tron
53d1c3f117
(svn r1616) Introduce ttd_strlcat() and use it to de-uglify some piece of code in misc_cmd.
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While here rename the len parameter of ttd_strlcpy() to size, because it is a buffer size and not a string length.
Also add -Wwrite-strings to the Makefile, because the above mentioned piece of code was the only part which triggered this warning.
2005-01-23 15:16:47 +00:00
darkvater
9a96f5b64e
(svn r1615) -Fix: [1107350] console ignoring return character occasionally. For everyone that is running 2 dedicated servers on 1 windows machine, console input is now correct (event was the same so it was random which console received the input)
2005-01-23 14:15:42 +00:00
dominik
52ec917125
(svn r1614) Fix: Signals were not updated correctly when the vehicle drive side was changed
2005-01-23 13:45:20 +00:00
darkvater
ae792cedde
(svn r1613) -Fix: WE_CLICK event is not called on default actions. If special action is needed, use the other events like WE_RESIZE or WE_DESTROY, etc.
2005-01-23 13:42:26 +00:00
truelight
bb276ef5a9
(svn r1612) -Fix: made sure that ->next pointers are set to NULL
2005-01-23 13:30:02 +00:00
dominik
7d0468aaa4
(svn r1611) Display server port in the multiplayer game info window
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I had to make the multiplayer window 10 pixels wider for this
2005-01-23 13:19:15 +00:00
tron
44f48ce915
(svn r1610) Remove trailing whitespace (last time ever, i hope)
2005-01-23 13:09:35 +00:00
truelight
80131e1e4a
(svn r1609) -Codechange: converted the last order-loop with FOR_VEHICLE_ORDERS
2005-01-23 13:08:01 +00:00
tron
a11eddd04b
(svn r1608) Make ReplaceWords() comprehensible
2005-01-23 12:04:40 +00:00
truelight
8fe9bc6439
(svn r1607) -Fix: When deleting an order, the next pointer was not cleared,
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resulting in some unusual behavoir from time to time
2005-01-23 11:37:27 +00:00
tron
9f60324821
(svn r1606) Fix some bogus casts
2005-01-23 10:54:32 +00:00
tron
fd25a53d1b
(svn r1605) Remove redundant if
2005-01-23 10:47:15 +00:00
dominik
322bd934be
(svn r1604) Fix: [ 1105112 ] Destroyed train locks crossings
2005-01-23 10:40:54 +00:00
darkvater
720b183017
(svn r1603) -Fix: unused variable in FormatTinyDate
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-Fix: added void to all win32.c functions as well
2005-01-23 10:34:39 +00:00
tron
7243369333
(svn r1602) -Fix: [1107514] When resizing a window, make sure the correct window receives the click
2005-01-23 08:34:39 +00:00
dominik
f83828d944
(svn r1601) Add: A brand new set of icons.
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Removed: The old icons
2005-01-22 23:57:03 +00:00
bjarni
c7502c6eb3
(svn r1600) Mac: applied the new icon to the mac binary file
2005-01-22 23:55:45 +00:00
bjarni
8e7d88c85b
(svn r1599) fix: autoreplace window now updates when inflation alters prices
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Hackykid and not LordOfThePigs pointed out the update problem fixed in rev 1597. Sorry. Sometimes development can get too fast
2005-01-22 23:41:23 +00:00
dominik
6027e777c8
(svn r1598) Feature: Message history now is stickyable and resizeable
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The news messages are now precisely cropped according to pixel width to fit optimal into the window.
Introduced a new date format: DATE_TINY, which is ISOish.
