Commit Graph

30 Commits (ab535c0a8665e6380c5037d7b6f0a507fc91d36a)

Author SHA1 Message Date
Peter Nelson ab535c0a86
Codechange: Add base() method to StrongType to allow access to the base type without casting. (#11445)
This removes the ability to explicitly cast to the base type, but the requirement
to use .base() means the conversion is still explicit.
7 months ago
Patric Stout 07730584d7
Codechange: make explicit when a TileIndex is cast to its basetype (#11190)
This prevents people accidentially assigning a TileIndex to a Date
or any other type they shouldn't.
10 months ago
Rubidium eaae0bb5e7 Codechange: automatic adding of _t to (u)int types, and WChar to char32_t
for i in `find src -type f|grep -v 3rdparty/fmt|grep -v 3rdparty/catch2|grep -v 3rdparty/opengl|grep -v stdafx.h`; do sed 's/uint16& /uint16 \&/g;s/int8\([ >*),;[]\)/int8_t\1/g;s/int16\([ >*),;[]\)/int16_t\1/g;s/int32\([ >*),;[]\)/int32_t\1/g;s/int64\([ >*),;[]\)/int64_t\1/g;s/ uint32(/ uint32_t(/g;s/_uint8_t/_uint8/;s/Uint8_t/Uint8/;s/ft_int64_t/ft_int64/g;s/uint64$/uint64_t/;s/WChar/char32_t/g;s/char32_t char32_t/char32_t WChar/' -i $i; done
11 months ago
Rubidium aac95eeaf5 Codechange: use std::string instead of stredup/free for stories 1 year ago
Tyler Trahan 930f0a16d8 Codechange: Define Date/Year/Month/Day within TimerGameCalendar class 1 year ago
Patric Stout 7aa2b9ab0a
Codechange: move all date-related variables inside the timer (#10706) 1 year ago
J0anJosep d9a37c915f Cleanup #9725: Replace cmd_helper related functions and remove cmd_helper.h. 2 years ago
Michael Lutz 57b82e2e99 Codechange: Don't use globals for story/goal/sign/group command proc return values. 2 years ago
Michael Lutz e6e69d5289 Codechange: Un-bitstuff goal and story page commands. 2 years ago
Michael Lutz 7048e1522f Codechange: Move flags in CommandProc in front of the command arguments. 2 years ago
Michael Lutz 33ca4f2b99 Codechange: Let the compile generate the master command table out of templated command traits.
This is using a non-intrusive type-traits like templated system, which
allows compile-time validation that the command table and the command
enum match up.
2 years ago
rubidium42 2e136285e1 Codechange: move from C-string to std::string for DoCommand 3 years ago
Niels Martin Hansen 800ade7702
Feature: Push-buttons on storybook pages (#7896)
Allow more direct player-initiated interaction for Game Scripts, by letting the GS put push-buttons on storybook pages. These buttons can either trigger an immediate event, or require the player to first select a tile on the map, or a vehicle.

Additionally this reworks how the storybook pages are layouted and rendered, to allow for slightly more complex layouts, and maybe speeding drawing up a bit.
4 years ago
glx 847e5f33d4 Codechange: Replace story related FOR_ALL with range-based for loops 5 years ago
S. D. Cloudt 13cc8a0cee Cleanup: Removed SVN headers 5 years ago
JMcKiern 04f659e768 Fix: Some typos found using codespell 5 years ago
Niels Martin Hansen 331eba544a Fix: Narrowing cast in one storybook command
CompanyID is 8 bit wide, so this incorrect cast would make it impossible to create story page elements for pages past 255.
5 years ago
Henry Wilson 7c8e7c6b6e Codechange: Use null pointer literal instead of the NULL macro 5 years ago
matthijs 53982003ee (svn r27560) -Fix: typos in comments and string 8 years ago
rubidium 9ed12b0f07 (svn r26509) -Codechange: replace strdup with stredup (the latter ensures the return is not NULL) 10 years ago
rubidium 0463dbdc9e (svn r26482) -Codechange: add an include that allows us to undefine/redefine "unsafe" functions to prevent them from being used, and thus having to care about certain aspects of their return values 10 years ago
zuu 1dbd59e6ab (svn r26306) -Add: [nogo] More story APIs: RemovePageElement, GetCompany, GetDate, SetDate 10 years ago
zuu 4e74a4c5cc (svn r25761) -Change: Disable story/goal buttons when there is no content to show instead of when there is zero companies 11 years ago
zuu 789b4e320b (svn r25624) -Fix (r25620, r25623): Silence warnings 11 years ago
zuu 09897c5fd6 (svn r25620) -Fix (r25342): Save/load of story books were broken 11 years ago
zuu 78b6e79c01 (svn r25384) -Fix (25344): Correctly invalidate the story window when data changes 11 years ago
zuu 8980cb427d (svn r25369) -Add: allow opening a story window specific to a company 11 years ago
zuu 33ad9774fb (svn r25352) -Feature: GameScript API for selecting a story page to view 11 years ago
zuu a2d84868e7 (svn r25344) -Feature: GUI for viewing story pages 11 years ago
zuu 9aa1bf0264 (svn r25342) -Add: StoryPage data structures and GS API 11 years ago