smatz
0c10daa243
(svn r16327) -Codechange: replace IsValidPoolItemID(index) by PoolItem::IsValidID(index)
16 years ago
smatz
d495dc5dbc
(svn r16325) -Codechange: replace GetPoolItem(index) by PoolItem::Get(index)
16 years ago
yexo
d489f93473
(svn r16315) -Codechange: move the autorenew settings to a new CompanySettings struct
16 years ago
frosch
2431cc099e
(svn r16303) -Codechange: Use the question mark as default sprite when creating vehicles, instead of arbitrary sprites not related to the vehicle. (though that also applies to the question mark)
16 years ago
smatz
53b8d13878
(svn r16300) -Codechange: reduce usage of Vehicle::AllocateList
16 years ago
rubidium
8a8ec3001a
(svn r16296) -Codechange: silence some ICC warnings
16 years ago
rubidium
5c5b357043
(svn r16118) -Change/cleanup: remove the hexadecimal 'in TTD the string had this ID' from 'some' strings and replace the string name with something more sensible.
16 years ago
rubidium
c3e87f345d
(svn r15718) -Cleanup: apply some comment coding style on the rest of the sources too
16 years ago
rubidium
b003536ea8
(svn r15676) -Codechange: remove the need for BeginVehicleMove and merge VehiclePositionChanged and EndVehicleMove.
16 years ago
peter1138
812f6b8676
(svn r15665) -Fix (r8973): Handling of aircraft crash counter did not take account of the reduced number of calls (from 6 down to 2) to the aircraft event handler, resulting in crashed aircraft taking three times longer than they should to clear. Compensate by increasing the counter by 3 on every call instead of 1.
16 years ago
frosch
abe4692da2
(svn r15541) -Revert (r15399): 'v->cargo_type' is also used in other places, which cannot accept CT_INVALID.
...
-Codechange: Add Engine::GetDefaultCargoType() and Engine::CanCarryCargo() and use them.
-Fix [FS#2617]: When articulated parts have no available default cargo, use the cargo type of the first part for livery selection.
-Change: To decide whether a vehicle is refittable do not test its current capacity for being zero, but always use the 'capacity property'.
Note: The property is used unmodifed without calling CB 15/36. By setting it to a non-zero value and returning zero in the callback vehicles can be refitted to/from zero capacity for e.g. livery effects.
Note: It is intentional that you cannot control refittability by CB 36.
16 years ago
rubidium
5c8cf85613
(svn r15434) -Codechange: bit of type safety for the DC_xxx flags.
16 years ago
rubidium
89e1afdaa0
(svn r15428) -Codechange: consistently use colour instead of having both color and colour.
16 years ago
rubidium
283b3d16ab
(svn r15410) -Cleanup: get rid of most of the references to the 'patches' except where it's used for backward compatability.
16 years ago
frosch
f6fa77d5f9
(svn r15358) -Add [NoAI]: AIEventVehicleCrashed::GetCrashReason()
16 years ago
frosch
55728d9e18
(svn r15326) -Fix: Old-ai-ishm when refitting vehicles.
16 years ago
smatz
9021c20b5e
(svn r15299) -Cleanup: remove many redundant includes
16 years ago
frosch
9a0d88176b
(svn r15286) -Fix: Refitting did not invalidate vehicle-colour-maps of road-vehicles, ships and aircraft, as well vehicle-length of road-vehicles.
16 years ago
glx
470da22ac3
(svn r15263) -Codechange: added Engine::GetCost() to remove some code duplication.
16 years ago
glx
12c89708cb
(svn r15210) -Fix: Vehicle::GetRunningCost() was wrong for ships and aircraft
16 years ago
peter1138
9ef3ff992e
(svn r15131) -Fix: Indentifluxation combobulated
16 years ago
smatz
ca45774160
(svn r15077) -Codechange: enumify DAYS_IN_YEAR and DAYS_IN_LEAP_YEAR
...
-Change: when computing daily running cost, divide by 365 (instead of 364). Since r12134, the rounding errors don't need this correction anymore
16 years ago
truebrain
c2406cd42d
(svn r15027) -Merge: tomatos and bananas left to be, here is NoAI for all to see.
...