2005-01-22 23:13:20 +00:00
bjarni
8313879b3c
(svn r1597) fix: autoreplace vehicle lists are now redrawn when a new vehicle becomes available (thanks LordOfThePigs for pointing this one out)
2005-01-22 23:11:25 +00:00
tron
e5cd6b6193
(svn r1596) Add some more statics
2005-01-22 22:47:58 +00:00
tron
e75c48ec7a
(svn r1595) EmergencySave() is only used on WIN32, add preprocessor guard to hide it everywhere else
2005-01-22 22:46:10 +00:00
tron
189ca73707
(svn r1594) Convert all undefined parameter lists to (void) and add the appropriate warning flags in the Makefile
2005-01-22 20:23:18 +00:00
tron
7984a9a500
(svn r1593) Remove yet another alloca()
2005-01-22 19:41:30 +00:00
tron
54e78e114c
(svn r1592) -Fix: [1090495] Slopes under high bridges weren't flooded
2005-01-22 19:05:30 +00:00
tron
6fb79d5f33
(svn r1591) Make dedicated servers on OS/2 check for input the UNIX way
2005-01-22 18:59:53 +00:00
darkvater
b49547b2b5
(svn r1590) -Fix: [1107347] ban 1 crashes dedicated server. Dedicated server cannot ban itself :)
2005-01-22 18:51:09 +00:00
tron
c0a0d1bb22
(svn r1589) Adapt the AI to a slight behavior change of CmdBuildSignals() introduced in r1585
2005-01-22 18:46:30 +00:00
celestar
f40ff3c134
(svn r1588) -Fix: [ 1105959 ] coded a workaround in the acceleration code so that
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trains don't think they're on a slope while they drive around in a
tunnel
2005-01-22 18:39:52 +00:00
darkvater
7c28bafba9
(svn r1587) -CodeChange: fixed up the graph loop a little..numd now shows the exact amount, no +1 needed
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-CodeMotion: moved 'Company performancerating detail' to the end of the file; it fits there
2005-01-22 16:24:21 +00:00
dominik
6e17ee9fe2
(svn r1586) Fix: [ 1107340 ] Graphs don't show comapany info for company #8
2005-01-22 15:50:54 +00:00
tron
5d443a2482
(svn r1585) Rewrite CmdBuildSignals()
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This addresses several issues:
- Correct comments
- Check input parameters for validity (and don't assert() them)
- Reorder checks if action is possible to produce more meaningful error messages
- Correct bug where money was charged for an action which should be free
- Kill warning about uninitialized variable, because the variable exists no more
- Make more clear how the function works (at least i hope so)
2005-01-22 14:52:20 +00:00
dominik
4ce10986b5
(svn r1584) Fix: Highlighlighting tiles under bridges works again correctly for square selection tools.
2005-01-22 09:17:58 +00:00
darkvater
0a944dc950
(svn r1583) -Fix: You should no longer be able to delete bridges on any type of underground when there is a vehicle on it
2005-01-21 19:52:32 +00:00
dominik
5290d5f667
(svn r1582) Fix: Only the train orders GUI has a non-stop button now.
2005-01-21 18:36:17 +00:00
celestar
962dd27a8c
(svn r1581) Added a display for the total map population to the town display (Jango)
2005-01-21 16:51:25 +00:00
dominik
2f4959dcd8
(svn r1580) Fix: [ 1106354 ] Graph's keys get confused
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Fix: Graphs were not updated correctly when one graph with a certain selection was already open and another graph window was opened
2005-01-21 11:12:17 +00:00
dominik
ef93fcfe48
(svn r1579) Fix: [ 1105963 ] Buoys can now only be removed if no ship has it in their schedule.
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This makes buoys more useable in multiplayer games again, as buoys can't be deleted by other players if they are used.
2005-01-20 22:19:34 +00:00
darkvater
c245d93e7d
(svn r1578) -Fix: [1102454] dedicated server crashes after some hours (highscore problems for dedicated...should be really solved now)
2005-01-20 18:57:09 +00:00
tron
2e0d576e6b
(svn r1577) Fix: [1103301] Railroad tracks on slopes weren't flooded
2005-01-20 18:19:37 +00:00
tron
44dae05c3d
(svn r1576) Clean TileLoopWaterHelper() a bit up
2005-01-20 18:18:32 +00:00
Celestar
1af764c4d0
(svn r1575) -Fix: Forgot to exit the construction phase for the waypoint window (if
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you have newgrfs loaded)
2005-01-20 10:31:59 +00:00
celestar
f8345b3fe6
(svn r1574) -Fix [ 1105281 ] upgrade rail fails when train under bridge
2005-01-20 09:12:20 +00:00
celestar
f0e616ea2b
(svn r1573) -Fix: Station and depot building mode is now terminated if the
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corresponding windows are closed [ 1104277 ]
2005-01-20 08:36:15 +00:00
tron
e9c25f8274
(svn r1572) Remove dead code from ludde's autorail implementation which was left over by revision 1571
2005-01-19 21:50:38 +00:00
dominik
aaf09ceb26
(svn r1571) Feature: Visually enhanced autorail placing
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When using the autorail tool, the rail pieces which are going to be build are highlighted.
If a piece is shown in red, this indicates that the slope/rail combination is impossible. It does not tell you if the rail line construction might not be possible because of other obstacles, e.g. houses or water.
2005-01-19 20:55:23 +00:00
tron
28df4a0e25
(svn r1570) Make the gcc version test work with old versions of test (i.e. don't use the < operator)
2005-01-19 20:22:10 +00:00
darkvater
7837be0575
(svn r1569) -Fix: signed/unsigned mismatch
2005-01-19 19:32:33 +00:00
bjarni
2fd3553d78
(svn r1568) made an enum of train subtypes to make the code more readable
2005-01-19 19:15:03 +00:00
darkvater
e4a3d284b2
(svn r1567) -Fix: [110452] On horizontal/vertical tracks you are also charged for building/removing signals on the parallel track on the same tile. Signal updating is also correct. (Hackykid)
2005-01-19 13:31:46 +00:00