glx
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1b2ef66416
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(svn r22081) -Fix [FS#4489]: if fullscreen fails with current resolution, use desktop resolution
|
2011-02-14 20:16:36 +00:00 |
|
planetmaker
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914f8e9f1d
|
(svn r22080) -Doc: Add doxygen comments to a few functions and improve a few existing comments
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2011-02-14 19:52:26 +00:00 |
|
terkhen
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8e4b2c951d
|
(svn r22079) -Fix: The owner view of the smallmap was not updated after a company colour change.
|
2011-02-14 19:39:01 +00:00 |
|
rubidium
|
95b6aeaabd
|
(svn r22078) -Fix [FS#4499]: maximum train length interfered with wagon replacement when wagon removal was turned on
|
2011-02-14 19:18:12 +00:00 |
|
translators
|
95ec99132e
|
(svn r22077) -Update from WebTranslator v3.0:
latvian - 2 changes by skazhy
|
2011-02-14 18:45:08 +00:00 |
|
smatz
|
e8002f5b92
|
(svn r22076) -Fix (r22075): build failed with GCC
|
2011-02-14 12:39:45 +00:00 |
|
yexo
|
66543bde1d
|
(svn r22075) -Fix [FS#4501]: newgrfs with invalid multi-tile houses could cause a valid 1x1 house following it to be seen as multi-tile, causing crashes
|
2011-02-13 21:44:00 +00:00 |
|
yexo
|
b51c62f5af
|
(svn r22074) -Cleanup (r22073): there was already a setting-callback that did what is needed
|
2011-02-13 20:52:33 +00:00 |
|
yexo
|
f1377a228f
|
(svn r22073) -Fix: immediately update the train weight when you change the multiplier for train cargo weight
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2011-02-13 20:45:17 +00:00 |
|
rubidium
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6a58f34878
|
(svn r22072) -Fix (r21966): flipping wasn't (correctly) disabled in some cases
|
2011-02-13 19:49:53 +00:00 |
|
yexo
|
c7038d8b4d
|
(svn r22071) -Fix (r20075): some hotkey names in hotkey.cfg for the scenario editor toolbar were completely bogus
|
2011-02-13 19:31:04 +00:00 |
|
rubidium
|
befa79ba4a
|
(svn r22070) -Fix [FS#4503] (r21399): crashes when disconnecting after requesting the map
|
2011-02-12 21:30:57 +00:00 |
|
rubidium
|
a19bc28aba
|
(svn r22069) -Fix: delete all savegame packets, not just the first one
|
2011-02-12 21:29:35 +00:00 |
|
rubidium
|
adfd648031
|
(svn r22068) -Codechange/Fix: return "connection lost" instead of "okay" when SendPackets closed the connection
|
2011-02-12 21:09:34 +00:00 |
|
rubidium
|
92d0d6d10b
|
(svn r22067) -Fix: don't hold a mutex when sending packets and thus possibly closing the connection as that wants to acquire the mutex again
|
2011-02-12 21:07:30 +00:00 |
|
rubidium
|
ece59dc0d1
|
(svn r22066) -Fix [FS#4502]: building a statue did not check whether the object pool is full
|
2011-02-12 18:45:05 +00:00 |
|
rubidium
|
2d4d43d00c
|
(svn r22065) -Fix [FS#4500]: pool allocation checks triggered when towns could not be built
|
2011-02-12 18:41:24 +00:00 |
|
rubidium
|
d8cada7563
|
(svn r22064) -Fix [FS#4497] (r21399): crash when disconnecting and reconnecting while the server is still saving the savegame
|
2011-02-11 23:20:35 +00:00 |
|
rubidium
|
1dc5ba2210
|
(svn r22063) -Change: make the "has network" check also check whether the client is actually fully connected
|
2011-02-11 22:10:10 +00:00 |
|
rubidium
|
7de823b1bd
|
(svn r22062) -Fix: memory leak when saving fails mid-way
|
2011-02-11 21:30:26 +00:00 |
|
yexo
|
296af35741
|
(svn r22061) -Change: when loading old savegames with long trains set the maximum train length to the length of the longest train
|
2011-02-11 20:54:49 +00:00 |
|
translators
|
37483180e8
|
(svn r22060) -Update from WebTranslator v3.0:
arabic_egypt - 46 changes by Company_director
hungarian - 20 changes by IPG
spanish - 1 changes by Terkhen
|
2011-02-11 18:45:13 +00:00 |
|
terkhen
|
8196b03074
|
(svn r22059) -Fix (r21179): Make the send chat message window follow the position of the status bar.
|
2011-02-11 18:24:12 +00:00 |
|
rubidium
|
b187352663
|
(svn r22058) -Fix (r22050): removing broken orders happened before the "front engine" conversion was done for road vehicles, so road vehicles didn't have orders anymore
|
2011-02-11 13:38:34 +00:00 |
|
rubidium
|
13fd2cd335
|
(svn r22057) -Fix: waypoint conversion could (previously) silently overfill the pool and crash
|
2011-02-11 09:33:38 +00:00 |
|
rubidium
|
246f6fe478
|
(svn r22056) -Fix [FS#4408]: metric and imperial HP are not the same. As imperial HP are used internally, set a conversion rate for metric HP
-Change: make the imperial HP to kW conversions a bit more precise
|
2011-02-11 08:17:12 +00:00 |
|
yexo
|
5f18d6d828
|
(svn r22055) -Fix [FS#4490]: [Squirrel] some invalid squirrel code caused the squirrel compiler to crash
|
2011-02-11 06:18:39 +00:00 |
|
rubidium
|
66a8c324db
|
(svn r22054) -Codechange: support for rounding the converted units to their closest integral value instead of flooring
|
2011-02-10 20:54:46 +00:00 |
|
terkhen
|
24983ec629
|
(svn r22053) -Fix: The land area information window was not updated after a language change.
