rubidium
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e5e75bd8f8
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(svn r11719) -Codechange: split sound.h in a header with types and one with functions.
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17 years ago |
rubidium
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384503e7d3
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(svn r11706) -Codechange: split vehicle.h and remove another bunch of useless includes.
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17 years ago |
rubidium
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2786d789a1
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(svn r11701) -Codechange: removal unnecessary inclusions of map.h (and split map.h).
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17 years ago |
rubidium
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429521a7d1
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(svn r11692) -Codechange: move some functions from 'functions.h' to a more logical place and remove about 50% of the includes of 'functions.h'
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17 years ago |
rubidium
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8f0e68285b
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(svn r11682) -Codechange: move some 'generic' geometry related types into a single file and do not include gfx.h everywhere to get a Point type.
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17 years ago |
rubidium
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9e9cfe6e59
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(svn r11677) -Codechange: move price and command related types/functions to their respective places.
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17 years ago |
rubidium
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433a9f3c09
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(svn r11675) -Codechange: split the string types from the string functions.
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17 years ago |
rubidium
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5b49e75453
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(svn r11669) -Codechange: refactor tile.h -> tile_type.h and tile_map.h
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17 years ago |
rubidium
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d582aea639
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(svn r11668) -Codechange: more refactoring aimed at reducing compile time and making it more logic where function definitions can be found.
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17 years ago |
rubidium
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8896bea306
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(svn r11667) -Codechange: split window.h into a header that defines some 'global' window related types, on that defined 'global' window functions and one that defines functions and types only used by *_gui.cpps.
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17 years ago |
rubidium
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e4ef359f47
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(svn r11663) -Codechange: moving of the road related types and functions.
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17 years ago |
skidd13
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98bd772119
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(svn r11587) -Fix (r11457): The one way road button wasn't reset on abort
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17 years ago |
rubidium
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527b72749d
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(svn r11555) -Codechange: use the new members introduced in r11551.
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17 years ago |
rubidium
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6cf5e4cf05
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(svn r11512) -Change: make the subsidy window able to resize to something smaller than 640x127 (especially the 640 part) when the screen is really too small.
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17 years ago |
rubidium
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81c7ba42af
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(svn r11505) -Fix/Feature: make CTRL work on all road/rail construction options that 'work' with the 'Bulldozer' button instead of only a few.
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17 years ago |
skidd13
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eeaa348f8b
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(svn r11484) -Codechange: Remove the doubled function SetBitT and rename the remaining to fit with the naming style
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17 years ago |
skidd13
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71c4325c50
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(svn r11481) -Codechange: Rename the HASBIT function to fit with the naming style
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17 years ago |
smatz
|
96d156944f
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(svn r11466) -Fix (r11339): operator priority problem resulting in problematic autoroad placement in some cases
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17 years ago |
skidd13
|
afbd03b49c
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(svn r11459) -Fix: (r11457) The selection highlight color hasn't been reset
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17 years ago |
skidd13
|
9737bf20c0
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(svn r11457) -Fix: (r11455) Reenable the accidentaly removed one way roads option
-Change: Enable one way roads like the remove via a toolbar icon
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17 years ago |
rubidium
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5b21a839a9
|
(svn r11455) -Codechange: make autoroad, 'normal' road building and 'normal' rail building all react the same on CTRL as autorail.
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17 years ago |
skidd13
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9b4252bd62
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(svn r11446) -Codechange: change the naming of road related code parts to something more descriptive
-Change: invert the two single roads gui buttons, making it consistent with rails toolbar
Based on a patch by Octopussy
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17 years ago |
belugas
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f920686762
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(svn r11344) -Codechange: Removes some magic numbers referring the highlighting mode in road_gui.cpp
Some typos fixed too.(FS#1371-skidd13)
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17 years ago |
rubidium
|
2c1bfe10ac
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(svn r11339) -Add: autoroad; same as autorail, but for road and trams and only on X and Y direction. Patch by Octopussy and skidd13.
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17 years ago |
rubidium
|
4276173922
|
(svn r11264) -Codechange: replace a lot of magic numbers with enums for the rail and road GUIs. Patch by skidd13.
