Commit Graph

222 Commits (c79dd3656f68d5b653f2f16d35a8819c0fa12bff)

Author SHA1 Message Date
Jonathan G Rennison ac2f9a21e8 Move upstream saveload to src/saveload/, move jgrpp saveload to src/sl/
Leave afterload in src/saveload/
1 year ago
Jonathan G Rennison 36fadb5424 Merge branch 'master' into jgrpp
# Conflicts:
#	src/base_station_base.h
#	src/newgrf.cpp
#	src/newgrf_class.h
#	src/newgrf_class_func.h
#	src/newgrf_commons.cpp
#	src/newgrf_commons.h
#	src/newgrf_roadstop.cpp
#	src/newgrf_roadstop.h
#	src/newgrf_station.cpp
#	src/saveload/newgrf_sl.cpp
#	src/saveload/saveload.h
#	src/saveload/station_sl.cpp
1 year ago
Peter Nelson 912eb68981 Change: Extend entity override manager and station spec lists to support 16 bit IDs. 1 year ago
Tyler Trahan 930f0a16d8 Codechange: Define Date/Year/Month/Day within TimerGameCalendar class 1 year ago
Rubidium 580d0a6343 Codechange: make use of Tile in for all direct map accesses 1 year ago
Jonathan G Rennison 4c1406a4b5 Add: NewGRF road stops 1 year ago
Jonathan G Rennison dceafaf2db GRF: Initial support for > 255 road stop specs per GRF
Add new variable for road stop info of nearby tiles
Bump roadstops version
1 year ago
Rubidium 3c54344825 Fix: comparison of narrow type with wide type in loop condition
Technically this can't be triggered with the currently returned values though.
1 year ago
Jonathan G Rennison 1a5b485b41 Road stops: Use a struct for road stop tile data 2 years ago
Jonathan G Rennison aa4501747f Merge branch 'master' into jgrpp
# Conflicts:
#	src/base_station_base.h
#	src/lang/german.txt
#	src/saveload/station_sl.cpp
#	src/station.cpp
#	src/station_cmd.cpp
2 years ago
Peter Nelson 22803f997b Codechange: Use std::vector for station speclist
This removes manual memory allocation, although we still manage the list
size in roughly the same way.
2 years ago
Jonathan G Rennison 5a39734a1c Allow station cargo histories to record larger values than 64k
See: #414
2 years ago
Jonathan G Rennison 23c472d2a0 Add support for road stop animation, availability callback
Add animation, callback mask, general flags properties
Add animation frame variables
2 years ago
Jonathan G Rennison 1084bb8566 Initial support for NewGRF road stops (bus and lorry stops) 2 years ago
Jonathan G Rennison b4fc0b4dc5 Initial implementation of road waypoints 2 years ago
Jonathan G Rennison d81cbc25b8 Add setting to allow hiding viewport labels of inidivudal waypoints 2 years ago
Jonathan G Rennison ffef1c9e44 Merge branch 'master' into jgrpp-beta
# Conflicts:
#	src/saveload/cargopacket_sl.cpp
#	src/saveload/cheat_sl.cpp
#	src/saveload/company_sl.cpp
#	src/saveload/engine_sl.cpp
#	src/saveload/map_sl.cpp
#	src/saveload/order_sl.cpp
#	src/saveload/saveload.cpp
#	src/saveload/saveload.h
#	src/saveload/station_sl.cpp
#	src/saveload/vehicle_sl.cpp
#	src/settings.cpp
#	src/settings_gui.cpp
#	src/settings_internal.h
#	src/stdafx.h
#	src/table/settings/settings.ini
#	src/town_cmd.cpp
#	src/vehicle.cpp
3 years ago
Jonathan G Rennison 544da99102 Merge branch 'master' into jgrpp-beta
# Conflicts:
#	src/cargopacket.h
#	src/lang/korean.txt
#	src/linkgraph/linkgraph.h
#	src/linkgraph/linkgraphjob.h
#	src/linkgraph/linkgraphschedule.h
#	src/network/network_admin.h
#	src/network/network_func.h
#	src/network/network_server.cpp
#	src/network/network_server.h
#	src/order_base.h
#	src/rail_cmd.cpp
#	src/saveload/company_sl.cpp
#	src/saveload/depot_sl.cpp
#	src/saveload/economy_sl.cpp
#	src/saveload/linkgraph_sl.cpp
#	src/saveload/map_sl.cpp
#	src/saveload/newgrf_sl.cpp
#	src/saveload/order_sl.cpp
#	src/saveload/saveload.cpp
#	src/saveload/saveload.h
#	src/saveload/signs_sl.cpp
#	src/saveload/station_sl.cpp
#	src/saveload/subsidy_sl.cpp
#	src/saveload/town_sl.cpp
#	src/saveload/vehicle_sl.cpp
#	src/script/api/script_object.cpp
#	src/settings.cpp
#	src/string.cpp
#	src/string_func.h
#	src/table/CMakeLists.txt
#	src/table/settings/settings.ini
#	src/viewport_sprite_sorter_sse4.cpp
3 years ago
Jonathan G Rennison 0b0d154788 Merge branch 'master' into jgrpp-beta
# Conflicts:
#	.github/workflows/ci-build.yml
#	src/lang/german.txt
#	src/lang/romanian.txt
#	src/lang/slovak.txt
#	src/lang/turkish.txt
#	src/network/core/address.cpp
#	src/network/core/tcp.h
#	src/network/core/udp.cpp
#	src/network/network.cpp
#	src/network/network_client.cpp
#	src/network/network_server.cpp
#	src/network/network_server.h
#	src/network/network_udp.cpp
#	src/openttd.cpp
#	src/saveload/newgrf_sl.cpp
#	src/tree_cmd.cpp
#	src/video/video_driver.hpp
#	src/window.cpp
#	src/window_gui.h
3 years ago
Jonathan G Rennison 4174fe727c Add NewGRF feature: Extra station name strings
These are used when all the default names have been used up,
instead of "Town Station #NNN".
3 years ago
glx22 6e627f35ac Cleanup: Remove now unneeded ChunkHandler members 3 years ago
glx22 2c941cd8b3 Codechange: Use ChunkHandlers sub-classes 3 years ago
glx22 c1a9fe6fbd Codechange: Use static array of references to ChunkHandler 3 years ago
Patric Stout 3826703bc3 Add: store headers for chunks with SL_STRUCTLIST 3 years ago
Patric Stout cdb3dd0493 Add: store headers for most savegame chunks
When a header is added, the chunk changes from CH_ARRAY type to
CH_TABLE type.
3 years ago
Patric Stout 7dd5fd6ed4 Feature: framework to make savegames self-descriptive
We won't be able to make it fully self-descriptive (looking at you
MAP-chunks), but anything else can. With this framework, we can
add headers for each chunk explaining how each chunk looks like
in detail.

