peter1138
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9cb7ebfccc
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(svn r9995) -Fix (r9962): Don't scroll the map at the start of a new game
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2007-05-31 07:21:33 +00:00 |
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maedhros
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755f2327d3
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(svn r9792) -Fix (r9734): Pause on newgame should only apply to games, not the scenario editor.
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2007-05-06 08:50:03 +00:00 |
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maedhros
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97e88ca4f1
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(svn r9734) -Feature: Add an option to automatically pause when starting a new game.
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2007-04-28 15:06:32 +00:00 |
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maedhros
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3d81de8d7e
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(svn r9609) -Codechange: Move some function prototypes out of functions.h and into landscape.h, and add a few where they didn't exist.
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2007-04-12 13:07:15 +00:00 |
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rubidium
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4169bfba06
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(svn r9050) -Codechange: Foo(void) -> Foo()
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2007-03-07 11:47:46 +00:00 |
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belugas
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240cbd4dd2
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(svn r8950) -Cleanup: doxygen changes. Mostly @files missing tags and a few comments style.
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2007-03-01 01:24:44 +00:00 |
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rubidium
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2a9851a3ad
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(svn r8511) -Codechange: make WindowClass an enumerated value.
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2007-02-01 15:49:12 +00:00 |
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peter1138
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ca9843424b
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(svn r8128) -Codechange: Split sprite and palette remap into separate 32 bit values.
This lets us increase the sprite width from 14 to up to 29 bits,
effectively nulling the old sprite limit. Table changes in next commit.
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2007-01-14 19:57:49 +00:00 |
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rubidium
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a7d0cdf95f
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(svn r8038) -Merge: the cpp branch. Effort of KUDr, Celestar, glx, Smoovius, stillunknown and pv2b.
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2007-01-10 18:56:51 +00:00 |
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KUDr
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07c30785ab
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(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
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2007-01-10 18:12:09 +00:00 |
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