Commit Graph

36 Commits

Author SHA1 Message Date
tron
f8c95a1dbe (svn r1396) Introduce TileIndexDiffC - the compile time version of TileIndexDiff 2005-01-06 11:39:00 +00:00
darkvater
4f496b8681 (svn r1369) -Feature(ish): Added sprites for up/down and left/right arrows. Anywhere where there are horizontal scrollers these are now left/right arrows 2005-01-04 14:54:27 +00:00
truelight
d382463f8a (svn r1343) -Fix: [Graphic] Autorail icon is now correct (Darkvater)
-Fix: [Graphic] Added resize icon (tnx tokai)
2005-01-03 18:49:45 +00:00
truelight
d76ecbba7c (svn r1307) -Fix/feature: rewrote the townname generation code. Code is much more
readable now. 'American' is replaces by 'Additional English' (Jango)
2004-12-31 14:43:47 +00:00
dominik
60052ffb45 (svn r1254) - Fix: [ 993500 ] High bridge rendering error
- Changed button to open landscaping toolbar
2004-12-23 18:14:12 +00:00
dominik
e297eada07 (svn r1233) Fixed several currency issues. Now currencies should work correctly again. 2004-12-22 19:48:27 +00:00
dominik
b7f71b026d (svn r1222) Currency cleanup. Changed some currency symbols according to forum suggestions (thx ChrisCF) and rearranged the currencies alphabetically (except for the major ones). 2004-12-22 16:54:55 +00:00
dominik
4f4fa940d8 (svn r1215) Feature: You can now make a custom currency by chosing "Custom..." 2004-12-22 13:19:26 +00:00
darkvater
83981e40b5 (svn r1121) -Feature: Added sticky windows feature. A small pin allows the user to set the window as undeletable and can only be closed by hand. As an example the viewport window has been stickied (thanks to Neko-San)
-To use the feature add WDF_STICKY_BUTTON to the widget description and update all widget-ID's since sticky button will be widget 2.
2004-12-15 23:33:04 +00:00
dominik
52134822b8 (svn r1038) Feature: OpenTTD runs with the grf files of the DOS version
Please read the Readme for further information. There are some minor graphical glitches when you use the DOS files. E.g. the autorail button is a bit screwed up.
2004-12-12 20:36:24 +00:00
dominik
6d8a0c52f5 (svn r1030) Some toolbar icons are arranged differently:
- Landscaping buttons have to be accessed from the landscaping toolbar
 - Landscaping toolbar can be opened from all other toolbars
 - The order of buttons in the docks toolbar now matches the other toolbars
 - Landscaping toolbar has new keyboard shortcuts
2004-12-12 17:42:04 +00:00
darkvater
6bc9b64421 (svn r1001) -Changed the title name to OpenTTD. Don't know how this was missed all this time; but is fixed now. 2004-12-09 23:20:32 +00:00
dominik
416e2b67b1 (svn r999) New icons for the network interface, newgrf gui and the tiny euro 2004-12-09 23:16:52 +00:00
tron
c00258237e (svn r907) Sprinkle holy ANSI water:
- "inline" must before the return type (and after "static")
- Initialise all struct members, not just some of them
- Remove (one) spurious semicolon
2004-12-03 07:43:00 +00:00
pasky
08e16d966a (svn r828) Everyone welcome table/sprites.h in trunk - so far not in use besides enum AnimCursors migrated from viewport.h and tiny fragment of enum Sprites migrated from ttd.h (we should slowly convert trunk to use the symbolic names instead of sprite numbers too to reduce the delta to map). Ported from the map branch, where the work was done by Darkvater, Celestar and Tron. 2004-11-26 21:14:42 +00:00
tron
daa599c135 (svn r827) Dye bridge ramps in the matching colours compared to the rest of the bridge
This fix was created by Celestar
2004-11-26 21:11:37 +00:00
tron
1c86acd8ba (svn r826) Seperate all bridge related tables from tunnel_land.h into their own file 2004-11-26 20:29:05 +00:00
tron
7b8bf96c2b (svn r822) Use a struct instead of pairs of bytes for the string colormap.
