Peter Nelson
ab535c0a86
Codechange: Add base() method to StrongType to allow access to the base type without casting. ( #11445 )
...
This removes the ability to explicitly cast to the base type, but the requirement
to use .base() means the conversion is still explicit.
7 months ago
Patric Stout
299570b2c1
Codechange: make TimerGameCalendar Date and Year types strongly typed ( #10761 )
10 months ago
Rubidium
eaae0bb5e7
Codechange: automatic adding of _t to (u)int types, and WChar to char32_t
...
for i in `find src -type f|grep -v 3rdparty/fmt|grep -v 3rdparty/catch2|grep -v 3rdparty/opengl|grep -v stdafx.h`; do sed 's/uint16& /uint16 \&/g;s/int8\([ >*),;[]\)/int8_t\1/g;s/int16\([ >*),;[]\)/int16_t\1/g;s/int32\([ >*),;[]\)/int32_t\1/g;s/int64\([ >*),;[]\)/int64_t\1/g;s/ uint32(/ uint32_t(/g;s/_uint8_t/_uint8/;s/Uint8_t/Uint8/;s/ft_int64_t/ft_int64/g;s/uint64$/uint64_t/;s/WChar/char32_t/g;s/char32_t char32_t/char32_t WChar/' -i $i; done
11 months ago
Peter Nelson
76516d7f70
Codechange: Use IsValidCargoID/IsValidCargoType.
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IsValidCargoType() is used only for unmapped IDs.
1 year ago
Rubidium
bbcb55ebc9
Codechange: use std::string as script API return type
1 year ago
Rubidium
534f2419ad
Add: precondition checks to functions that work with both valid company and deity
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These are functions that either use ScriptObject::Command or ScriptObject::GetCompany.
This is a bit over-protective, but having the check everywhere makes it easier to
validate that no check is missing automatically instead of by review.
At this moment these checks will not do anything useful, as either IsValid or
IsDeity from ScriptCompanyMode returns true, but that will change later.
1 year ago
Rubidium
83946ca31d
Codechange: use GSCompanyMode::IsValid, IsDeity, and the precondition helpers
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Direct 1:1 replacements in the code, and comments now refer to either
GSCompanyMode::IsValid or GSCompanyMode::IsDeity instead of several variations
on "company mode active" or "no company mode active".
1 year ago
glx22
f752d96125
Codechange: Use SQInteger for generic numbers in script_vehicle
1 year ago
SamuXarick
3df9321a65
Fix: Some Script::IsValidVehicle checks need to be complemented with IsPrimaryVehicle
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Add: [Script] ScriptVehicle.IsPrimaryVehicle
1 year ago
glx22
3559576166
Codechange: [Script] Don't expose static buffers outside of ScriptText
1 year ago
Rubidium
22d3de8b67
Codechange: use ScriptMap size functions instead of global functions
1 year ago
Jonathan G Rennison
10e76b2788
Fix #10032 : Capacities of articulated vehicles in build window
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See also: #9954
1 year ago
Niels Martin Hansen
e68bf58989
Codechange: Use anonymous union for vehicle orders/old orders list
2 years ago
Michael Lutz
41fa16f325
Codechange: Don't use globals for return values from vehicle command procs.
3 years ago
Michael Lutz
21675ec7e2
Codechange: Un-bitstuff vehicle/engine commands.
3 years ago
Michael Lutz
4f3ea3907e
Codechange: Un-bitstuff commands taking a ClientID (i.e. CMD_CLIENT_ID).
3 years ago
Michael Lutz
6691ee3b96
Codechange: Template script command calls.
3 years ago
Michael Lutz
e740c24eb7
Codechange: Template DoCommand to automagically reflect the parameters of the command proc.
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When finished, this will allow each command handler to take individually
different parameters, obliviating the need for bit-packing.
3 years ago
Michael Lutz
a38bbefe1b
Codechange: Untangle command code, flags and error string for DoCommand*.
3 years ago
Michael Lutz
b6933a2ebd
Codechange: Move command arguments to the back of the DoCommand function call.
3 years ago
S. D. Cloudt
13cc8a0cee
Cleanup: Removed SVN headers
5 years ago
peter1138
c02ef3e456
Feature: Add NotRoadTypes (NRT)
5 years ago
Henry Wilson
7c8e7c6b6e
Codechange: Use null pointer literal instead of the NULL macro
5 years ago
peter1138
f0336f1f17
Codechange: Remove ship max order distance from script API.
5 years ago
glx
f8e6cd10ef
Add: script API functions for build with refit feature
5 years ago
peter1138
d54b6ac09b
Feature: When filtering purchase list by cargo type, make buy button perform a refit if required.
5 years ago
rubidium
0463dbdc9e
(svn r26482) -Codechange: add an include that allows us to undefine/redefine "unsafe" functions to prevent them from being used, and thus having to care about certain aspects of their return values
10 years ago
rubidium
19eca468fc
(svn r25488) -Fix [FS#5613]: do not send encoded texts to names, but decode them into a plain C string and then pass them on
11 years ago
frosch
5eddbb338b
(svn r25185) -Fix [FS#5508]: Remove ambivalent functions CargoList::Empty() and Count(), and replace them with VehicleCargoList::StoredCount(), TotalCount(), StationCargoList::AvailableCount() and TotalCount(). (fonsinchen)
11 years ago
rubidium
4e61c1770d
(svn r24982) -Fix [FS#5465]: [Script] Crash when passing too many parameters
11 years ago
frosch
08a8c3a773
(svn r24384) -Fix [FS#5188-ish]: Make IsInDepot() functions behave consistent across vehicle types and add IsChainInDepot instead, if that is what shall be checked.
12 years ago
rubidium
8d56856791
(svn r24152) -Fix [FS#5157]: [NoAI] Do not return the last 'cached' speed of vehicles when they are stopped/crashed
12 years ago
rubidium
4479f90843
(svn r23777) -Codechange: refactor allocating memory and fetching strings into a single function for scripts
13 years ago
truebrain
102f811d02
(svn r23636) -Add: introduce ScriptText in parameters where it can be used
13 years ago
truebrain
9b6b2cabc1
(svn r23633) -Add: allow most build commands from GameScript given a CompanyMode is active in that scope
13 years ago
truebrain
cc3f42794d
(svn r23632) -Add: GSCompanyMode, to change company in GameScripts
13 years ago
truebrain
d85a628dde
(svn r23624) -Add: ScriptVehicle/ScriptStation/ScriptSign::GetOwner, to get the owner of those objects (GameScript only)
13 years ago
truebrain
436cf09923
(svn r23614) -Add: more API functions exposed to NoGo (part 1)
13 years ago
michi_cc
a085ea9e4b
(svn r23506) -Add: [NoAI] Support for dealing with aircraft range.
13 years ago
truebrain
2c877b074e
(svn r23369) -Codechange: use script includes when possible, not ai includes
13 years ago
truebrain
3da8b5097a
(svn r23360) -Codechange: move AIInstance to ScriptInstance, making it reusable by other script API instances
13 years ago
truebrain
98103121d4
(svn r23355) -Codechange: rename all AI* to Script* (Rubidium)
13 years ago
truebrain
afdb67a353
(svn r23354) -Codechange: move all src/ai/api/ai_*.[hc]pp files to src/script/api/script_* (Rubidium)
13 years ago