rubidium
|
ee4a660b0c
|
(svn r15773) -Fix [FS#2475]: number of active clients wasn't always properly
|
16 years ago |
rubidium
|
b25a4f8231
|
(svn r15718) -Cleanup: apply some comment coding style on the rest of the sources too
|
16 years ago |
rubidium
|
4a5c4f6089
|
(svn r15644) -Fix [FS#2710]: closing a network connection twice in the case that sending packets starts failing while disconnecting
|
16 years ago |
smatz
|
642dc1ea5e
|
(svn r15640) -Fix [FS#2712]: game crashes when network pools are empty, so always allocate at least one pool block
|
16 years ago |
rubidium
|
66a8c0a132
|
(svn r15577) -Codechange: bool _networking belongs in network/ not gfx.cpp
|
16 years ago |
rubidium
|
c5677da94d
|
(svn r15529) -Fix [FS#2644]: the local command queue didn't get properly cleaned when leaving a game meaning you could end up executing commands of the previous network game.
|
16 years ago |
rubidium
|
8dae160d0f
|
(svn r15425) -Codechange: some color->colour changes and type safety.
|
16 years ago |
smatz
|
0d3f5e6e74
|
(svn r15299) -Cleanup: remove many redundant includes
|
16 years ago |
rubidium
|
04709f2798
|
(svn r15242) -Feature: allow moving clients between companies/spectators by the server and the clients themselves (dihedral)
|
16 years ago |
peter1138
|
727ffeedc9
|
(svn r15194) -Fix: Don't count dedicated server as a spectator
|
16 years ago |
rubidium
|
eeb38a8e3a
|
(svn r15176) -Fix [FS#2554]: querying the content server could free when resolving the hostname or connecting takes long/is timing out.
|
16 years ago |
rubidium
|
28a641066e
|
(svn r15163) -Change/Fix: use a non-blocking method to resolve the hostname and connect to game servers.
|
16 years ago |
glx
|
24351416f6
|
(svn r15160) -Fix (r15157): port != IP
|
16 years ago |
rubidium
|
5f3772a42c
|
(svn r15157) -Codechange: wrap the hostname/ip and port into a single structure so we can pass either one of them and not convert an ip to a string and then back again.
|
16 years ago |
rubidium
|
9b463c26de
|
(svn r15155) -Codechange: remove unused return value
|
16 years ago |
rubidium
|
3a13b75e37
|
(svn r15126) -Feature: downloading content from a central server (content.openttd.org) where authors can upload they NewGRFS/AI etc. This should make joining servers that use only NewGRFs that are distributed via this system easier as the players can download the NewGRFs from in the game. It should also make it easier to see whether there are updates for NewGRFs and make the necessary updates.
|
16 years ago |
peter1138
|
a039ec0d21
|
(svn r15094) -Feature: Add support for IP range bans using CIDR notation.
|
16 years ago |
rubidium
|
11da45ee55
|
(svn r14949) -Cleanup: pointer coding style
|
16 years ago |
rubidium
|
cda853872a
|
(svn r14944) -Cleanup: add spaces around some operators
|
16 years ago |
rubidium
|
c08f520acf
|
(svn r14943) -Cleanup: remove some rogue spaces/replace some rogue tabs with spaces
|
16 years ago |
rubidium
|
d4b6cc997d
|
(svn r14910) -Codechange: merge the command queue handling into a single location
|
16 years ago |
rubidium
|
3c6add5293
|
(svn r14772) -Codechange: make the "dump log of game to reproduce" desync debug stuff a runtime configurable debug option instead of a compile time option.
|
16 years ago |
rubidium
|
ad1c52abf8
|
(svn r14771) -Fix (r14764): resolving of error types to error messages kinda failed :(
|
16 years ago |
rubidium
|
a25e3f8d70
|
(svn r14764) -Codechange: make the '***' chat messages like "Game paused (not enough players)" fully translateable.
|
16 years ago |
rubidium
|
87e5a8b52b
|
(svn r14754) -Codechange: get rid of _cmd_text and just pass it as (optional) parameter.
|
16 years ago |
rubidium
|
ece37ca2c0
|
(svn r14731) -Fix: don't initialise UDP multiple times without closing it.
|
16 years ago |
rubidium
|
afddfcb2b1
|
(svn r14730) -Codechange: remove the need for networkclientsockets and networkclientinfo structs to be in a contiguous piece of memory and put them in a pool.
