Darkvater
e4215f1751
(svn r2524) - Add pbs.[ch] to VS.NET2003 and VS6 project files.
19 years ago
tron
513dc78ebc
(svn r2523) Readd a comment which got lost in r2522
19 years ago
tron
a06b2fdc44
(svn r2522) Reorganize sprite load and decompression in order to remove a special case from the sprite blitter, which decompressed certain sprites every time when blitting them
19 years ago
celestar
b29556e6b5
(svn r2521) -Codechange: Removed trailing "\n"s from DEBUG statements
19 years ago
miham
7b39e32c93
(svn r2520) [Translators] Updated translations to 20050705 (14 lang(s))
19 years ago
orudge
9b395f4d81
(svn r2519) - Fix: Update OS/2 project with pbs.c
19 years ago
tron
42d086b212
(svn r2518) Small cleanup
19 years ago
hackykid
5fb14350a0
(svn r2517) - Fix: [pbs] Detect end-of-lines properly regarding depots.
19 years ago
hackykid
60ddaf95f0
(svn r2516) - Feature: [pbs] Implement path-based-signalling. This allows multiple trains within the same signal block, provided their paths dont intersect. For this the block must have all exit and entry signals be pbs signals. Place these by ctrl-clicking 4 times on a normal signal.
...
- Feature: [pbs] Implement autoplacement of pbs blocks, when a block has an entry and an exit pbs signal, covert the entire block to pbs. Can be turned off in the patch settings.
- Feature: [pbs] Allow showing of reserved status by making the tracks darker, when the pbs debug level is at least 1.
19 years ago
celestar
b872cf7f7b
(svn r2515) -Codechange: Removed a good deal of magic sprite numbers in the rail drawing code, and placed neatly into arrays and enums. This also makes way to implement more railtypes without having to do tons of ugly hacks.
19 years ago
matthijs
fb8e5f61b1
(svn r2514) - Codechange: [NPF] Move the checking of railtype into a funciton IsCompatibleRail().
...
- Codechange: [NPF] Check the railtype along a route against the engine type instead of against the previouse tile. This clears the way for electriefied rails.
- Add: [NPF] [ 1209644 ] A penalty for crossings (peter1138)
19 years ago
tron
6df35235d5
(svn r2513) Small cleanup
19 years ago
tron
6c5df28d7c
(svn r2512) Small cleanup
19 years ago
tron
ae032390e2
(svn r2511) Fix an old bug in the PCX writer: The first pixel column contained garbage, the picture was shifted one to the right, and the last column was dropped
19 years ago
miham
8051d5c296
(svn r2510) [Translators] Updated translations to 20050702 (1 lang(s))
19 years ago
celestar
ee97db70c5
(svn r2507) -Fix: Forgot to change an enum in rail.h in r2499 (thanks blathijs for
...
pointing it out)
19 years ago
bjarni
265e243832
(svn r2506) - Fix: [OSX, makefile] The makefile can now also see OSX 10.4 as OSX
19 years ago
tron
229fbefc03
(svn r2505) Remove some unnecessary #includes
19 years ago
tron
b64c9b8b1f
(svn r2504) Move Draw*EngineInfo to engine_gui.c to reduce dependencies
19 years ago
tron
cd8d2643d3
(svn r2503) Small cleanup
19 years ago
tron
c92e85a357
(svn r2502) Small cleanup
19 years ago
tron
75bb548da4
(svn r2501) Forgot to change part of the win32 code in r2497
19 years ago
miham
46074e0dd8
(svn r2500) [Translators] Updated translations to 20050630 (1 lang(s))
19 years ago
celestar
27e61cbd84
(svn r2499) -Codechange: Moved the semaphore bit from bit 2 to bit 3 in _map_hi for rails, in order to make way for pbs
19 years ago
tron
7ff19d7dfd
(svn r2498) -Fix: [1230241] The console variable autoclean_unprotected was linked to the variable _network_autoclean_protected
19 years ago
tron
9d75047211
(svn r2497) Use a struct array for palette entries instead of a flat byte array
19 years ago
tron
6e72d514b7
(svn r2496) -Fix: [1179933] When toggling build/remove via keyboard the selection wasn't correctly redrawn
19 years ago
miham
a45b6278d1
(svn r2495) [Translators] Updated translations to 20050628 (1 lang(s))
19 years ago
hackykid
fc43b1ba09
(svn r2494) - Fix: [newgrf] Dont assume a spriteset can only have 4 or 8 sprites.
19 years ago
miham
b38358f8b7
(svn r2493) [Translators] Updated translations to 20050627 (1 lang(s))
19 years ago
tron
ab7b8b50e3
(svn r2492) Remove some pointless casts and fix some nearby indentation
19 years ago
celestar
78fed52627
(svn r2491) -Fix: Solved a performance problem introduced in r2467. While busy
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committing, restore the sort order in the Makefile
19 years ago
miham
0407bc8cfe
(svn r2490) [Translators] Updated translations to 20050626 (2 lang(s))
19 years ago
tron
d29b922636
(svn r2489) static, bracing style and use clamp()
19 years ago
miham
9e239ec36e
(svn r2488) [Translators] Updated translations to 20050625 (1 lang(s))
19 years ago
tron
bec5e4fb4c
(svn r2487) Replace TILE_XY by TileXY/TileDiffXY
19 years ago
tron
61f6f07edd
(svn r2486) Turn TILE_FROM_XY into an inline function and rename it to TileVirtXY
19 years ago
tron
cea090af09
(svn r2485) Missed two uint -> TileIndex, thanks _Luca_
19 years ago
orudge
c12319535b
(svn r2484) - Fix: Update Watcom project file (add rail.c)
19 years ago
tron
3154e7148d
(svn r2483) Replace almost 500 "uint tile" (and variants) with "TileIndex tile"
19 years ago
miham
3448729ff3
(svn r2482) [Translators] Updated translations to 20050623 (1 lang(s))
19 years ago
miham
9a2b39f0ba
(svn r2481) [Translators] Updated translations to 20050623
19 years ago
miham
86ddee5d79
(svn r2480) [Test] Removed dummy file
19 years ago
miham
f39f9fab3d
(svn r2479) [Test of the new language-commiter system, please ignore it!]
19 years ago
miham
2a65590755
(svn r2478) [Translations] Updated to 2005-06-23 (?? str / 10 langs)
19 years ago
truelight
f1b7957028
(svn r2477) -Nothing: SVN Mirror Test 2/2
19 years ago
truelight
f43275fab4
(svn r2476) -Nothing: SVNMirror Test File
19 years ago
celestar
56f3bc9e69
(svn r2475) -Fix: [ 1214982 & 1217473 ] realistic acceleration problem. (glx)
19 years ago
hackykid
7b0c767238
(svn r2474) - Fix: [newgrf] Some road vehicle action 0 properties were loaded as the wrong type (int8,int16,int32) causing undefined results. (like cargo types being wrong)
19 years ago
matthijs
7549cb5271
(svn r2473) - Add: VehicleMayEnterTile(), which checks if the tile owner of a tile is correct for a vehicle to enter it. Based upon glx's code.
...
- Fix: [ 1203769 ] [NPF] NPF tries to plan over bridges, through tunnels, over level crossings of other players. (glx)
- Codechange: Renamed TRANSPORT_MAX to TRANSPORT_END and added INVALID_TRANSPORT.
- Codechange: Moved IsLevelCrossing() from tile.h to rail.h
- Add: GetCrossingTransportType(), which returns the transport type (road, rail) of both tracks on a level crossing.
- Removed old TODO that was fulfilled already.
19 years ago