rubidium
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39ca1ef7ae
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(svn r8157) -Fix (r3136): moving cargo during auto replaces did not update the cached vehicle weight for trains properly. This caused (in network games) the server to have a different cached vehicle weight than newly joined clients would have, which causes desyncs.
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2007-01-16 15:45:20 +00:00 |
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bjarni
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ee424b3618
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(svn r8147) -Fix: [autoreplace] v->leave_depot_instantly was not always reset correctly
While it's not certain if this would have any serious sideeffects (or any at all), it's reset when intended now
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2007-01-15 17:32:42 +00:00 |
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celestar
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f69794b8c1
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(svn r8144) -Fix: [FS#163] When a station is removed, vehicles do not get excessive payment any longer, as the origin TILE is now stored as long as the origin STATION for the transported cargos. Basically this is only a temporary fix until cargopackets are implemented, but it fixes one of the oldest known bugs (Special Thanks to Darkvater for lots of testing)
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2007-01-15 14:42:24 +00:00 |
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peter1138
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ca9843424b
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(svn r8128) -Codechange: Split sprite and palette remap into separate 32 bit values.
This lets us increase the sprite width from 14 to up to 29 bits,
effectively nulling the old sprite limit. Table changes in next commit.
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2007-01-14 19:57:49 +00:00 |
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KUDr
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92e42d621d
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(svn r8110) -Codechange: direct Vehicle::current_order.type changes (to OT_LOADING and OT_LEAVESTATION) replaced by v->BeginLoading() and v->LeaveStation() calls. This should allow easy hooking of those state transitions in order to maintain vehicle loading queue.
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2007-01-13 18:55:54 +00:00 |
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KUDr
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28e969924b
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(svn r8066) - Codechange: MallocT(), CallocT(), ReallocT() now return the pointer to allocated memory instead of modifying the pointer given as parameter
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2007-01-11 17:29:39 +00:00 |
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rubidium
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a7d0cdf95f
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(svn r8038) -Merge: the cpp branch. Effort of KUDr, Celestar, glx, Smoovius, stillunknown and pv2b.
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2007-01-10 18:56:51 +00:00 |
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KUDr
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07c30785ab
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(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
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2007-01-10 18:12:09 +00:00 |
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