tron
|
2eb7aedf69
|
(svn r1402) Trim trailing whitespace
|
2005-01-06 18:45:28 +00:00 |
|
tron
|
13f0b6c0cf
|
(svn r654) Hopefully complete support for randomized variational spritegroups (i.e. the cars transporter in DBSetXL gets different cars each time) (pasky)
|
2004-11-17 08:52:47 +00:00 |
|
tron
|
2f35fea097
|
(svn r625) Almost complete support for deterministic variational vehicle spritegroups. (pasky)
|
2004-11-15 11:54:35 +00:00 |
|
darkvater
|
ec434b208e
|
(svn r610) -newgrf: Support for some basic deterministical spritegroups regarding stations. Waypoints look changes based on year now :^) (pasky).
|
2004-11-14 20:50:38 +00:00 |
|
darkvater
|
183c33931d
|
(svn r605) -newgrf: Framework for supporting variational spritegroups . Deterministic only at the moment, but random ones support shouldn't be that difficult now It doesn't do anything, but makes these actions actually possible (pasky).
|
2004-11-14 18:18:28 +00:00 |
|
darkvater
|
ea48b0d05c
|
(svn r603) -newgrf: Stupid TortoiseSVN converted the file to DOS newlines. Bah
|
2004-11-14 16:45:38 +00:00 |
|
darkvater
|
e656a91736
|
(svn r602) -newgrf: Move DrawTileSeqStruct & co and struct SpriteGroup to sprite.h (pasky)
|
2004-11-14 16:42:08 +00:00 |
|