Commit Graph

641 Commits (beec6fa9e21c38573176654e49062f2f604a47a7)

Author SHA1 Message Date
yexo 698737f485 (svn r19198) -Codechange: store the size of stations in savegames 15 years ago
rubidium ef90fa7d02 (svn r19151) -Codechange [FS#3625]: Move home directory to a better place in Haiku (jrepan) 15 years ago
rubidium 9f27959fcd (svn r19150) -Fix (r19143): some more locations could use updating 15 years ago
rubidium 997d52fc69 (svn r19143) -Codechange: trunk's going for 1.1 now. 15 years ago
rubidium 21bd2722cd (svn r19081) -Codechange: make it possible to disable compilation of the AI+Squirrel 15 years ago
smatz d62d0ac489 (svn r19019) -Codechange: use HasExactlyOneBit() and HasAtMostOneBit() instead of CountBits() where possible 15 years ago
rubidium 7c1170668a (svn r19017) -Doc: [NoAI] A parameter wasn't documented 15 years ago
yexo 091d88f514 (svn r19014) -Add: [NoAI] AIOrder::[G|S]etStopLocation to get/set the stop location of trains in a rail station 15 years ago
rubidium 34fa63b8f5 (svn r19011) -Update: AI changelog 15 years ago
terkhen 2798fdf082 (svn r18987) -Fix: [NoAI] Make building long rails fail for AIs if there is an obstacle in the way. 15 years ago
terkhen b02a522038 (svn r18986) -Fix (r18803): Make building long roads fail for AIs if there is an obstacle in the way. 15 years ago
frosch 88019e64e1 (svn r18966) -Codechange: Remove Window::OnDoubleClick() in favour of a parameter for OnClick(). 15 years ago
yexo b7fc8b4979 (svn r18956) -Update: NoAI changelog 15 years ago
yexo 15016e3511 (svn r18955) -Feature: [NoAI] introduce GetBuildCost functions in several classes to get easier cost estimations before you start building 15 years ago
yexo 4c4d1e1bf6 (svn r18953) -Feature: [NoAI] allow editing AI settings while an AI is running
Only settings with the AICONFIG_INGAME flag can be editted in this way
15 years ago
yexo 81882039e3 (svn r18947) -Fix [FS#1510]: after clicking move up/move down in the newgrf/ai the selected item could be out of range 15 years ago
yexo a668e801e4 (svn r18946) -Fix: it was possible to change AI settings without changing to the custom difficulty level by using the query text window 15 years ago
yexo fae34ee719 (svn r18944) -Change [FS#3232]: use the highest version of an AI that can load the AI data from a savegame instead of the exact same version 15 years ago
frosch 7b237ee607 (svn r18930) -Fix: [NoAI] Autoreplace is also valid for the default group. 15 years ago
yexo ea7c90d471 (svn r18925) -Fix (r18924): a waypoint can have a buoy but no rail waypoint tile 15 years ago
yexo 849e676410 (svn r18924) -Fix [NoAI]: AIOrder::GetOrderDestination could return a non-waypoint tile when the waypoint was a multitile waypoint 15 years ago
rubidium 5ddf56f0e0 (svn r18881) -Codechange: make the AI debug window look nicer when not at its minimum size 15 years ago
yexo d04441e3f7 (svn r18877) -Change: make the default size of the AI debug window bigger so the 'no ai found' message can be read completely without resizing 15 years ago
rubidium 4d93b704d9 (svn r18866) -Codechange: remove the CmdFailed(ret)/CmdSucceeded(ret) wrapper functions 15 years ago
rubidium b1bd106703 (svn r18862) -Fix [FS#3544]: don't pass AI strings through iconv 15 years ago
yexo a1f28ec88b (svn r18860) -Codechange: introduce a wrapper to get an hangar tile from a station 15 years ago
rubidium 55d1db5b28 (svn r18811) -Fix (r18803): also swap the parameters for the AI API 15 years ago
rubidium 82fc28f77f (svn r18809) -Codechange/Cleanup: remove unneeded headers from some files, if a header require a header make it include that header 15 years ago
yexo d669801f1d (svn r18807) -Codechange: introduce AirportSpec and move several non-statemachine-related variables to there 15 years ago
rubidium a6ebc1a77e (svn r18786) -Fix [FS#3507]: NoAI's custom implementation of DoCommandP has several flaws (not masking of bits, not resetting town authority updates on checks/estimates, ...). Let it use DoCommandPInternal, DoCommandP without showing error messages and such, instead. 15 years ago
rubidium ebe99fd493 (svn r18784) -Codechange: make NetworkSend_Command accept a company instead of using _local_company to pass that information, with the whole mess when you don't want the company to be _local_company. 15 years ago
rubidium 2b97f38cd1 (svn r18781) -Codechange: pass the CommandCost to the callback instead of whether it succeeded or not.
