smatz
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aeceef9437
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(svn r15251) -Fix (r15249): trains from 0.2.0-0.3.0 could be in 'stopping' state instead of 'stopped' (this problem doesn't affect trains in depot)
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2009-01-24 12:50:10 +00:00 |
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smatz
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6a147caa25
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(svn r15249) -Fix [FS#2576]: force trains from old (and other vehicles from 'recent') savegames to have zero cur_speed while stopped (cooperation with frosch123)
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2009-01-24 00:42:09 +00:00 |
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smatz
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59be733b1b
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(svn r15248) -Fix [FS#2561]: we require v->cur_speed to be zero for wagons and non-front engines
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2009-01-23 23:57:01 +00:00 |
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smatz
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0e8a5bc908
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(svn r15230) -Fix (r1): aircraft could have zero speed while in air after loading old savegame
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2009-01-23 15:53:24 +00:00 |
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smatz
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bba42dc0fe
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(svn r15227) -Fix [FS#2571](r1): aircraft could be 'loading in the air' after converting old savegames
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2009-01-23 15:37:44 +00:00 |
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smatz
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91233ea596
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(svn r14828) -Codechange: move most of save/load-specific code to separate files
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2009-01-04 15:32:25 +00:00 |
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