darkvater
e295e46e3e
(svn r223) -Fix: Const correctness and miscellaneous fixes. Thank you Tron for your diligent fixing of warnings (and some possibly bugs) (Tron)
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-CodeLayout: Remove trailing spaces and Windows linebreaks
2004-09-12 21:49:38 +00:00
signde
d6cab2e06d
(svn r221) -Feature: console command and variable hooking
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-Fix: added another network.c stub
-Consolecommand: "scrollto <tile>" center main view on <tile> [Darkvater]
-Consolecommand: "resettile <tile>" force bulldoze <tile> without any checks (DEBUG only) [Darkvater]
-Fix: resetengines is hooked to be not available in network games
-Codechange: "connect <connectstr>": the connect command now uses a connectionstring like the network-gui
-Fix: Direct Connect editbox can handle up to max ~35 characters [Darkvater]
2004-09-12 20:15:18 +00:00
darkvater
d03afadad2
(svn r206) -Fix: [1001540] i lost all wagons. Half-assed fix for lost wagons. But now users can at least fix this problem. Consolecommand: "resetengines"
2004-09-11 19:18:30 +00:00
darkvater
bb75f30a79
(svn r170) -Fix: [1022902] network fix .. console fix bug [1018523]. Fixes some variable initialization errors and a console.h warning (sign_de)
2004-09-06 21:27:26 +00:00
darkvater
daf82a0b07
(svn r142) -Feature development: [1016299] Console Rev #3 allowes variable references and has a new commandline buffer (sign_de)
2004-08-25 22:11:41 +00:00
dominik
7701b0a241
(svn r137) Fix: console sometime didn't open (sign_de)
2004-08-25 08:55:53 +00:00
darkvater
5505a10b80
(svn r136) -Feature/Fix: Console Rev #2 and WKC_BACKQUOTE this patch adds new features to the ingame console and inserts a new keymanagement for windows pcs... (sign_de)
2004-08-24 22:41:42 +00:00
dominik
e2f627a22e
(svn r127) New feature: ingame console. (sign_de)
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Press tab to open the console, more info in docs/console.txt
2004-08-24 08:34:28 +00:00