frosch
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c4d7c8dd42
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(svn r24733) -Codechange: Move handling of editbox keys to window class.
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2012-11-13 21:47:02 +00:00 |
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frosch
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7699a7dc06
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(svn r24732) -Codechange: Unify handling of OK and CANCEL actions for editboxes.
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2012-11-13 21:46:58 +00:00 |
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frosch
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6d1fe626f5
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(svn r24729) -Codechange: Unify the handling of HEBR_EDITING.
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2012-11-13 21:46:46 +00:00 |
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frosch
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1071d51508
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(svn r24727) -Fix: In various windows the OSK looked shiny but using it had no effect whatsoever.
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2012-11-13 21:46:37 +00:00 |
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frosch
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137adb3496
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(svn r24726) -Codechange: Move editbox mouseloop handling to Window class.
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2012-11-13 21:46:33 +00:00 |
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frosch
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17025fa6ea
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(svn r24724) -Codechange: Move drawing of editboxes to the widget drawing code.
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2012-11-13 21:46:19 +00:00 |
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frosch
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8cd77b6f6e
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(svn r24723) -Fix: AI debug GUI crashed when using disabled buttons via hotkeys.
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2012-11-13 21:46:14 +00:00 |
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frosch
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03736af2ae
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(svn r24700) -Cleanup: Remove WDF_UNCLICK_BUTTONS and make it the default.
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2012-11-11 16:10:43 +00:00 |
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frosch
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cd55253865
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(svn r24699) -Codechange: Proper usage of push and toggle buttons in mapgen and script debug GUI.
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2012-11-11 16:10:11 +00:00 |
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zuu
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eff4bbeb53
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(svn r24554) -Add: Hotkeys for widgets in AI Debug window
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2012-09-23 14:37:59 +00:00 |
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zuu
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d219fdb875
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(svn r24552) -Fix (r24537): Unpause do no longer continue scripts
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2012-09-23 11:30:37 +00:00 |
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zuu
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f3f4c562ff
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(svn r24537) -Feature: Scripts can be suspended even if the game is still progressing, thus break-on-log now works also for Game Scripts.
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2012-09-21 19:58:18 +00:00 |
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zuu
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468d232ef4
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(svn r24505) -Add: Select the GS tab if all AI tabs are unselectable in the AI debug window.
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2012-09-01 17:49:26 +00:00 |
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zuu
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a97387011d
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(svn r24489) -Feature [FS#5230]: Display GS dead state in AI debug window.
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2012-08-21 17:07:17 +00:00 |
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yexo
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5192155253
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(svn r24467) -Codechange [FS#5236]: make textfile window class slightly more general (LordAro)
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2012-08-13 18:52:47 +00:00 |
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frosch
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bca5ba1d26
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(svn r24342) -Feature: Also use the new multi-word filtering for script breakpoints.
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2012-06-13 18:58:29 +00:00 |
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frosch
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d58eee1e79
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(svn r24324) -Codechange: Turn functions dealing with Textbufs into member functions.
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2012-06-04 15:30:29 +00:00 |
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frosch
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be0b94400d
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(svn r24317) -Feature: Add dropdowns to AI configurations, if all values have labels.
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2012-06-01 15:19:59 +00:00 |
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frosch
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625ec041b9
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(svn r24315) -Fix: Make the AI settings window behave more like the other settings window by closing the query window whenever selecting a different row.
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2012-06-01 15:13:34 +00:00 |
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frosch
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65f51240cd
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(svn r24313) -Fix: Some obiwans wrt. clicking on setting buttons.
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2012-06-01 15:08:40 +00:00 |
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frosch
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e240f660f0
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(svn r24312) -Change: Center the settings buttons in the AI and NewGRF config windows.
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2012-06-01 14:42:48 +00:00 |
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frosch
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056f779334
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(svn r24310) -Codechange: Add named constants for the dimensions of settings buttons, and generally make their usage more consistent.
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2012-06-01 14:41:09 +00:00 |
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frosch
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198de5397e
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(svn r24309) -Codechange: Split some functions from gui.h to settings_gui.h
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2012-06-01 10:44:45 +00:00 |
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frosch
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0332c7e6b3
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(svn r24268) -Fix: Use the same colour scheme for the script selection window as in other comparable windows.
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2012-05-23 19:07:34 +00:00 |
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rubidium
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6356178a25
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(svn r23936) -Feature [FS#5047]: readme/licence/changelog viewer for AI and game scripts (LordAro)
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2012-02-12 10:58:18 +00:00 |
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rubidium
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1cf2f521ab
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(svn r23930) -Fix [FS#4944]: [Script] Do not close the parameter window when a script starts
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2012-02-11 22:25:20 +00:00 |
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frosch
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69e197c87f
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(svn r23757) -Codechange: Unify the drawing of toggle buttons for boolean settings.