-Fix: AIs did update their last cost incorrectly in network games if the cost of the DC_EXEC phase differed from the ~DC_EXEC phase.
15 years ago
rubidium f51aac3523 (svn r18777) -Codechange: remove some unused parameters from a function 15 years ago
rubidium f65f276d10 (svn r18763) -Feature [FS#3095]: rerandomise AIs on reloading (via the debug window) when they were randomly chosen 15 years ago
rubidium 882b23d3ee (svn r18749) -Fix [FS#3491]: the AI's name and version in the debug panel weren't properly centered 15 years ago
rubidium 0e404038f2 (svn r18747) -Codechange: add some constness to the AI code 15 years ago
rubidium 28fc7b47bd (svn r18726) -Fix [FS#3463]: with non-uniform industries the 'supplies' text when building a station could be incorrect (missing a cargo)
-Change [NoAI]: AITile::GetCargoProduction now returns the number of producers and not the number of tiles of producers.
-Fix [NoAI]: AITileList_IndustryProducing would omit some tiles for at which a station would get cargo.
15 years ago
frosch 1ed599f5cf (svn r18725) -Add: [NoAI] AIWaypoint::WaypointType and AIWaypoint::HasWaypointType().
-Change: [NoAI] Constructor of AIWaypoint now takes a WaypointType to also handle buoys.
-Remove: [NoAI] AIBuoyList.
15 years ago
rubidium 9dfa2db455 (svn r18721) -Codechange: simplify adding/removing rectangles of tiles from AITileLists 15 years ago
yexo b378e82676 (svn r18719) -Feature: don't delete the rough/rocky status of a tile when it's covered by snow, this allows rocky tiles under snow if you have a variable snowline 15 years ago
rubidium 3e131e2fec (svn r18718) -Codechange: make a wrapper macro for looping TileAreas 15 years ago
rubidium 87466a4ed0 (svn r18717) -Codechange: use TileArea in industry instead of three separate variables. Also make use of TileArea functions for determining the 'width' and 'height' of an industry. 15 years ago
rubidium 71f2789270 (svn r18716) -Codechange: pass a TileArea to FindStationsAroundTiles 15 years ago
yexo 6e97511bcb (svn r18696) -Fix [FS#3404]: AITile::IsCoastTile returned false for coast tiles with trees on them. 15 years ago
yexo d8bcda3b94 (svn r18691) -Change [NoAI]: cleanup some errors messages and add a few to AIWaypoint 15 years ago
yexo fe67e85700 (svn r18687) -Add [NoAI]: AIEngine::IsBuildable to check if you can build a certain engine.
-Change: AIEngine::IsValidEngine will now also return true when you have at least one vehicle of that type even if you can't build it anymore.
15 years ago
rubidium b2e9b5d612 (svn r18683) -Fix: it's not an other 15 years ago
rubidium e6dbe673f0 (svn r18667) -Fix [FS#3454]: [NoAI] crash when trying to get the order destination of a 'nearest depot' order 15 years ago
smatz f60b3a28d6 (svn r18651) -Fix [FS#3438](r18518): [NoAI] When AI tried to create NO_UNLOAD order, GOTO_NEAREST_DEPOT order was created instead 15 years ago
rubidium 60082980fd (svn r18622) -Merge: release changes 15 years ago