While here give the string colormap a more canonical name.
2004-11-26 16:55:35 +00:00
dominik
d801ca16a3 (svn r819) Code cleanup: colors for langfile strings are now taken from a color table instead of a sprite 2004-11-26 14:00:57 +00:00
tron
3ef3f05288 (svn r800) Check if the data tables for houses have the correct number of elements via compile time asserts 2004-11-24 17:19:26 +00:00
tron
d51887fbed (svn r764) Enumerate the houses only one per town can exist and use the enums instead of magic numbers to check for these 2004-11-22 18:42:03 +00:00
tron
8a3d7cce1c (svn r760) Replace some bit-juggling with bit fields 2004-11-22 11:01:30 +00:00
tron
57adc97733 (svn r724) Remove restriction that a tile can only accept 3 cargo types.
This especially enables houses to accept passengers, mail, goods AND food.
Add string templates for up to 5 cargo types for the tile info window. If more are needed just add them.
Simplify (de-uglify) the logic for cargo acceptence for houses and split the goods/food table into two. The acceptance is unmodified, but accepting goods AND food is now trivially possible. The exact amounts have to be decided.
This is based on Celestar's changes in the map branch plus some further bits that will be merged there soon.
2004-11-21 10:49:40 +00:00
darkvater
397cc50f61 (svn r587) -newgrf: Rename all /Checkpoint/i tokens to 'Waypoint's. The name actually makes some sense and is also compatible with TTDPatch (pasky). 2004-11-14 13:07:07 +00:00
darkvater
7a2a973b48 (svn r577) -newgrf: fixed some typos of last commit (airports were looking weird) 2004-11-14 01:50:15 +00:00
darkvater
7930faace9 (svn r576) -newgrf: Cleanup horrible table/(station|unmovable)_land.h DrawTileSeqStruct hacks needed for custom station supports (pasky) 2004-11-14 01:25:05 +00:00
darkvater
0a2f28c2f2 (svn r570) -newgrf: Support for custom aircrafts via GRF files. Planeset seems to work :). Also use aircraft_vehinfo() instead of the old tables (pasky). 2004-11-13 20:37:57 +00:00
darkvater
7690093b4c (svn r565) -newgrf: fixed double work of RoadVehicleInfo[]; added AircraftVehicleInfo[] as well. table/engines.h is now the same as in the _map branch. 2004-11-13 16:28:50 +00:00
celestar
b8327e0457 (svn r562) newgrf: Merge most of the road vehicle info to a single
road_vehicle_info table, like it already is for trains and ships. Needed
for GRF custom override support. (pasky)
2004-11-13 15:15:41 +00:00
dominik
345003d49f (svn r283) New checkpoint graphics (drawn by Eobet and George) 2004-09-17 17:09:00 +00:00
darkvater
e295e46e3e (svn r223) -Fix: Const correctness and miscellaneous fixes. Thank you Tron for your diligent fixing of warnings (and some possibly bugs) (Tron)
-CodeLayout: Remove trailing spaces and Windows linebreaks
2004-09-12 21:49:38 +00:00
darkvater
692c147fae (svn r161) -Fix: added missing file to project and solved wrong type bug 2004-09-05 17:11:00 +00:00
dominik
d15aa14334 (svn r115) Fix: monorail/maglev became available around 1927 2004-08-23 07:50:01 +00:00
dominik
b3cdae2af1 (svn r51) Yet another slope graphics fix 2004-08-14 10:05:27 +00:00
dominik
0c25a4b10c (svn r38) Preliminary slopes graphics fix. Neighboring tile check not done yet 2004-08-13 11:28:59 +00:00
truelight
efaeb275f7 (svn r1) Import of revision 975 of old (crashed) SVN 2004-08-09 17:04:08 +00:00