rubidium
8896bea306
(svn r11667) -Codechange: split window.h into a header that defines some 'global' window related types, on that defined 'global' window functions and one that defines functions and types only used by *_gui.cpps.
17 years ago
rubidium
e4ef359f47
(svn r11663) -Codechange: moving of the road related types and functions.
17 years ago
skidd13
98bd772119
(svn r11587) -Fix (r11457): The one way road button wasn't reset on abort
17 years ago
rubidium
527b72749d
(svn r11555) -Codechange: use the new members introduced in r11551.
17 years ago
rubidium
6cf5e4cf05
(svn r11512) -Change: make the subsidy window able to resize to something smaller than 640x127 (especially the 640 part) when the screen is really too small.
17 years ago
rubidium
81c7ba42af
(svn r11505) -Fix/Feature: make CTRL work on all road/rail construction options that 'work' with the 'Bulldozer' button instead of only a few.
17 years ago
skidd13
eeaa348f8b
(svn r11484) -Codechange: Remove the doubled function SetBitT and rename the remaining to fit with the naming style
17 years ago
skidd13
71c4325c50
(svn r11481) -Codechange: Rename the HASBIT function to fit with the naming style
17 years ago
smatz
96d156944f
(svn r11466) -Fix (r11339): operator priority problem resulting in problematic autoroad placement in some cases
17 years ago
skidd13
afbd03b49c
(svn r11459) -Fix: (r11457) The selection highlight color hasn't been reset
17 years ago
skidd13
9737bf20c0
(svn r11457) -Fix: (r11455) Reenable the accidentaly removed one way roads option
...
-Change: Enable one way roads like the remove via a toolbar icon
17 years ago
rubidium
5b21a839a9
(svn r11455) -Codechange: make autoroad, 'normal' road building and 'normal' rail building all react the same on CTRL as autorail.
17 years ago
skidd13
9b4252bd62
(svn r11446) -Codechange: change the naming of road related code parts to something more descriptive
...
-Change: invert the two single roads gui buttons, making it consistent with rails toolbar
Based on a patch by Octopussy
17 years ago
belugas
f920686762
(svn r11344) -Codechange: Removes some magic numbers referring the highlighting mode in road_gui.cpp
...
Some typos fixed too.(FS#1371-skidd13)
17 years ago
rubidium
2c1bfe10ac
(svn r11339) -Add: autoroad; same as autorail, but for road and trams and only on X and Y direction. Patch by Octopussy and skidd13.
17 years ago
rubidium
4276173922
(svn r11264) -Codechange: replace a lot of magic numbers with enums for the rail and road GUIs. Patch by skidd13.
17 years ago
rubidium
9706c32ed6
(svn r11040) -Fix [FS#1179]: removing CMD_AUTO from some commands could remotely trigger an assertion.
17 years ago
rubidium
7fb3f54584
(svn r10733) -Codechange: change MP_STREET into MP_ROAD as we use the word "road" everywhere except in the tile type.
17 years ago
rubidium
c03cb2c8db
(svn r10704) -Codechange: provide an infrastructure to have resizable windows that are smaller than the default window size.
17 years ago
rubidium
e8acc3d35d
(svn r10702) -Fix: "Can't build ..." instead of "Can't remove ..." message shown for road stops for trucks/cargo trams.
17 years ago
rubidium
3dd6362bb8
(svn r10601) -Codechange: store (and use) the type of stations instead of hardcoding station types by graphics IDs.
17 years ago
rubidium
efc7fdf2fd
(svn r10587) -Codechange: move the string/dparam related stuff from variables.h to strings.h
17 years ago
rubidium
7cd00468d6
(svn r10522) -Fix: the "build truck station" GUI showed that it would accept tourists when it does not, whereas the "build bus station" GUI did not show them when it did accept them.
17 years ago
rubidium
52fbdd62a2
(svn r10353) -Fix/Feature [FS#669]: disallow (in the GUI) the building of infrastructure you do not have available vehicles for. This means that the airport building button is disabled till you can actually build aircraft. The game itself will not disallow you to build the infrastructure and this "new" behaviour can be overriden with a patch setting.
17 years ago
rubidium
ecd36dd34f
(svn r10015) -Fix: one could build (only) tram tracks when that was the last built roadtype (in a normal game).
