Commit Graph

26602 Commits (b9ce3de23dadff8d1a3348734df88228b5cb45cb)
 

Author SHA1 Message Date
Peter Nelson 68423c40c5 Fix: Off-by-one in GetAlignedPosition(). 2 years ago
Peter Nelson 47f4fc6a70 Add: NWidgetPart SetPadding via RectPadding 2 years ago
Peter Nelson dd9f6bc803 Change: Use RectPadding Horizontal()/Vertical() helpers. 2 years ago
Peter Nelson 04cbe57d2a Change: Use RectPadding for widget padding/uz_padding. 2 years ago
Peter Nelson 75b222b0d9 Add: RectPadding type.
This is similar to Rect but specifies padding to apply to a Rect.
2 years ago
Peter Nelson 5786d49143 Change: Use Rect when drawing build engine list. 2 years ago
Peter Nelson 46a1ab0937 Change: Use Rect when drawing infrastructure window. 2 years ago
Peter Nelson c9a81fd67b Change: Use Rect for drawing vehicle details. 2 years ago
Peter Nelson 3ff05321dc Change: Use standard padding for AI Debug window. 2 years ago
Peter Nelson 1f1378c129 Change: Align picker previews to button centre. 2 years ago
Peter Nelson cb059fc081 Change: Use Rect for QueryString editor. 2 years ago
Peter Nelson fea7247072 Change: Use standard 'frametext' padding for settings window. 2 years ago
Peter Nelson 6f95e04005 Change: Use Rect helpers for widget drawing.
This replaces repetitive and sometimes unwieldy use of constants.
2 years ago
Peter Nelson cb10ed1509 Change: Move error window padding to widget level.
This simplifies calculation during drawing.
2 years ago
Peter Nelson cd0d5a771d Fix: Engine preview text overly padded.
WIP_EP_QUESTION is already padded at the widget level, so no need to apply
extra padding to left/right.
2 years ago
Peter Nelson f5f035a22b Codechange: Make use of Rect Width/Height helpers. 2 years ago
Peter Nelson 632464a623 Codechange: Use Rect in DropDownListItem::Draw(). 2 years ago
Peter Nelson d8e01f8aa5 Codechange: Add some Rect helpers.
Shrink/Expand/Translate are marked nodiscard as they provide a new Rect
rather than modifying the original Rect.
2 years ago
Peter Nelson 17d1fe26c2 Codechange: Helpers to allow passing a Rect to some functions. 2 years ago
Peter Nelson eb4ba1991b Change: Use CenterBounds function in more places.
CenterBounds may have a 1 pixel difference so the result is not exactly
the same.
2 years ago
Peter Nelson 18201dfbc3 Cleanup: Simplify CenterBounds() 2 years ago
Peter Nelson ab55d3e1fa Change: Rearrange layouts of station/depot picker windows. 2 years ago
Jonathan G Rennison 7c3c92f8b8
Fix #10155: SyncCompanySettings sending old instead of new setting values (#10158) 2 years ago
Joel-Milligan 59645c6733
Change: Remove scrollbar from town authority actions panel (#9928) 2 years ago
Jonathan G Rennison 64b437fa89 Fix: Data race with mixer thread performance measurements 2 years ago
Jonathan G Rennison 0fae0599b7 Fix: Data race on effect volume setting with mixer thread 2 years ago
Jonathan G Rennison a962d7476b Fix: Data races on MixerChannel active states 2 years ago
Artin Alavi 5d6cdf4385
Feature: Allow AI/GS to be fully modified in scenario editor (#10152) 2 years ago
translators 3f579fa7dc Update: Translations from eints
dutch: 12 changes by Afoklala
2 years ago
Artin Alavi cbac243216
Feature: [UI] Split AI/Game Script configuration windows and add them to world gen window (#10058) 2 years ago
Artin Alavi fd4f148c62
Feature: Hotkey to honk a vehicle's horn (#10110) 2 years ago
translators 27e1d057c5 Update: Translations from eints
english (au): 12 changes by krysclarke
spanish (mexican): 24 changes by absay
english (us): 12 changes by 2TallTyler
russian: 12 changes by Ln-Wolf
french: 1 change by glx22
portuguese: 16 changes by azulcosta
2 years ago
translators e2f661b281 Update: Translations from eints
spanish: 24 changes by MontyMontana
2 years ago
stormcone 0d303d6c3f
Feature: Add cargo filter support to vehicle list. (#8308) 2 years ago
SamuXarick a8a7f95665
Change: Allow to build dock on clearable watered object tiles (#8514) 2 years ago
Henry Wilson 59dbcdb5ba Feature: Display power-to-weight ratio in ground vehicle details GUI 2 years ago
Henry Wilson b304c06a4a Codechange: Use override specifier for Train and RoadVehicle structs 2 years ago
Henry Wilson 89cf0d5da8 Codechange: Factor cargotype weight conversion magic numbers 2 years ago
Didac Perez Parera 019dcb7b7b
Change: Let AI developers edit non-editable AI/Game Script Parameters (#8895) 2 years ago
Aaron Kofsky ede0560f9b
Feature: Add buttons to toggle music in the Game Options menu (#9727) 2 years ago
Tyler Trahan 31d08421ab Update: Rename mapgen Sea Level string in other language files 2 years ago
Tyler Trahan 62a15734fe Codechange: Rename mapgen Sea Level string 2 years ago
SamuXarick 60ccab3c52
Fix #9908: Close company windows only after all its infrastructure is removed (#9912) 2 years ago
larryfenn d738cd235f
Change: Automatic screenshot numbering with a filename ending in '#' (#9781) 2 years ago
SamuXarick b7abaa55a3
Codechange: Improve performance when calculating company value (#9901) 2 years ago
SamuXarick 8c4a70e05e
Fix: Refresh company window when switching companies (#9910) 2 years ago
translators b6a899eb2b Update: Translations from eints
slovak: 62 changes by legitalk
2 years ago
Jonathan G Rennison e931f3061f
Fix: Dereference of past-the-end iterator in linkgraph overlay tooltip (#10145) 2 years ago
translators 7711907a6b Update: Translations from eints
german: 16 changes by SecretIdetity
tamil: 3 changes by merni-ns
2 years ago
Peter Nelson 22803f997b Codechange: Use std::vector for station speclist
This removes manual memory allocation, although we still manage the list
size in roughly the same way.
2 years ago