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17 years ago |
rubidium
|
9706c32ed6
|
(svn r11040) -Fix [FS#1179]: removing CMD_AUTO from some commands could remotely trigger an assertion.
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17 years ago |
rubidium
|
7fb3f54584
|
(svn r10733) -Codechange: change MP_STREET into MP_ROAD as we use the word "road" everywhere except in the tile type.
|
17 years ago |
rubidium
|
c03cb2c8db
|
(svn r10704) -Codechange: provide an infrastructure to have resizable windows that are smaller than the default window size.
|
17 years ago |
rubidium
|
e8acc3d35d
|
(svn r10702) -Fix: "Can't build ..." instead of "Can't remove ..." message shown for road stops for trucks/cargo trams.
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17 years ago |
rubidium
|
3dd6362bb8
|
(svn r10601) -Codechange: store (and use) the type of stations instead of hardcoding station types by graphics IDs.
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17 years ago |
rubidium
|
efc7fdf2fd
|
(svn r10587) -Codechange: move the string/dparam related stuff from variables.h to strings.h
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17 years ago |
rubidium
|
7cd00468d6
|
(svn r10522) -Fix: the "build truck station" GUI showed that it would accept tourists when it does not, whereas the "build bus station" GUI did not show them when it did accept them.
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17 years ago |
rubidium
|
52fbdd62a2
|
(svn r10353) -Fix/Feature [FS#669]: disallow (in the GUI) the building of infrastructure you do not have available vehicles for. This means that the airport building button is disabled till you can actually build aircraft. The game itself will not disallow you to build the infrastructure and this "new" behaviour can be overriden with a patch setting.
|
18 years ago |
rubidium
|
ecd36dd34f
|
(svn r10015) -Fix: one could build (only) tram tracks when that was the last built roadtype (in a normal game).
|
18 years ago |
rubidium
|
253aa1b0b0
|
(svn r9999) -Feature: make it possible to disallow busses and lorries to go a specific way on straight pieces of road.
|
18 years ago |
rubidium
|
1b2016a4b2
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(svn r9933) -Fix (9925): unified a little too much.
|
18 years ago |
rubidium
|
71614fef81
|
(svn r9925) -Fix: wrong tooltips in station picker.
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18 years ago |
rubidium
|
17390241e6
|
(svn r9923) -Add: support for Action 0 Road vehicles, property 1C, bit 0.
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18 years ago |
maedhros
|
2832a95f25
|
(svn r9909) -Fix (r9897): Highlight road tunnels properly when building them.
|
18 years ago |
rubidium
|
6b176e74c8
|
(svn r9908) -Codechange: prepare the station picker for more road types.
|
18 years ago |
rubidium
|
930957d132
|
(svn r9907) -Codechange: prepare the road gui for more road types.
|
18 years ago |
maedhros
|
39016328cc
|
(svn r9905) -Feature: Allow building new stations adjacent to existing stations by holding down control. Based on a patch by Wolf01.
|
18 years ago |
maedhros
|
35ce34d55a
|
(svn r9901) -Codechange: Decide what to do with selected land areas based on the specific variable, not how it was highlighted.
|
18 years ago |
maedhros
|
ca5c578d0f
|
(svn r9900) -Codechange: Separate the variables for how to highlight a land area and what to do with it afterwards.
|
18 years ago |
rubidium
|
b7748a686e
|
(svn r9897) -Codechange: prepare the toolbar for more road types.
|
18 years ago |
rubidium
|
07535d857b
|
(svn r9893) -Fix (r9892): various small bugs that only act up when using something different than plain roads.
|
18 years ago |
rubidium
|
d86b5e5e93
|
(svn r9892) -Codechange: lots of ground work for allowing multiple types of "road" with multiple owners on a single tile.
|
18 years ago |
rubidium
|
2dc5589290
|
(svn r9673) -Cleanup: remove spaces before tabs and replace non-indenting tabs with spaces.
|
18 years ago |
rubidium
|
80c259f64f
|
(svn r9672) -Cleanup: lots of coding style fixes around operands.
|
18 years ago |
belugas
|
386e298acd
|
(svn r9523) -Cleanup: doxygen changes. Time to take care of "R"
|
18 years ago |