They also will all be tables, making it a lot easier to read in
external tooling, and opening the way to consider a database
(like SQLite) to use as savegame format.

Lastly, with the headers in the savegame, you can freely add
fields without needing a savegame version bump; older versions
of OpenTTD will simply ignore the new field. This also means
we can remove all the SLE_CONDNULL, as they are irrelevant.

The next few commits will start using this framework.
3 years ago
Jonathan G Rennison b438380a1e Add station cargo history save/load support 3 years ago
Jonathan G Rennison 5698507d0b Change station cargo history storage format
Use uint16 to avoid truncation issues
Don't reserve memory for unused cargoes
Store history as ring buffer
Update history graph immediately on storage date
Show total waiting cargo
3 years ago
Andreas Schmitt 9b1783809d Add station cargo history 3 years ago
Patric Stout 8e91527251 Codechange: mark chunks that are not stored as CH_READONLY
This makes it easier to spot chunks that have a save_proc that
is a nullptr, but also prevents confusion, where it looks like
the CH_ type of a chunk has influence on how it is being read.
It is not, it is only used for saving.
3 years ago
Patric Stout a146bcfe93 Change: store length of SL_STRUCTLIST in the savegame
This wasn't consistently done, and often variables were used that
were read by an earlier blob. By moving it next to the struct
itself, the code becomes a bit more self-contained and easier to
read.

Additionally, this allows for external tooling to know how many
structs to expect, instead of having to know where to find the
length-field or a hard-coded value that can change at any moment.
3 years ago
Patric Stout aa02bf27f6 Codechange: use as much of STNN code for STNS as possible
There was a lot of code duplication for no real reason. Now with
SLEG_STRUCT support, we can just re-use the code, hopefully making
it easier for future-us to make changes to this, without breaking
everything for old games.
3 years ago
Patric Stout 0bdca02bdf Codechange: use SLE_STRUCT(LIST) for Station chunks 3 years ago
Patric Stout 4e4720f217 Codechange: remove the special station/vehicle code from SaveLoad
With the new SLEG_STRUCT it is much easier to embed a struct
in a struct, where the sub-struct has limitations on when it is
being used.
This makes both the code easier to read (less magic) and avoids
the SaveLoad needing to know all these things about Stations
and Vehicles.
3 years ago
Jonathan G Rennison 1002c6d9d2 Fix various compiler warnings
See: #267
3 years ago
Patric Stout 8f323855b1 Codechange: rename SL_LST to SL_REFLIST to highlight the "reference" part
You can easily mistake SlList / SL_LST to be a list of SL_VAR, but
it is a list of SL_REF. With this rename, it hopefully saves a few
people from "wtf?" moments.
3 years ago
glx22 c27afdf3f6 Codechange: Remove FOR_ALL_CHUNK_HANDLERS
Co-Authored-By: Patric Stout <truebrain@openttd.org>
3 years ago
Patric Stout 9fff00ba20
Codechange: C++-ify lists for SaveLoad (#9323)
Basically, this changes "SaveLoad *" to either:
1) "SaveLoadTable" if a list of SaveLoads was meant
2) "SaveLoad &" if a single entry was meant