-Note: 255 should really be enough for now... making it any more means network protocol bumps.
|
16 years ago |
rubidium
|
f8f7febe41
|
(svn r14725) -Change: make it clearer why (and that) MAX_CLIENTS isn't the amount of slots in the array, but one less as a dedicated server takes a slot too.
|
16 years ago |
rubidium
|
9476a49763
|
(svn r14723) -Codechange: shuffling some stuff around to reduce indirect #include dependencies.
|
16 years ago |
rubidium
|
d501a20065
|
(svn r14722) -Codechange: s/DEREF_CLIENT/GetNetworkClientSocket/
|
16 years ago |
rubidium
|
ae96ca635c
|
(svn r14721) -Codechange: s/NetworkTCPSocketHandler/NetworkClientSocket/ as it's (way) more descriptive what it's used for.
|
16 years ago |
rubidium
|
d95a485108
|
(svn r14720) -Codechange: s/FOR_ALL_CLIENTS/FOR_ALL_CLIENT_SOCKETS/ as the latter describes the name more precisely.
|
16 years ago |
rubidium
|
b4734ee9a4
|
(svn r14719) -Codechange: replace DEREF_CLIENT with an instance function and replace looping socket structs with info structs when the loop is only interested in the info structs (i.e. not derefing the info from sockets when one can loop info directly and the socket isn't used)
|
16 years ago |
rubidium
|
94e7f41a9d
|
(svn r14718) -Change: remove some direct network core variable accesses from non-network locations.
|
16 years ago |
rubidium
|
f49cc67f83
|
(svn r14717) -Change: more 'Index' -> ClientID to not confuse ClientID and ClientIndex
|
16 years ago |
rubidium
|
a687667448
|
(svn r14714) -Codechange: only allocate the company network "state" variables (password/months not used) when needed, i.e. only for servers.
|
16 years ago |
rubidium
|
abc903d625
|
(svn r14712) -Codechange: split server and client side w.r.t. the storage of network related company information.
|
16 years ago |
rubidium
|
782b80eff7
|
(svn r14709) -Codechange: make a clearer distinction between 'unique' client identification ids and the indices into the clients/client info arrays.
|
16 years ago |
skidd13
|
706dd0f86c
|
(svn r14555) -Codechange: replace ttd_strlcat and ttd_strlcpy with strecat and strecpy where direct conversion is possible
|
16 years ago |
smatz
|
7a031b60cd
|
(svn r14486) -Fix (r13343)(r14484): compilation with desync debug was broken
|
16 years ago |
rubidium
|
c9a82ac3e7
|
(svn r14423) -Codechange: also do r14221 for the strings.
|
16 years ago |
rubidium
|
b650a86e58
|
(svn r14422) -Codechange: also reflect the changes of r14421 in the filenames.
|
16 years ago |
rubidium
|
3b798599b6
|
(svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
|
16 years ago |
rubidium
|
ea1f180a55
|
(svn r14199) -Codechange: split fileio.h into fileio_type.h and fileio_func.h so not everything that includes saveload.h needs to include everything else too.
|
16 years ago |
rubidium
|
97c184f8f8
|
(svn r14063) -Codechange: replace some "magic" constants with enumified constants.
|
16 years ago |
rubidium
|
d0c1a989a4
|
(svn r14047) -Codechange: move chatmessage handling to the network directory as that's the only case chat messages are used. Furthermore remove any trace of chatmessages when compiling without network support.
|
16 years ago |
rubidium
|
c88cb1daa0
|
(svn r13988) -Codechange: move the to IP resolving functions to a separate file.
|
16 years ago |
rubidium
|
3a799389eb
|
(svn r13731) -Codechange: make a pool of the array of players.
|
16 years ago |
rubidium
|
d06529ef4d
|
(svn r13719) -Codechange: rename IsValidPlayer to IsValidPlayerID in line with all other structs/classes that are in a pool.
|
16 years ago |
rubidium
|
2e4f32023c
|
(svn r13712) -Fix: enforce the length restrictions of company and president name in the commands too.
|
16 years ago |