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2012-01-05 19:32:51 +00:00 |
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rubidium
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6d6be50ae0
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(svn r23740) -Codechange: remove some 300 unneeded includes from the .cpp files
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2012-01-03 21:32:51 +00:00 |
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rubidium
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d2f776ef3e
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(svn r23720) -Fix/Feature [FS#4935]: show the script debug window also when the game script crashes
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2012-01-02 22:44:28 +00:00 |
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alberth
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4af8c2d5e1
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(svn r23704) -Doc: Doxygen comment fixes and additions.
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2012-01-01 17:22:32 +00:00 |
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truebrain
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96e1f0a8f0
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(svn r23678) -Fix: close the editbox of settings when changing an AI, to avoid invalid memory read/write (reported by SmatZ)
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2011-12-27 15:35:47 +00:00 |
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truebrain
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0e6ca77e1a
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(svn r23677) -Fix [FS#4909]: invalidate AI Parameters window when changing AI
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2011-12-27 15:17:42 +00:00 |
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smatz
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2fb22e8214
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(svn r23668) -Fix: the 'Configure' button in the 'AI / Game Configuration' window didn't get enabled when activating a GameScript
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2011-12-24 13:08:11 +00:00 |
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truebrain
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8456d5de69
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(svn r23653) -Fix: also show GameScripts when you click Check Online Content (SubVersion does not allow translated commit messages, I am sorry) in AI / Game Settings
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2011-12-21 15:15:43 +00:00 |
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truebrain
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5718c2e2e3
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(svn r23607) -Add: wire GameScript in all the GUIs
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2011-12-19 20:56:06 +00:00 |
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truebrain
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561b25d031
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(svn r23601) -Fix: fix the conflict in window number
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2011-12-19 20:50:21 +00:00 |
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frosch
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6ae8cac432
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(svn r23589) -Codechange: Make the AI-start-delay setting translateable.
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2011-12-18 18:21:55 +00:00 |
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truebrain
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e9f584ac21
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(svn r23531) -Codechange: document and rename widgets to be consistent and understandable
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2011-12-16 16:27:45 +00:00 |
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truebrain
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2aa774e831
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(svn r23528) -Codechange: move widget enums to widgets/NNN_type.h
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2011-12-15 22:22:55 +00:00 |
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rubidium
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58423b26d1
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(svn r23474) -Codechange: move the declaration error related functions to error.h
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2011-12-10 13:54:10 +00:00 |
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truebrain
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34d7f01ccc
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(svn r23364) -Codechange: refactor AIConfig, moving it mostly to Scriptconfig
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2011-11-29 23:26:35 +00:00 |
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truebrain
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e37149a1de
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(svn r23362) -Codechange: refactor AIScanner, splitting it in AIScannerInfo and AIScannerLibrary
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2011-11-29 23:21:52 +00:00 |
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truebrain
|
98103121d4
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(svn r23355) -Codechange: rename all AI* to Script* (Rubidium)
|
2011-11-29 23:15:35 +00:00 |
|
truebrain
|
afdb67a353
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(svn r23354) -Codechange: move all src/ai/api/ai_*.[hc]pp files to src/script/api/script_* (Rubidium)
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2011-11-29 23:07:38 +00:00 |
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truebrain
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b7a655bf4c
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(svn r23209) -Codechange: track the current active script instance directly, instead of assuming the current company points you to the right one.
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2011-11-13 20:43:48 +00:00 |
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yexo
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924a5e06b3
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(svn r23201) -Doc: [NoAI] Hide all contents of AIObject from the API documentation as AIs were never able to use it anyway
|
2011-11-12 18:48:21 +00:00 |
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yexo
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a256bd71e4
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(svn r23169) -Feature: [NoAI] AICONFIG_AI_DEVELOPER flags to hide AI settings unless gui.ai_developer_tools is enabled (Zuu)
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2011-11-08 21:48:00 +00:00 |
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rubidium
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de27205e6c
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(svn r23031) -Fix [FS#4804]: for the admin "bots" there was no distinction between bankruptcy and manual removal of companies even though the API suggested that
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2011-10-15 20:42:32 +00:00 |
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frosch
|
56a41a8852
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(svn r22616) -Codechange: Fix typo.
|
2011-07-02 11:31:20 +00:00 |
|
frosch
|
3f003c0977
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(svn r22553) -Fix (r22499): NewGRF parameter window was not set dirty, when changing row selection.
|
2011-06-11 21:12:28 +00:00 |
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