truelight
|
143dd26ef5
|
(svn r2337) -Fix: NetworkUDPRemoveAdvertise wasn't fully correct (which made Darkvater go crazy ;))
|
2005-05-17 16:01:19 +00:00 |
|
tron
|
1afad51ee2
|
(svn r1847) Adjustment for MorphOS to unbreak the build there and removal of some now obsolete preprocessor magic
|
2005-02-08 15:42:28 +00:00 |
|
tron
|
eed181245d
|
(svn r1833) byte -> char transition: the rest
|
2005-02-06 22:25:27 +00:00 |
|
tron
|
b2ae5b197e
|
(svn r1821) Move generic string handling functions to string.[ch] and introduce stre{cpy,cat}, see string.h for their semantics
|
2005-02-06 13:41:02 +00:00 |
|
tron
|
f0f85a7ef3
|
(svn r1803) Move debugging stuff into files of it's own
|
2005-02-05 15:58:59 +00:00 |
|
truelight
|
f84607af52
|
(svn r1689) -Fix: big typo in network_udp.c, the company-password flag didn't work
|
2005-01-26 19:40:21 +00:00 |
|
tron
|
3279a7c9a2
|
(svn r1520) Trim 134 (!) lines with trailing whitespace ):
|
2005-01-15 08:58:31 +00:00 |
|
truelight
|
e9a57c56b7
|
(svn r1510) -Add: Improved Network Lobby GUI: (bociusz)
- Added green dot if company income is positive (else red dot)
- Added lock icon if company is password protected
|
2005-01-14 21:47:35 +00:00 |
|
truelight
|
4873c0b1ea
|
(svn r1483) -Fix: don't close a socket if it is already closed (windows doesn't like
it :() (partly tnx to tamlin)
|
2005-01-11 15:52:18 +00:00 |
|
truelight
|
523a6a1cff
|
(svn r1389) -Add: [Network] Added packet protection. No longer a client or server
reads beyond the size of the packet
-Fix: [Network] A server no longer crashes when a client sends an
invalid DoCommand, but drops the client instead.
|
2005-01-05 14:39:48 +00:00 |
|
tron
|
6c4840fa50
|
(svn r1331) Update map size before sending game info
|
2005-01-03 09:14:31 +00:00 |
|
truelight
|
c5cca49117
|
(svn r1276) -Fix: [Network] Bug in bind system. Advertising failed on systems with
more then 1 ip, and server_bind active to one of them.
|
2004-12-24 08:54:00 +00:00 |
|
truelight
|
d66adc937d
|
(svn r1228) -Add: [Network] When a server normally shuts down, it removed itself
from the server-list
|
2004-12-22 18:56:52 +00:00 |
|
truelight
|
90b2b2144b
|
(svn r1227) -Add: Ingame Server-list (select Internet, then Find Servers)
-Fix: UDPListener was launched wrongly
-Fix: Not all sockets have broadcast enabled anymore
-Fix: Server-advertise retries 3 times before giving up
|
2004-12-22 18:42:56 +00:00 |
|
dominik
|
7cfaa8a418
|
(svn r1194) Feature: You can now add and remove servers from the server list. Those will be remembered until you delete them by pressing the Delete key.
|
2004-12-20 22:14:39 +00:00 |
|
truelight
|
0e19f74c16
|
(svn r1168) -Cleanup: [Network] Cleaned the network code a bit. Added 'const'
and 'void' where needed, prefixed all functions, typedefs and global
vars with 'Network' and organized all externals nicely.
|
2004-12-19 10:17:26 +00:00 |
|
truelight
|
015fb81810
|
(svn r1106) -Add: [Network] Added master-server protocol and advertise to
master-server option. No GUI yet, and disabled by default (it still is WIP)
|
2004-12-15 20:10:34 +00:00 |
|
truelight
|
db6a545203
|
(svn r1069) -Add: [Network] Added UDP-packet for detail info about a server for
upcoming server-listing
|
2004-12-13 19:55:31 +00:00 |
|
truelight
|
9ced62e239
|
(svn r1059) -Fix: [Console] Renamed 'set port' to 'set server_port'
-Add: [Network] Add ip-bind ('set server_bind_ip <ip>' in console or use
scripts/pre_dedicated.scr)
|
2004-12-13 17:47:21 +00:00 |
|
truelight
|
b8f6d41418
|
(svn r942) -Merged branch/network back into the trunk
|
2004-12-04 17:54:56 +00:00 |
|