|
2011-02-10 20:49:36 +00:00 |
|
translators
|
a1b79246e8
|
(svn r22052) -Update from WebTranslator v3.0:
catalan - 11 changes by arnau
|
2011-02-10 18:45:06 +00:00 |
|
terkhen
|
57a969017b
|
(svn r22051) -Fix (r21935): Roads under road stops would get a wrong owner after overbuilding.
|
2011-02-10 18:32:08 +00:00 |
|
rubidium
|
50996e799b
|
(svn r22050) -Fix-ish [FS#4496]: in ancient savegames, e.g. TTO savegames, non primary vehicles (wagons and such) could have unitnumbers or even orders. However, these orders would not be updated when a station is removed. As such some savegames have wagons with current orders to invalid stations which triggers trouble in the load conversion. So, trash any orders/unitnumbers a non-primary vehicle has.
|
2011-02-10 18:28:25 +00:00 |
|
terkhen
|
096c2857ee
|
(svn r22049) -Codechange: Add assert condition to GetRoadOwner.
|
2011-02-10 18:27:50 +00:00 |
|
glx
|
16dd93d3fb
|
(svn r22048) -Fix (r4495): company 0 does not always exist, so put temporary vehicles in a valid company
|
2011-02-10 15:58:22 +00:00 |
|
yexo
|
421ba1c342
|
(svn r22047) -Fix: selling a vehicle triggered the assert added in r22041
|
2011-02-10 13:17:24 +00:00 |
|
frosch
|
b7713a7e85
|
(svn r22046) -Fix [FS#4487]: Make sure order indices stay in range when copying, sharing, unsharing or deleting all orders.
|
2011-02-09 21:40:32 +00:00 |
|
frosch
|
3a787f5a0b
|
(svn r22045) -Codechange: Move cancelling the current loading order on deleting the current order to a separate function.
|
2011-02-09 21:39:22 +00:00 |
|
rubidium
|
dda7b60a57
|
(svn r22044) -Fix [FS#4493]: update the consist cache when a part of a train is flipped in the depot
|
2011-02-09 20:45:40 +00:00 |
|
rubidium
|
15514a3011
|
(svn r22043) -Fix: invalidate the right windows when a part of a train is flipped in the depot
|
2011-02-09 20:45:07 +00:00 |
|
smatz
|
69789f3008
|
(svn r22042) -Fix: when loading a TTO/TTD savegame, verify we can allocate a CargoPacket before actually trying to do so
|
2011-02-09 18:56:40 +00:00 |
|
smatz
|
fbfb0ffbf2
|
(svn r22041) -Codechange: add a check that we called PoolItem::CanAllocateItem() before actually allocating it
|
2011-02-09 18:55:51 +00:00 |
|
rubidium
|
67cbee4f64
|
(svn r22040) -Codechange: handle case where too many Engines would be loaded, and ensure we don't overfill the SpriteGroup pool
|
2011-02-09 18:46:55 +00:00 |
|
translators
|
f50f57b4d8
|
(svn r22039) -Update from WebTranslator v3.0:
dutch - 3 changes by habell
korean - 3 changes by junho2813
brazilian_portuguese - 99 changes by Luis_Mizuchiro
serbian - 1 changes by etran
|
2011-02-09 18:45:16 +00:00 |
|
terkhen
|
0828653cf9
|
(svn r22038) -Fix (r21406): Tab completion in chat did not cycle through all possible options.
|
2011-02-09 15:57:03 +00:00 |
|
rubidium
|
e76465bab9
|
(svn r22037) -Codechange: remove some unneeded (hidden) casting
|
2011-02-09 13:21:50 +00:00 |
|
rubidium
|
f4f5de5be1
|
(svn r22036) -Codechange: rename units to match coding style, and give conversion variables a more descriptive name
|
2011-02-09 13:05:04 +00:00 |
|
rubidium
|
fbb5f87801
|
(svn r22035) -Codechange: refactor (display) unit conversion to happen at a single place
|
2011-02-09 12:59:39 +00:00 |
|
rubidium
|
7c254110c0
|
(svn r22034) -Fix [FS#4488]: crash when watching the vehicle view of a vehicle that has multiple sequential nearest depot orders (or consists of a single nearest depot order) when there is no depot with index 0
|
2011-02-08 22:36:16 +00:00 |
|
smatz
|
5ccf5cc551
|
(svn r22033) -Fix: don't crash when there are too many objects generated already when placing transmitters
|
2011-02-08 21:49:39 +00:00 |
|
rubidium
|
05a846a574
|
(svn r22032) -Codechange: add some asserts to verify we don't allocate too many NetworkClientSockets/Infos
|
2011-02-08 21:47:10 +00:00 |
|