As added bonus, this removes SL_END / SLE_END / SLEG_END. This
also adds core/span.hpp, a "std::span"-lite.
3 years ago
glx22 38c97e1492 Codechange: Replace TILE_AREA_LOOP with range-based for loops 3 years ago
Jonathan G Rennison 5243cfd6d0 Use TinyString for custom name fields which are almost always empty 4 years ago
Jonathan G Rennison f8d6e781ba Merge branch 'master' into jgrpp
# Conflicts:
#	projects/openttd_vs140.vcxproj.filters
#	projects/openttd_vs141.vcxproj.filters
#	projects/openttd_vs142.vcxproj.filters
#	src/base_consist.h
#	src/company_base.h
#	src/newgrf_config.cpp
#	src/newgrf_config.h
#	src/openttd.cpp
#	src/saveload/saveload.cpp
#	src/saveload/saveload.h
#	src/saveload/station_sl.cpp
#	src/settings.cpp
#	src/signs_base.h
#	src/string.cpp
#	src/string_func.h
#	src/table/misc_settings.ini
#	src/table/settings.h.preamble
#	src/town_cmd.cpp
#	src/vehicle.cpp
#	src/vehicle_cmd.cpp
#	src/video/cocoa/cocoa_v.mm
#	src/video/null_v.cpp
4 years ago
Michael Lutz 63ccb36ef3 Codechange: Use std::string for most of the user-settable custom names. 4 years ago
Jonathan G Rennison 07c9621fcf Merge branch 'master' into jgrpp 4 years ago
glx bc8333723c Fix #8021: limit savegame range for docking tiles fixing 4 years ago
Jonathan G Rennison d210bc4d14 Merge branch 'master' into jgrpp
# Conflicts:
#	src/lang/korean.txt
#	src/saveload/afterload.cpp

Recalculate docking tile cache due to 57553cd8
4 years ago
SamuXarick 57553cd809 Fix #8020: Add missing docking tiles around industry neutral stations 4 years ago
Jonathan G Rennison 7960db35f2 Merge branch 'master' into jgrpp
# Conflicts:
#	config.lib
#	projects/openttd_vs140.vcxproj
#	projects/openttd_vs140.vcxproj.filters
#	projects/openttd_vs141.vcxproj
#	projects/openttd_vs141.vcxproj.filters
#	projects/openttd_vs142.vcxproj
#	projects/openttd_vs142.vcxproj.filters
#	src/aircraft_cmd.cpp
#	src/base_station_base.h
#	src/core/pool_type.hpp
#	src/disaster_vehicle.cpp
#	src/economy.cpp
#	src/engine.cpp
#	src/group.h
#	src/group_cmd.cpp
#	src/group_gui.cpp
#	src/lang/english.txt
#	src/lang/german.txt
#	src/linkgraph/linkgraph_gui.cpp
#	src/network/network_command.cpp
#	src/network/network_server.cpp
#	src/openttd.cpp
#	src/order_cmd.cpp
#	src/road_cmd.cpp
#	src/saveload/afterload.cpp
#	src/saveload/cargopacket_sl.cpp
#	src/saveload/linkgraph_sl.cpp
#	src/saveload/order_sl.cpp
#	src/saveload/station_sl.cpp
#	src/saveload/town_sl.cpp
#	src/saveload/vehicle_sl.cpp
#	src/screenshot.cpp
#	src/screenshot.h
#	src/settings_gui.cpp
#	src/settings_type.h
#	src/smallmap_gui.cpp
#	src/station.cpp
#	src/station_cmd.cpp
#	src/table/settings.ini
#	src/toolbar_gui.cpp
#	src/town_cmd.cpp
#	src/train.h
#	src/train_cmd.cpp
#	src/train_gui.cpp
#	src/vehicle.cpp
#	src/vehicle_base.h
#	src/vehiclelist.cpp
#	src/window_type.h
5 years ago
Jonathan G Rennison 5dc1027c6b Add initial support for loading ChillPP v14.7 savegames 5 years ago
Jonathan G Rennison d56d4ea51f Add initial support for loading JokerPP savegames
See #123
5 years ago
glx b91abd3af9 Codechange: Replace FOR_ALL_ROADSTOPS with range-based for loops 5 years ago