18 years ago
rubidium
253aa1b0b0
(svn r9999) -Feature: make it possible to disallow busses and lorries to go a specific way on straight pieces of road.
18 years ago
rubidium
1b2016a4b2
(svn r9933) -Fix (9925): unified a little too much.
18 years ago
rubidium
71614fef81
(svn r9925) -Fix: wrong tooltips in station picker.
18 years ago
rubidium
17390241e6
(svn r9923) -Add: support for Action 0 Road vehicles, property 1C, bit 0.
18 years ago
maedhros
2832a95f25
(svn r9909) -Fix (r9897): Highlight road tunnels properly when building them.
18 years ago
rubidium
6b176e74c8
(svn r9908) -Codechange: prepare the station picker for more road types.
18 years ago
rubidium
930957d132
(svn r9907) -Codechange: prepare the road gui for more road types.
18 years ago
maedhros
39016328cc
(svn r9905) -Feature: Allow building new stations adjacent to existing stations by holding down control. Based on a patch by Wolf01.
18 years ago
maedhros
35ce34d55a
(svn r9901) -Codechange: Decide what to do with selected land areas based on the specific variable, not how it was highlighted.
18 years ago
maedhros
ca5c578d0f
(svn r9900) -Codechange: Separate the variables for how to highlight a land area and what to do with it afterwards.
18 years ago
rubidium
b7748a686e
(svn r9897) -Codechange: prepare the toolbar for more road types.
18 years ago
rubidium
07535d857b
(svn r9893) -Fix (r9892): various small bugs that only act up when using something different than plain roads.
18 years ago
rubidium
d86b5e5e93
(svn r9892) -Codechange: lots of ground work for allowing multiple types of "road" with multiple owners on a single tile.
18 years ago
rubidium
2dc5589290
(svn r9673) -Cleanup: remove spaces before tabs and replace non-indenting tabs with spaces.
18 years ago
rubidium
80c259f64f
(svn r9672) -Cleanup: lots of coding style fixes around operands.
18 years ago
belugas
386e298acd
(svn r9523) -Cleanup: doxygen changes. Time to take care of "R"
18 years ago
rubidium
36bb92ae24
(svn r9050) -Codechange: Foo(void) -> Foo()
18 years ago
rubidium
fd4a0dafc2
(svn r8837) -Fix [FS#626]: drive through stations did not connect to neighbouring roads (mart3p).
18 years ago
rubidium
c04c8382ca
(svn r8765) -Codechange: remove logic redundancy by moving it from the gui into the cmd code.
18 years ago
rubidium
79dda0fa07
(svn r8741) -Fix (r8735): make the saveguards of CmdBuildRoadStop more robust and add roadstops.grf to the list of required grfs.
18 years ago
rubidium
0e8f006dc1
(svn r8735) -Feature: drive-through road stops made possible by the hard work of mart3p.
18 years ago
rubidium
c8882bd3d2
(svn r8511) -Codechange: make WindowClass an enumerated value.
18 years ago
tron
508dc154df
(svn r8436) -Fix
...
-Feature: When linking the terraform toolbar to the build toolbars place them side by side instead of on top of each other
18 years ago
celestar
b0a0086e7c
(svn r8402) -Codechange: Move RoadStop-specific enums to the RoadStop class, and changed a one-member enum into a static const. Simplify their naming and add some doxygen-comments to RoadStop
18 years ago
tron
3005bc3f01
(svn r8152) Fix a off-by-one error in the placement of the sticky box of the road build toolbar in the scenario editor
18 years ago
tron
3b22cfe70d
(svn r8143) Remove the landscaping button from the build toolbars.
...
The landscaping toolbar can be reached at least as easy directly from the main toolbar.
Further two of the four toolbars uses 'l' as keyboard shortcut for this button, which plain does not work (The letter has to be uppercase).
This was covered by the fact there is a global shortcut 'L' to open the landscaping toolbar, so the individual checks in the four build toolbars were redundant anyway.
18 years ago
rubidium
f35ed4bbc2
(svn r8038) -Merge: the cpp branch. Effort of KUDr, Celestar, glx, Smoovius, stillunknown and pv2b.
18 years ago
KUDr
e373ea7096
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
18 years ago