glx
c47db95ad4
(svn r14253) -Fix (r14214): replace the right glyph and use the right colour indices in glyph sprite
2008-09-06 02:43:46 +00:00
rubidium
242cbd0074
(svn r14214) -Codechange: move another TTD graphics bug into the GRF; height problem of sprite #142 .
2008-08-31 23:12:57 +00:00
rubidium
084e5984d9
(svn r14211) -Fix: glitches (alignment issues/inconsistent vehicle graphics) in original graphics (Addi)
2008-08-31 21:43:34 +00:00
rubidium
915a09e4c6
(svn r14197) -Codechange: rework (original) base graphics determination methods. This yields in the following:
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-Feature: make configuring the to-be-used base graphics via openttd.cfg and the command line possible.
-Feature: allow both the German as well as non-German toyland graphics as "correct" and official graphics.
-Feature: allow people to create their own base graphics easily and without requiring code changes.
2008-08-31 08:46:43 +00:00
skidd13
a7348eb7a0
(svn r13490) -Add: a seperate icon for aqueducts
2008-06-12 16:30:41 +00:00
rubidium
7ccf05ff35
(svn r13469) -Codechange: add support for loading Action 0x05, type 0F: "tracks for slopes". It's not useful right now, but it will be in the future.
2008-06-11 14:55:02 +00:00
rubidium
ee843728bf
(svn r13464) -Codechange: support NewGRF Action 0x05, type 12.
2008-06-11 13:54:01 +00:00
rubidium
fe9ce6eac4
(svn r13339) -Feature: splitting of the main toolbar when the resolution becomes very low so the buttons are still visible and useable. Patch by Dominik.
2008-05-29 23:33:37 +00:00
peter1138
45034bc522
(svn r12924) -Feature: Introducing the so called 'engine pool' which primarily removes the fixed engine type limits and also happens to allow (with the patch option 'dynamic_engines') multiple NewGRF vehicle sets to coexist.
2008-04-29 21:31:29 +00:00
rubidium
a606fe9610
(svn r12425) -Feature [FS#1846]: On Screen Keyboard for input fields so someone without a keyboard can enter text too. Patch by Dominik.
2008-03-26 10:08:17 +00:00
glx
15cd2931f3
(svn r12407) -Add [FS#1866]: more language flags for servers
2008-03-24 20:30:08 +00:00
glx
7fe1703170
(svn r12360) -Fix: openttdd.grf was using the wrong colours for glyphs due to a grfcodec bug (fixed in grfcodec 0.9.10 r1837)
2008-03-12 01:49:21 +00:00
peter1138
d213987a13
(svn r11949) -Codechange: add river icon and cursor, drawn by skidd13.
2008-01-22 20:04:30 +00:00
peter1138
5e4f4bcdc5
(svn r11942) -Codechange: Merge chars.grf into openttd[d|w].grf using action 12. Remove obsolete tables used for index mapping.
2008-01-22 08:47:30 +00:00
belugas
361b12eff0
(svn r11726) -Feature[newGRF]: Extend the Action 5, feature 0D usage. Patch by BigBB
2007-12-31 04:38:11 +00:00
skidd13
b9c3ea6a01
(svn r11550) -Fix (r11547): Updated the data files regarding to r11549
2007-12-02 00:53:01 +00:00
rubidium
99dbfd3866
(svn r11547) -Add: signal selection GUI for the ones that really like to use that over CTRL. Patch by BigBB.
2007-12-01 21:40:18 +00:00
skidd13
be0da30572
(svn r11457) -Fix: (r11455) Reenable the accidentaly removed one way roads option
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-Change: Enable one way roads like the remove via a toolbar icon
2007-11-18 13:55:23 +00:00
rubidium
af0616729a
(svn r11433) -Fix: starting OpenTTD with DOS files made it look weird out of the box.
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-Change: make extra sprites (the ones not in the TTD GRFs) replaceable using Action 5.
-Feature: make replacing contiguous subsets of sprites in for some types possible in Action 5.
Note to GRF authors: when you replaced OpenTTD sprites that are not from the TTD GRF files using Action A, your GRF will not have the intended result anymore as the sprite numbers have changed. You should replace the Action A with an Action 5 from now on.
2007-11-15 07:42:25 +00:00
rubidium
153cba2ef3
(svn r11391) -Change: print all error messages related to missing/corrupted files in one message including the location where they can get said missing/corrupted files.
2007-11-07 23:29:43 +00:00
rubidium
31141bd6bd
(svn r11350) -Change: add missing elrail sprites for some rail build buttons/cursors. Sprites by skidd13.
2007-10-27 11:23:13 +00:00
rubidium
3a785b000a
(svn r11339) -Add: autoroad; same as autorail, but for road and trams and only on X and Y direction. Patch by Octopussy and skidd13.
2007-10-22 19:11:50 +00:00
rubidium
fc9ebd257f
(svn r11316) -Codechange: add support for the half-tile (selection) graphics.
2007-10-20 20:06:55 +00:00
rubidium
6c0ba8e879
(svn r10185) -Codechange: make the bounding boxes of the drive through road stops a little larger so NewGRFs authors have more possibilities when replacing them (minime).
2007-06-17 18:22:43 +00:00
glx
9113b5721a
(svn r10017) -Add (FS#790): more languages flags for servers
2007-06-01 23:06:01 +00:00
rubidium
294a154bf7
(svn r9999) -Feature: make it possible to disallow busses and lorries to go a specific way on straight pieces of road.
2007-05-31 15:15:00 +00:00
rubidium
a8d9b4e040
(svn r9923) -Add: support for Action 0 Road vehicles, property 1C, bit 0.
2007-05-25 22:07:40 +00:00
rubidium
8f0f090c51
(svn r9874) -Feature: advanced vehicle lists a.k.a. group interface. Now you can make groups of vehicles and perform all kinds of tasks on that given group. Original code by nycom and graphics by skidd13.
2007-05-19 09:40:18 +00:00
maedhros
7b5e3dbb82
(svn r9814) -Fix (r1): Remove the duplicate sign sprite from openttd.grf since it's in the original data files.
2007-05-08 14:28:55 +00:00
maedhros
8b6d07cb85
(svn r8838) -Feature: Show newgrf error messages loaded in Action B in the newgrf gui
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window. GRFs with an error have a warning symbol shown before the name.
2007-02-21 23:18:08 +00:00
rubidium
a2999dadc9
(svn r8735) -Feature: drive-through road stops made possible by the hard work of mart3p.
2007-02-14 16:37:16 +00:00
rubidium
013df98f79
(svn r7759) -Merge: makefile rewrite. This merge features:
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- A proper ./configure, so everything needs to be configured only once, not for every make.
- Usage of makedepend when available. This greatly reduces the time needed for generating the dependencies.
- A generator for all project files. There is a single file with sources, which is used to generate Makefiles and the project files for MSVC.
- Proper support for OSX universal binaries.
- Object files for non-MSVC compiles are also placed in separate directories, making is faster to switch between debug and release compiles and it does not touch the directory with the source files.
- Functionality to make a bundle of all needed files for for example a nightly or distribution of a binary with all needed GRFs and language files.
Note: as this merge moves almost all files, it is recommended to make a backup of your working copy before updating your working copy.
2007-01-02 19:19:48 +00:00