NoAI is an API (a framework) to build your own AIs in. See:
http://wiki.openttd.org/wiki/index.php/AI:Main_Page
With many thanks to:
- glx and Rubidium for their syncing, feedback and hard work
- Yexo for his feedback, patches, and AIs which tested the system very deep
- Morloth for his feedback and patches
- TJIP for hosting a challenge which kept NoAI on track
- All AI authors for testing our AI API, and all other people who helped in one way or another
-Remove: all old AIs and their cheats/hacks
16 years ago
rubidium
0543f50181
(svn r14952) -Codechange: unify the "can vehicle go to station" tests
16 years ago
rubidium
28ea38ae55
(svn r14949) -Cleanup: pointer coding style
16 years ago
glx
c61674221c
(svn r14840) -Cleanup: remove duplicate includes
16 years ago
smatz
ec7ebf2170
(svn r14835) -Change: apply the 'warn if train's income is negative' setting to other vehicle types, too
16 years ago
smatz
91233ea596
(svn r14828) -Codechange: move most of save/load-specific code to separate files
16 years ago
rubidium
e83cca7d13
(svn r14754) -Codechange: get rid of _cmd_text and just pass it as (optional) parameter.
16 years ago
rubidium
931bdb9626
(svn r14749) -Codechange: replace a few wrapper functions that only called delete by a direct delete instead.
16 years ago
rubidium
0c6c3311c9
(svn r14748) -Codechange: unduplicate window updating when deleting vehicles.
16 years ago
rubidium
c34ce32f26
(svn r14747) -Codechange: remove DeleteVehicleChain in favour of the vehicle destructor as that was already doing the same for a few vehicle types.
16 years ago
smatz
c88a6199a7
(svn r14743) -Codechange: use INVALID_TILE to indicate station doesn't have queried facility (or station/roadstop is invalid) instead of 0 (Yexo)
16 years ago
frosch
c1d1ba22cc
(svn r14672) -Fix [FS#2444]: Property 7 and callback 12 were broken for aircraft.
...
Now callback 12 is properly called also for 'mail'.
If the callback is not used, 'mail' uses 1/4 of property 7 (rounded up).
16 years ago
rubidium
e589c7e580
(svn r14422) -Codechange: also reflect the changes of r14421 in the filenames.
16 years ago
rubidium
f56e630e5c
(svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
16 years ago
smatz
a756b23dc4
(svn r14383) -Fix [FS#2316](r14343): handle invalid 'v->u.air.targetairport' in the NewGRF code, too
16 years ago
smatz
e6afe2ea0c
(svn r14343) -Fix [FS#2300]: invalid v->u.air.targetairport could cause crashes at several places when the station pool got smaller
16 years ago
rubidium
69e4e88e99
(svn r14309) -Fix [FS#2244]: aircraft frozen above oil rig when the next order is invalid.
16 years ago
smatz
7e4e999a97
(svn r14307) -Fix: when deleting a station, remove news items regarding it
16 years ago
rubidium
c358955127
(svn r14223) -Codechange: make GetSprite aware of the 4 different types of sprites: fonts, recolour, mapgen and normal sprites.
16 years ago
peter1138
550fc3a3f5
(svn r14078) -Codechange: Rename *VehicleInfo::base_cost to cost_factor, indicating what it actually is.
16 years ago
frosch
c8e699cc35
(svn r14076) -Codechange: Merge the four start/stop commands into a single CMD_START_STOP_VEHICLE.
16 years ago
rubidium
36ca1ba723
(svn r13794) -Fix: helicopters leaving a heliport could get stuck after processing conditional orders.
16 years ago
smatz
a47b118a80
(svn r13691) -Codechange: make it easier to determine whether a command is ran in the context of autoreplace or not
16 years ago
rubidium
e7a501100a
(svn r13325) -Codechange: split the client-side only settings from the settings stored in the savegame so there is no need to have a duplicate copy of it for new games.
17 years ago
rubidium
dc77647ea4
(svn r13251) -Codechange: rename _patches to _settings as that is more logic.
...
-Codechange: move all Settings into substructs of _settings in a way that they are logically grouped.
17 years ago
rubidium
3ee2556585
(svn r13165) -Codechange: replace some RebuildXXXList/ResortXXXList+InvalidateWindowXXX with InvalidateWindowXXXData.
17 years ago
rubidium
373343cef6
(svn r13100) -Codechange: reduce the amount of parameters passed via AddNewsMessage as there is (for each news message type) a tuple of 4 parameters that is the same for all calls.
17 years ago
peter1138
45034bc522
(svn r12924) -Feature: Introducing the so called 'engine pool' which primarily removes the fixed engine type limits and also happens to allow (with the patch option 'dynamic_engines') multiple NewGRF vehicle sets to coexist.
17 years ago