Niels Martin Hansen
2a868b9f3b
Feature: Framerate display window ( #6822 )
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Frame rate and various game loop/graphics timing measurements and graphs. Accessible via the Help menu, and can print some stats in the console via the fps command.
6 years ago
Charles Pigott
5f86e1a390
Codechange: Silence -Wclass-memaccess warnings with GCC8
6 years ago
alberth
597380e099
(svn r27650) -Codechange: Replace SaveOrLoadMode by FileOperation and DetailedFileType.
8 years ago
alberth
9135f7130e
(svn r27635) -Codechange: Move FileType and FileToSaveLoad structure definitions.
8 years ago
rubidium
8d90e86c2c
(svn r27009) -Add: extra level of general map heightness (ChillCore)
10 years ago
rubidium
cfe08b86c9
(svn r26883) -Change: make maximum desert height scale with the maximum configured height
10 years ago
rubidium
0463dbdc9e
(svn r26482) -Codechange: add an include that allows us to undefine/redefine "unsafe" functions to prevent them from being used, and thus having to care about certain aspects of their return values
11 years ago
fonsinchen
e4c7c8876b
(svn r26323) -Fix: update some constants related to map size.
11 years ago
rubidium
f99d380583
(svn r26309) -Codechange: instead of memsetting a byte array with zero, use a set for marking the flow area of a river
11 years ago
fonsinchen
dda4ffab5e
(svn r26290) -Codechange: Use nicer orthogonal tile iterator constructor and simplify calculation of explosion points when clearing.
11 years ago
zuu
dfb5663313
(svn r25849) -Codechange: Introduce IsTileFlat to not compute full slope information for situations when we only want to know if a tile is flat or not (cirdan, LordAro)
11 years ago
zuu
d908897918
(svn r25847) -Fix: Comment for GetFoundationSlope was wrong (cirdan, LordAro)
11 years ago
fonsinchen
c32eea02dd
(svn r25354) -Add: link graph schedule and typedefs for LinkGraph and related classes
11 years ago
michi_cc
6f9668330e
(svn r24132) -Change [FS#4713]: Improve randomness of tile order in the tile loop. (monoid)
13 years ago
michi_cc
02d07e68d8
(svn r23885) -Codechange: Use the GRF sprite loader for then mapgen sprites as well.
13 years ago
rubidium
6d6be50ae0
(svn r23740) -Codechange: remove some 300 unneeded includes from the .cpp files
13 years ago
rubidium
19eabdba2c
(svn r23106) -Codechange: pass int* to GetTileSlope and friends
13 years ago
rubidium
f01b3e2721
(svn r23104) -Codechange: prepare the vehicle/sign z for some further changes to reduce casting
13 years ago
rubidium
0b6dbaf664
(svn r23099) -Codechange: remove pointless multiplications by TILE_HEIGHT for the water/river code
13 years ago
rubidium
69162621d8
(svn r23096) -Codechange: remove useless divisions and multiplications by TILE_HEIGHT for the snow line code
13 years ago
rubidium
2ed0f93bfb
(svn r23093) -Codechange: add a default NULL for the Z of GetTileSlope and use it
13 years ago
rubidium
a36551dbb4
(svn r23092) -Codechange: create a non-pixel version of some of the Get*PixelZ functions, and let Get*PixelZ wrap around the new function (multiplying the Z by TILE_HEIGHT) just like TileHeight and TilePixelHeight
13 years ago
rubidium
7757a2ed40
(svn r23091) -Codechange: rename some Get*Z functions to Get*PixelZ functions if they return the Z in pixels (like TilePixelHeight)
13 years ago
rubidium
47203dbeb5
(svn r23090) -Codechange: use map accessors instead of directly accessing the map (mhl)
13 years ago
rubidium
47c5d30b5d
(svn r23084) -Codechange: get rid of a redundant variable
13 years ago
rubidium
9023de2c1f
(svn r22808) -Change [FS#4740]: make it less likely that a one tile wide lake is created
13 years ago
michi_cc
4261e8fdfd
(svn r22773) -Add: Some grass around rivers in desert areas.
13 years ago
rubidium
11a4e402c6
(svn r22768) -Add: progress bar updates for river building
13 years ago
rubidium
0041408e4f
(svn r22767) -Add: river generation
13 years ago
frosch
718e0090b2
(svn r22670) -Change: Do not spawn explosion effects when bulldozing in paused mode. They block the view.
13 years ago
rubidium
bc3ce1e53b
(svn r22018) -Cleanup: remove some (now) unneeded includes of functions.h
14 years ago
rubidium
7e6ccf3a0a
(svn r21767) -Fix [FS#4397]: don't limit tile clearing during bankruptcy
14 years ago
rubidium
eab47d2227
(svn r21728) -Fix/Feature [FS#4331]: (configurably) limit amount of tiles that can be cleared/terraformed by a company
14 years ago
rubidium
73d26d3831
(svn r21714) -Codechange: unduplicate a bit of code path
14 years ago
rubidium
6892cc8a60
(svn r21500) -Feature [FS#730]: diagonal tile clearing and terraforming. Based on patch by fonsinchen
14 years ago
rubidium
67e6ad2a4b
(svn r21482) -Codechange: make landscape clearing make use of TILE_AREA_LOOP as well
14 years ago
frosch
5910bde583
(svn r21476) -Fix [FS#4299]: DC_FORCE_CLEAR_TILE should only add extra cost for clearing water for stuff which results in water after clearing.
14 years ago
frosch
d5360390d0
(svn r21288) -Codechange: Add helper function to find entries in _cleared_object_areas.
14 years ago
terkhen
725cf7d8bb
(svn r21080) -Fix: Do not allow to use a custom water level with the original map generator.
14 years ago
alberth
7e48d85104
(svn r21060) -Doc: Improved wording of comments (mostly by __ln__)
14 years ago
yexo
6b4d2f5ae6
(svn r20821) -Fix [FS#4129]: terraforming the land under objects could leave sloped or elevated sea tiles
14 years ago
yexo
0e250f2bdf
(svn r20748) -Fix: overbuilding an object tile with sea under it with a canal didn't take the cost for clearing the sea into account
14 years ago
frosch
42a996ec23
(svn r20743) -Fix: Make testruns of clearing an object tile not influence repeated testruns resp. the exec run.
14 years ago
yexo
0decc3e094
(svn r20731) -Fix (r20739): SmallVector did not have an assignment operator, causing invalid memory reads / double free
14 years ago
yexo
a45b598bfc
(svn r20729) -Fix [FS#4107]: assert when overbuilding object
14 years ago
rubidium
2d10b0f11d
(svn r20669) -Codechange: trigger the whole object every 256 ticks instead of every 250 ticks
14 years ago
rubidium
60fe27db50
(svn r20662) -Codechange: implement object animation
14 years ago
frosch
67c21f7e01
(svn r20419) -Codechange: Rename dummy_land.cpp to void_cmd.cpp
14 years ago
rubidium
3da3d131c6
(svn r20411) -Codechange: rename unmovables as quite a lot of them are actually movable; e.g. HQ and owned land are pretty movable.
14 years ago
frosch
4bd32799f1
(svn r20286) -Codechange: Unify end of doxygen comments.
14 years ago