Commit Graph

19 Commits

Author SHA1 Message Date
rubidium
b0359223ae (svn r25218) -Fix: the baseset description translation script did not work with any awk other than gawk 2013-05-04 19:30:37 +00:00
frosch
82e4f3d714 (svn r25208) -Update: Baseset translations 2013-04-26 17:46:09 +00:00
frosch
e4c87948c5 (svn r25205) -Feature: Translations of baseset descriptions via lang files. 2013-04-24 20:30:02 +00:00
frosch
75f7cdf39d (svn r25201) -Add: Scottish Gaelic translations for baseset descriptions (GunChleoc) 2013-04-24 16:55:43 +00:00
rubidium
8b92707d7c (svn r24889) -Fix-ish: extra GRF was built with "broken" grfcodec 2013-01-06 13:01:46 +00:00
frosch
3610ad901a (svn r24749) -Add: GUI icons for delete to the left/right. 2012-11-14 22:51:01 +00:00
michi_cc
3e5dc26ded (svn r24141) -Feature: Display rating in the town directory window. (Inspired by patch from MagicBuzz) 2012-04-17 19:44:41 +00:00
rubidium
445ef889d7 (svn r23984) -Fix [FS#5082]: fix the order of lights on the helipad (PaulC) 2012-02-25 08:45:48 +00:00
rubidium
9ea6285d67 (svn r23982) -Codechange: use NFO v32 for the extra graphics 2012-02-24 22:29:44 +00:00
rubidium
a28614d6d1 (svn r23981) -Codechange: reduce GRF size by a few percent by letting GRFCodec determine the best compression 2012-02-24 22:19:45 +00:00
michi_cc
ff73fdb4b0 (svn r23952) -Feature: [NewGRF] Customisable tunnel portals for rail types (sprites by Snail). 2012-02-15 21:23:48 +00:00
rubidium
92c77dee32 (svn r23926) -Update [FS#5055]: some missing Latin-ish characters as some translations started using them (PaulC) 2012-02-11 19:46:47 +00:00
rubidium
35c4b5f73e (svn r23858) -Change [FS#5003]: some updates and improvements of the base font (PaulC) 2012-01-27 21:14:38 +00:00
rubidium
990045e2b3 (svn r23639) -Fix [FS#4892]: fix transparency for steel mill, colour translations in some arctic buildings and a wrongly replaced sprites (PaulC) 2011-12-20 17:04:31 +00:00
rubidium
b3fc75c72d (svn r23582) -Fix [FS#4870]: add missing characters for certain languages and the large font
-Codechange: don't remove large font glyphs because they are broken in the original font, just fix them up in openttd.grf using action A
-Change: make extra characters more consistent with the original font
  All by PaulC.
2011-12-17 21:42:11 +00:00
rubidium
72f8aa94cc (svn r23395) -Fix [FS#4862]: a character that is path of the 'normal' fonts, but relocated after loading, was missing for the monospace font 2011-12-02 19:58:34 +00:00
rubidium
f3e511ca4b (svn r23278) -Add: monospaced sprite font with the same characters as the normal font 2011-11-20 12:04:09 +00:00
rubidium
b6d3db762d (svn r23232) -Change: move the "default" overrides out of the baseset in order to ensure they all use the same values 2011-11-15 20:30:58 +00:00
rubidium
57afd9e9e8 (svn r23220) -Change: move the baseset files to their new location 2011-11-14 21:38:36 +00:00