Commit Graph

145 Commits (ad5a9daed52c7793a465b58b5407a5e58688e842)

Author SHA1 Message Date
Niels Martin Hansen 2a868b9f3b Feature: Framerate display window (#6822)
Frame rate and various game loop/graphics timing measurements and graphs. Accessible via the Help menu, and can print some stats in the console via the fps command.
6 years ago
Charles Pigott 5f86e1a390 Codechange: Silence -Wclass-memaccess warnings with GCC8 6 years ago
alberth 597380e099 (svn r27650) -Codechange: Replace SaveOrLoadMode by FileOperation and DetailedFileType. 8 years ago
alberth 9135f7130e (svn r27635) -Codechange: Move FileType and FileToSaveLoad structure definitions. 8 years ago
rubidium 8d90e86c2c (svn r27009) -Add: extra level of general map heightness (ChillCore) 10 years ago
rubidium cfe08b86c9 (svn r26883) -Change: make maximum desert height scale with the maximum configured height 10 years ago
rubidium 0463dbdc9e (svn r26482) -Codechange: add an include that allows us to undefine/redefine "unsafe" functions to prevent them from being used, and thus having to care about certain aspects of their return values 11 years ago
fonsinchen e4c7c8876b (svn r26323) -Fix: update some constants related to map size. 11 years ago
rubidium f99d380583 (svn r26309) -Codechange: instead of memsetting a byte array with zero, use a set for marking the flow area of a river 11 years ago
fonsinchen dda4ffab5e (svn r26290) -Codechange: Use nicer orthogonal tile iterator constructor and simplify calculation of explosion points when clearing. 11 years ago
zuu dfb5663313 (svn r25849) -Codechange: Introduce IsTileFlat to not compute full slope information for situations when we only want to know if a tile is flat or not (cirdan, LordAro) 11 years ago
zuu d908897918 (svn r25847) -Fix: Comment for GetFoundationSlope was wrong (cirdan, LordAro) 11 years ago
fonsinchen c32eea02dd (svn r25354) -Add: link graph schedule and typedefs for LinkGraph and related classes 11 years ago
michi_cc 6f9668330e (svn r24132) -Change [FS#4713]: Improve randomness of tile order in the tile loop. (monoid) 13 years ago
michi_cc 02d07e68d8 (svn r23885) -Codechange: Use the GRF sprite loader for then mapgen sprites as well. 13 years ago
rubidium 6d6be50ae0 (svn r23740) -Codechange: remove some 300 unneeded includes from the .cpp files 13 years ago
rubidium 19eabdba2c (svn r23106) -Codechange: pass int* to GetTileSlope and friends 13 years ago
rubidium f01b3e2721 (svn r23104) -Codechange: prepare the vehicle/sign z for some further changes to reduce casting 13 years ago
rubidium 0b6dbaf664 (svn r23099) -Codechange: remove pointless multiplications by TILE_HEIGHT for the water/river code 13 years ago
rubidium 69162621d8 (svn r23096) -Codechange: remove useless divisions and multiplications by TILE_HEIGHT for the snow line code 13 years ago
rubidium 2ed0f93bfb (svn r23093) -Codechange: add a default NULL for the Z of GetTileSlope and use it 13 years ago
rubidium a36551dbb4 (svn r23092) -Codechange: create a non-pixel version of some of the Get*PixelZ functions, and let Get*PixelZ wrap around the new function (multiplying the Z by TILE_HEIGHT) just like TileHeight and TilePixelHeight 13 years ago
rubidium 7757a2ed40 (svn r23091) -Codechange: rename some Get*Z functions to Get*PixelZ functions if they return the Z in pixels (like TilePixelHeight) 13 years ago
rubidium 47203dbeb5 (svn r23090) -Codechange: use map accessors instead of directly accessing the map (mhl) 13 years ago
rubidium 47c5d30b5d (svn r23084) -Codechange: get rid of a redundant variable 13 years ago
rubidium 9023de2c1f (svn r22808) -Change [FS#4740]: make it less likely that a one tile wide lake is created 13 years ago
michi_cc 4261e8fdfd (svn r22773) -Add: Some grass around rivers in desert areas. 13 years ago
rubidium 11a4e402c6 (svn r22768) -Add: progress bar updates for river building 13 years ago
rubidium 0041408e4f (svn r22767) -Add: river generation 13 years ago
frosch 718e0090b2 (svn r22670) -Change: Do not spawn explosion effects when bulldozing in paused mode. They block the view. 13 years ago
rubidium bc3ce1e53b (svn r22018) -Cleanup: remove some (now) unneeded includes of functions.h 14 years ago
rubidium 7e6ccf3a0a (svn r21767) -Fix [FS#4397]: don't limit tile clearing during bankruptcy 14 years ago
rubidium eab47d2227 (svn r21728) -Fix/Feature [FS#4331]: (configurably) limit amount of tiles that can be cleared/terraformed by a company 14 years ago
rubidium 73d26d3831 (svn r21714) -Codechange: unduplicate a bit of code path 14 years ago
rubidium 6892cc8a60 (svn r21500) -Feature [FS#730]: diagonal tile clearing and terraforming. Based on patch by fonsinchen 14 years ago
rubidium 67e6ad2a4b (svn r21482) -Codechange: make landscape clearing make use of TILE_AREA_LOOP as well 14 years ago
frosch 5910bde583 (svn r21476) -Fix [FS#4299]: DC_FORCE_CLEAR_TILE should only add extra cost for clearing water for stuff which results in water after clearing. 14 years ago
frosch d5360390d0 (svn r21288) -Codechange: Add helper function to find entries in _cleared_object_areas. 14 years ago
terkhen 725cf7d8bb (svn r21080) -Fix: Do not allow to use a custom water level with the original map generator. 14 years ago
alberth 7e48d85104 (svn r21060) -Doc: Improved wording of comments (mostly by __ln__) 14 years ago
yexo 6b4d2f5ae6 (svn r20821) -Fix [FS#4129]: terraforming the land under objects could leave sloped or elevated sea tiles 14 years ago
yexo 0e250f2bdf (svn r20748) -Fix: overbuilding an object tile with sea under it with a canal didn't take the cost for clearing the sea into account 14 years ago
frosch 42a996ec23 (svn r20743) -Fix: Make testruns of clearing an object tile not influence repeated testruns resp. the exec run. 14 years ago
yexo 0decc3e094 (svn r20731) -Fix (r20739): SmallVector did not have an assignment operator, causing invalid memory reads / double free 14 years ago
yexo a45b598bfc (svn r20729) -Fix [FS#4107]: assert when overbuilding object 14 years ago
rubidium 2d10b0f11d (svn r20669) -Codechange: trigger the whole object every 256 ticks instead of every 250 ticks 14 years ago
rubidium 60fe27db50 (svn r20662) -Codechange: implement object animation 14 years ago
frosch 67c21f7e01 (svn r20419) -Codechange: Rename dummy_land.cpp to void_cmd.cpp 14 years ago
rubidium 3da3d131c6 (svn r20411) -Codechange: rename unmovables as quite a lot of them are actually movable; e.g. HQ and owned land are pretty movable. 14 years ago
frosch 4bd32799f1 (svn r20286) -Codechange: Unify end of doxygen comments. 14 years ago