Jonathan G Rennison
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dfecdf3afb
|
Merge branch 'master' into jgrpp
# Conflicts:
# src/dock_gui.cpp
# src/rail_gui.cpp
# src/road_gui.cpp
# src/terraform_gui.cpp
# src/vehicle.cpp
# src/video/allegro_v.cpp
# src/video/cocoa/cocoa_v.mm
# src/video/dedicated_v.cpp
# src/video/sdl2_v.cpp
# src/video/sdl_v.cpp
# src/video/win32_v.cpp
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4 years ago |
frosch
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d9b4413bc9
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Codechange: rename sound ids to make more sense. (#8701)
|
4 years ago |
Jonathan G Rennison
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6c3e5642f8
|
Merge branch 'master' into jgrpp
# Conflicts:
# cmake/CompileFlags.cmake
# src/crashlog.cpp
# src/fileio.cpp
# src/fileio_func.h
# src/fios_gui.cpp
# src/ini_load.cpp
# src/ini_type.h
# src/lang/english.txt
# src/lang/german.txt
# src/lang/korean.txt
# src/network/network_client.cpp
# src/order_base.h
# src/order_cmd.cpp
# src/os/windows/win32.cpp
# src/road_cmd.cpp
# src/saveload/saveload.cpp
# src/saveload/saveload.h
# src/settings.cpp
# src/station_cmd.cpp
# src/stdafx.h
# src/table/settings.ini
# src/tree_cmd.cpp
# src/tree_gui.cpp
# src/vehicle_base.h
# src/video/cocoa/cocoa_v.mm
# src/video/cocoa/event.mm
# src/video/cocoa/wnd_quartz.mm
# src/viewport.cpp
# src/widgets/tree_widget.h
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4 years ago |
Jonathan G Rennison
|
aacb70d371
|
Debug: Extend random debug logging to also include state checksum updates
|
4 years ago |
Matt Kimber
|
9b28b15e67
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Codechange: create MutableSpriteCache to remove the need to cast Vehicle to a mutable type in render methods
|
4 years ago |
Charles Pigott
|
860c270c73
|
Codechange: Replace assert_compile macro with static_assert
|
4 years ago |
Jonathan G Rennison
|
76f68c48f5
|
Cache whether vehicle is currently drawn: Vehicle::IsDrawn()
|
5 years ago |
Jonathan G Rennison
|
cbdd9f84d8
|
Merge branch 'master' into jgrpp
# Conflicts:
# src/console_gui.cpp
# src/lang/korean.txt
# src/video/sdl2_v.cpp
# src/video/sdl2_v.h
# src/window.cpp
# src/window_gui.h
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5 years ago |
S. D. Cloudt
|
13cc8a0cee
|
Cleanup: Removed SVN headers
|
5 years ago |
Jonathan G Rennison
|
455e694e79
|
Refactor effect vehicle cache to reduce cost of inserts/removes
|
5 years ago |
Jonathan G Rennison
|
a1d36b02f0
|
Network: Add state checksum which is check in network sync
|
5 years ago |
Jonathan G Rennison
|
674732cd68
|
Merge: Codechange: Use null pointer literal instead of the NULL macro
|
6 years ago |
Henry Wilson
|
7c8e7c6b6e
|
Codechange: Use null pointer literal instead of the NULL macro
|
6 years ago |
Jonathan G Rennison
|
e28e2f638e
|
Fix handling of effect vehicles in CallVehicleTicks
Move effect vehicles into separate cache vector
Call effect vehicle ticks before other vehicle types
See #76
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6 years ago |
Jonathan G Rennison
|
e5b61e0b6c
|
Refactor CallVehicleTicks vehicle loop
|
6 years ago |
Jonathan G Rennison
|
56be293107
|
Merge branch 'master' into jgrpp
# Conflicts:
# src/blitter/32bpp_anim.cpp
# src/blitter/32bpp_anim.hpp
# src/blitter/32bpp_anim_sse2.cpp
# src/blitter/32bpp_base.cpp
# src/blitter/32bpp_base.hpp
# src/ground_vehicle.cpp
# src/linkgraph/linkgraph_gui.h
# src/main_gui.cpp
# src/newgrf_house.cpp
# src/newgrf_house.h
# src/town_cmd.cpp
# src/vehicle_base.h
# src/viewport_gui.cppp
|
6 years ago |
PeterN
|
a07394a63a
|
Change: Remove direction parameter from Vehicle::UpdateDeltaXY. (#6792)
The value is either unused or always the same as this->direction.
|
6 years ago |
Jonathan G Rennison
|
d730cfd51d
|
Cache sprite sequence bounds for vehicles
|
7 years ago |
frosch
|
117e73751c
|
(svn r27668) -Feature: [NewGRF] Allow composing vehicles from multiple sprites.
|
8 years ago |
frosch
|
ba566e9126
|
(svn r27668) -Feature: [NewGRF] Allow composing vehicles from multiple sprites.
