rubidium
9d9607e8ec
(svn r25213) -Fix [FS#5537]: clarify on which tiles IsDesertTile and IsSnowTile work, i.e. the ones without infrastructure or buildings
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-Feature: introduce GetTerrainType which allows one to get that information for tiles with buildings and infrastructure as well
2013-04-30 17:16:32 +00:00
frosch
82e4f3d714
(svn r25208) -Update: Baseset translations
2013-04-26 17:46:09 +00:00
frosch
e4c87948c5
(svn r25205) -Feature: Translations of baseset descriptions via lang files.
2013-04-24 20:30:02 +00:00
frosch
75f7cdf39d
(svn r25201) -Add: Scottish Gaelic translations for baseset descriptions (GunChleoc)
2013-04-24 16:55:43 +00:00
rubidium
8b92707d7c
(svn r24889) -Fix-ish: extra GRF was built with "broken" grfcodec
2013-01-06 13:01:46 +00:00
frosch
3610ad901a
(svn r24749) -Add: GUI icons for delete to the left/right.
2012-11-14 22:51:01 +00:00
michi_cc
3e5dc26ded
(svn r24141) -Feature: Display rating in the town directory window. (Inspired by patch from MagicBuzz)
2012-04-17 19:44:41 +00:00
rubidium
445ef889d7
(svn r23984) -Fix [FS#5082]: fix the order of lights on the helipad (PaulC)
2012-02-25 08:45:48 +00:00
rubidium
9ea6285d67
(svn r23982) -Codechange: use NFO v32 for the extra graphics
2012-02-24 22:29:44 +00:00
rubidium
a28614d6d1
(svn r23981) -Codechange: reduce GRF size by a few percent by letting GRFCodec determine the best compression
2012-02-24 22:19:45 +00:00
michi_cc
ff73fdb4b0
(svn r23952) -Feature: [NewGRF] Customisable tunnel portals for rail types (sprites by Snail).
2012-02-15 21:23:48 +00:00
rubidium
92c77dee32
(svn r23926) -Update [FS#5055]: some missing Latin-ish characters as some translations started using them (PaulC)
2012-02-11 19:46:47 +00:00
rubidium
35c4b5f73e
(svn r23858) -Change [FS#5003]: some updates and improvements of the base font (PaulC)
2012-01-27 21:14:38 +00:00
rubidium
990045e2b3
(svn r23639) -Fix [FS#4892]: fix transparency for steel mill, colour translations in some arctic buildings and a wrongly replaced sprites (PaulC)
2011-12-20 17:04:31 +00:00
rubidium
b3fc75c72d
(svn r23582) -Fix [FS#4870]: add missing characters for certain languages and the large font
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-Codechange: don't remove large font glyphs because they are broken in the original font, just fix them up in openttd.grf using action A
-Change: make extra characters more consistent with the original font
All by PaulC.
2011-12-17 21:42:11 +00:00
rubidium
72f8aa94cc
(svn r23395) -Fix [FS#4862]: a character that is path of the 'normal' fonts, but relocated after loading, was missing for the monospace font
2011-12-02 19:58:34 +00:00
rubidium
f3e511ca4b
(svn r23278) -Add: monospaced sprite font with the same characters as the normal font
2011-11-20 12:04:09 +00:00
rubidium
b6d3db762d
(svn r23232) -Change: move the "default" overrides out of the baseset in order to ensure they all use the same values
2011-11-15 20:30:58 +00:00
rubidium
57afd9e9e8
(svn r23220) -Change: move the baseset files to their new location
2011-11-14 21:38:36 +00:00