pasky
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9cf1124d86
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(svn r1998) Give penalty 100 to the AI for using foundations (buildonslopes). This prevents it from building long road lines on foundations unless really necessary.
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2005-03-12 08:52:40 +00:00 |
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tron
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1644863e32
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(svn r1548) Move AI_PATHFINDER_IS_ROAD from ai.h to ai_pathfinder.c to avoid global namespace pollution, turn it into a function called IsRoad and improve the commments a bit
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2005-01-17 09:16:43 +00:00 |
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tron
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61a6bc544d
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(svn r1536) Move GET_TILEHEIGHT, GET_TILETYPE and IS_TILETYPE to map.h, turn them into inline functions and add some asserts
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2005-01-16 11:24:58 +00:00 |
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tron
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c11ce2ec6a
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(svn r1392) Use TileOffsByDir() instead of home brewed table
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2005-01-05 19:12:47 +00:00 |
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tron
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181e9b6cf9
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(svn r1337) Use MapMax[XY]() (or MapSize[XY]() if appropriate) instead of TILE_MAX_[XY]
While here replace one erroneous TILE_MAX_X with MapMaxY()
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2005-01-03 12:56:22 +00:00 |
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miham
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7bf7cf80ee
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(svn r1297) Language fixes in the source.. (ln-)
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2004-12-29 13:13:29 +00:00 |
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darkvater
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aa02125158
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(svn r166) -Codechange: change 74 for constant DAY_TICKS
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2004-09-06 18:22:25 +00:00 |
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truelight
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5eba928cb8
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(svn r146) -Fix [AI]: Tunnel/bridge bug
-Fix [AI]: Minor problems
-Add [AI]: Profit check (if not making enough money, vehicles are sold)
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2004-08-31 16:12:52 +00:00 |
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truelight
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309ebe5f3f
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(svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
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2004-08-22 15:56:56 +00:00 |
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truelight
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788ace088d
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(svn r85) -Add: initial commit of new AI (enable in Patch menu)
-Add: generalised A* Algorithm
-Add: generalised queues (Fifo, Stack, InsSort, BinaryHeap)
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2004-08-20 09:32:32 +00:00 |
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