Commit Graph

17 Commits (b1fb3f4fb8c389d36ba670558a169578f7d142e2)

Author SHA1 Message Date
Patric Stout e3c639a09f Remove: ENABLE_NETWORK switch
This switch has been a pain for years. Often disabling broke
compilation, as no developer compiles OpenTTD without, neither do
any of our official binaries.

Additionaly, it has grown so hugely in our codebase, that it
clearly shows that the current solution was a poor one. 350+
instances of "#ifdef ENABLE_NETWORK" were in the code, of which
only ~30 in the networking code itself. The rest were all around
the code to do the right thing, from GUI to NewGRF.

A more proper solution would be to stub all the functions, and
make sure the rest of the code can simply assume network is
available. This was also partially done, and most variables were
correct if networking was disabled. Despite that, often the #ifdefs
were still used.

With the recent removal of DOS, there is also no platform anymore
which we support where networking isn't working out-of-the-box.

All in all, it is time to remove the ENABLE_NETWORK switch. No
replacement is planned, but if you feel we really need this option,
we welcome any Pull Request which implements this in a way that
doesn't crawl through the code like this diff shows we used to.
6 years ago
zuu aabc46712a (svn r27468) -Fix (r27444): Game Scripts were not displayed in the content download window when opened from the AI/GS settings window. 9 years ago
yexo dcba6c25ea (svn r23465) -Feature [FS#4827]: add 'find missing content online' button to 'load savegame' and 'find network game' windows 13 years ago
rubidium 944a5cb7aa (svn r22423) -Document: some network stuff 14 years ago
rubidium d4737e0724 (svn r22399) -Codechange: replace some defines in the tcp/content code so doxygen can create better documentation 14 years ago
rubidium db6121f361 (svn r22208) -Fix [FS#4543]: When downloading a file via HTTP failed mid-way and OpenTTD fell back to the old system the partial downloaded amount would be counted twice 14 years ago
rubidium eb299736c1 (svn r21886) -Codechange: move documentation towards the code to make it more likely to be updated [n]. 14 years ago
rubidium 2db44fc18e (svn r18994) -Change: content mirroring support (based on work by TrueBrain). 15 years ago
rubidium e437362c7b (svn r18992) -Codechange: move the file opening/closing out of the content download function 15 years ago
rubidium 589aee0cee (svn r18991) -Codechange: simplify memory management of DownloadSelectedContent 15 years ago
rubidium 82fc28f77f (svn r18809) -Codechange/Cleanup: remove unneeded headers from some files, if a header require a header make it include that header 15 years ago
rubidium 5ff6053326 (svn r17699) -Codechange: move #ifdef ENABLE_NETWORK till after the 'generic' includes so compilation without network support doesn't get broken as easily by changes in header files 15 years ago
rubidium 7fbc33dae1 (svn r17248) -Fix: add GPL license notice where appropriate 15 years ago
rubidium 8382b76b0f (svn r15221) -Change [FS#2574]: only show missing NewGRFs when opening the content download window from a NewGRF list and there are missing NewGRFs, otherwise show just all NewGRFs the system knows. 16 years ago
rubidium ff328bf68b (svn r15178) -Change: rename 'update' to 'upgrade' as that's a bit more clear 16 years ago
rubidium eeb38a8e3a (svn r15176) -Fix [FS#2554]: querying the content server could free when resolving the hostname or connecting takes long/is timing out. 16 years ago
rubidium 3a13b75e37 (svn r15126) -Feature: downloading content from a central server (content.openttd.org) where authors can upload they NewGRFS/AI etc. This should make joining servers that use only NewGRFs that are distributed via this system easier as the players can download the NewGRFs from in the game. It should also make it easier to see whether there are updates for NewGRFs and make the necessary updates. 16 years ago