|
8 years ago |
frosch
|
d2393b4f6c
|
(svn r27666) -Codechange: Pass vehicle sprites around using a struct VehicleSpriteSeq.
|
8 years ago |
frosch
|
f36539837e
|
(svn r27666) -Codechange: Pass vehicle sprites around using a struct VehicleSpriteSeq.
|
8 years ago |
frosch
|
7c4e5242ba
|
(svn r27664) -Codechange: Deduplicate code for animating effect vehicles.
|
8 years ago |
frosch
|
fe12488232
|
(svn r27664) -Codechange: Deduplicate code for animating effect vehicles.
|
8 years ago |
rubidium
|
6c2abf0930
|
(svn r26863) -Codechange: move a number of Vehicle* functions into the Vehicle class
|
10 years ago |
rubidium
|
ac269a3f08
|
(svn r26863) -Codechange: move a number of Vehicle* functions into the Vehicle class
|
10 years ago |
rubidium
|
0463dbdc9e
|
(svn r26482) -Codechange: add an include that allows us to undefine/redefine "unsafe" functions to prevent them from being used, and thus having to care about certain aspects of their return values
|
11 years ago |
rubidium
|
2be4215f43
|
(svn r26482) -Codechange: add an include that allows us to undefine/redefine "unsafe" functions to prevent them from being used, and thus having to care about certain aspects of their return values
|
11 years ago |
planetmaker
|
c24374f99c
|
(svn r24900) -Fix [FS#5389]: Comments with typos (most fixes supplied by Eagle_rainbow)
|
12 years ago |
planetmaker
|
f00d9976f9
|
(svn r24900) -Fix [FS#5389]: Comments with typos (most fixes supplied by Eagle_rainbow)
|
12 years ago |
frosch
|
3ce8d2ce70
|
(svn r24846) -Add: Advanced settings to disable certain sound effects.
|
12 years ago |
frosch
|
336a93a9d8
|
(svn r24846) -Add: Advanced settings to disable certain sound effects.
|
12 years ago |
rubidium
|
6d6be50ae0
|
(svn r23740) -Codechange: remove some 300 unneeded includes from the .cpp files
|
13 years ago |
rubidium
|
d5eeab43b7
|
(svn r23740) -Codechange: remove some 300 unneeded includes from the .cpp files
|
13 years ago |
truebrain
|
0d929e877f
|
(svn r23713) -Codechange: split VehicleMove() into two functions, to minimalize the work done where possible
|
13 years ago |
truebrain
|
92c60447dc
|
(svn r23713) -Codechange: split VehicleMove() into two functions, to minimalize the work done where possible
|
13 years ago |
rubidium
|
7757a2ed40
|
(svn r23091) -Codechange: rename some Get*Z functions to Get*PixelZ functions if they return the Z in pixels (like TilePixelHeight)
|
13 years ago |
rubidium
|
de980ef0f9
|
(svn r23091) -Codechange: rename some Get*Z functions to Get*PixelZ functions if they return the Z in pixels (like TilePixelHeight)
|
13 years ago |
frosch
|
460d24fd83
|
(svn r22506) -Feature [FS#4625]: Make the transparency options for industries also affect the effect vehicles created by industries.
|
14 years ago |
frosch
|
bc3404f90c
|
(svn r22506) -Feature [FS#4625]: Make the transparency options for industries also affect the effect vehicles created by industries.
|
14 years ago |
frosch
|
71822b6f1b
|
(svn r22505) -Add: Separate EffectVehicleTypes for broken aircraft and smoke at copper ore mine, to make them distinguishable from each other and from smoke due to disasters. (only affects newly spawned effects)
|
14 years ago |
frosch
|
a3d8633e40
|
(svn r22505) -Add: Separate EffectVehicleTypes for broken aircraft and smoke at copper ore mine, to make them distinguishable from each other and from smoke due to disasters. (only affects newly spawned effects)
|
14 years ago |
frosch
|
7c21083227
|
(svn r22504) -Codechange: Add EV_END and use it to check the lengths of _effect_init_procs and _effect_tick_procs.
|
14 years ago |
frosch
|
56216a4989
|
(svn r22504) -Codechange: Add EV_END and use it to check the lengths of _effect_init_procs and _effect_tick_procs.
|
14 years ago |
frosch
|
1b34d22620
|
(svn r22503) -Doc: EffectVehicleType.
|
14 years ago |
frosch
|
d91ba4741b
|
(svn r22503) -Doc: EffectVehicleType.
|
14 years ago |
rubidium
|
fb5ecb9499
|
(svn r22411) -Document: another bunch of bits
|
14 years ago |
rubidium
|
9fc2798baf
|
(svn r22411) -Document: another bunch of bits
|
14 years ago |
rubidium
|
82fc28f77f
|
(svn r18809) -Codechange/Cleanup: remove unneeded headers from some files, if a header require a header make it include that header
|
15 years ago |
rubidium
|
9467b7c6d6
|
(svn r18809) -Codechange/Cleanup: remove unneeded headers from some files, if a header require a header make it include that header
|
15 years ago |