peter1138
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c768bfbba5
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(svn r4733) - NewGRF: remove remnants of old resolver code.
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19 years ago |
peter1138
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2c5a6909a0
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(svn r4579) - NewGRF: move sprite group struct to newgrf_spritegroup.h. Temporary include in sprite.h until new spritegroup code is in place.
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19 years ago |
belugas
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ebf6797678
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(svn r4568) CodeChange : Bring definitions and uses of DrawTypesStructures toguether.
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19 years ago |
peter1138
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92d8af75db
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(svn r4486) - NewGRF: Create and use a memory pool to manage sprite groups. This
reduces the amount of house keeping we do and the chance of memory
leaks.
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19 years ago |
peter1138
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9ed8c6d4ac
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(svn r4483) - NewGRF: Dynamically allocate memory for 'real' spritegroups. This removes the limit of 16 loading/unloading states, although will result in less memory usage as most of the time the full fixed allocation wasn't used.
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19 years ago |
tron
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2cc2154ad2
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(svn r3077) static, const, bracing, indentation, 0 -> '\0'/NULL, typos in comments, excess empty lines, minor other changes
nothing spectacular, just some stuff, which piled up
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19 years ago |
peter1138
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abe60acbbb
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(svn r3017) -NewGRF: Implement sprite group unreferencing and unloading.
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19 years ago |
peter1138
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c655e13e92
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(svn r3016) -NewGRF: Implement the start of reference counting for sprite groups. This will allow unloading.
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19 years ago |
peter1138
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d1591e864d
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(svn r3015) -NewGRF: Add a new sprite group result type, and support loading of callbacks results within random and "real" groups. (Not fully supported yet.)
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19 years ago |
peter1138
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9fabe008a0
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(svn r3014) -NewGRF, Codechange: Make all sprite group references be pointers instead of copying the data around.
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19 years ago |
peter1138
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eeeeecb030
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(svn r2971) - Newgrf: Support loading VarAction2 parameter for variables 0x60-0x7F. This parameter isn't used yet.
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19 years ago |
Darkvater
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8e6a911700
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(svn r2962) - const correctness for all Get* functions and most Draw* functions that don't change their pointer parameters
- change a lot of byte player types to PlayerID
- beautify header files, same "#endif /* filename */" ending
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19 years ago |
tron
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a2c42e06ed
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(svn r2762) Simplify a loop, remove an unused variable and add many consts
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19 years ago |
tron
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a227065ab7
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(svn r2701) Insert Id tags into all source files
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19 years ago |
hackykid
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351d7aaa9f
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(svn r2389) - Feature: [newgrf] Implement the mechanism for handling newgrf callbacks.
- Feature: [newgrf] Implement the 'refit capacity' callback.
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19 years ago |
tron
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4bf173e9c1
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(svn r1981) Typedef some structs and enums
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20 years ago |
tron
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8b7c1e94e1
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(svn r1402) Trim trailing whitespace
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20 years ago |
tron
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13f0b6c0cf
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(svn r654) Hopefully complete support for randomized variational spritegroups (i.e. the cars transporter in DBSetXL gets different cars each time) (pasky)
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20 years ago |
tron
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2f35fea097
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(svn r625) Almost complete support for deterministic variational vehicle spritegroups. (pasky)
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20 years ago |
darkvater
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ec434b208e
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(svn r610) -newgrf: Support for some basic deterministical spritegroups regarding stations. Waypoints look changes based on year now :^) (pasky).
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20 years ago |
darkvater
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183c33931d
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(svn r605) -newgrf: Framework for supporting variational spritegroups . Deterministic only at the moment, but random ones support shouldn't be that difficult now It doesn't do anything, but makes these actions actually possible (pasky).
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20 years ago |
darkvater
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ea48b0d05c
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(svn r603) -newgrf: Stupid TortoiseSVN converted the file to DOS newlines. Bah
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20 years ago |
darkvater
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e656a91736
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(svn r602) -newgrf: Move DrawTileSeqStruct & co and struct SpriteGroup to sprite.h (pasky)
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20 years ago |