Commit Graph

9 Commits (bad2326dadb5049778fba56d0863155feb43ee71)

Author SHA1 Message Date
yexo b01854e790 (svn r23651) -Feature: [NoGo] GSText now accepts string arguments as parameters to the constructor 13 years ago
truebrain 1d84fb277e (svn r23623) -Add: allow bi-directional communication with the AdminPort and GameScript 13 years ago
truebrain d413dcabbf (svn r23350) -Add: support different ScriptTypes in the helper functions for GetClassName (Rubidium) 13 years ago
truebrain 8d14fd4b29 (svn r23263) -Documentation: stop naming AI in comments in script/ files; it makes no sense 13 years ago
rubidium 360d6daf34 (svn r20632) -Cleanup: remove "a few" unneeded includes, and add them to some headers 14 years ago
rubidium 99d46e0ad7 (svn r17248) -Fix: add GPL license notice where appropriate 15 years ago
rubidium f163217dbb (svn r16493) -Fix: missing/wrong @file doxygen 'headers' 15 years ago
smatz d091c7d80f (svn r16492) -Remove: support for gcc2. It hasn't been able to compile OTTD for months. All attempts to do another workaround failed. 15 years ago
truebrain c2406cd42d (svn r15027) -Merge: tomatos and bananas left to be, here is NoAI for all to see.
NoAI is an API (a framework) to build your own AIs in. See:
   http://wiki.openttd.org/wiki/index.php/AI:Main_Page
 With many thanks to:
  - glx and Rubidium for their syncing, feedback and hard work
  - Yexo for his feedback, patches, and AIs which tested the system very deep
  - Morloth for his feedback and patches
  - TJIP for hosting a challenge which kept NoAI on track
  - All AI authors for testing our AI API, and all other people who helped in one way or another
-Remove: all old AIs and their cheats/hacks
16 years ago