glx22
db0993f500
Change: [Actions] Also check dedicated build
4 years ago
Jonathan G Rennison
26dcd0734e
Github: Disable release upload jobs
4 years ago
Jonathan G Rennison
d7b76df1f5
Github: Fix revision logging in release workflow
4 years ago
Jonathan G Rennison
6482a48099
Github: Adjust version file info in release workflow
4 years ago
Jonathan G Rennison
84a7ab180e
Merge branch 'master' into jgrpp
...
# Conflicts:
# src/company_cmd.cpp
# src/lang/greek.txt
# src/table/settings.ini
4 years ago
Jonathan G Rennison
f4e29071be
Merge tag '1.11.0-beta2' into jgrpp
...
# Conflicts:
# .github/workflows/ci-build.yml
# .github/workflows/release.yml
# CMakeLists.txt
# src/blitter/32bpp_optimized.cpp
# src/debug.cpp
# src/gfx.cpp
# src/gfx_func.h
# src/lang/czech.txt
# src/lang/english.txt
# src/lang/italian.txt
# src/lang/swedish.txt
# src/lang/ukrainian.txt
# src/network/network_server.cpp
# src/os/windows/crashlog_win.cpp
# src/os/windows/win32.cpp
# src/pathfinder/follow_track.hpp
# src/screenshot.cpp
# src/settings_type.h
# src/spritecache.cpp
# src/vehicle_gui.cpp
# src/video/sdl2_v.cpp
# src/video/video_driver.cpp
# src/video/video_driver.hpp
# src/video/win32_v.cpp
4 years ago
glx22
cd4c8ecbf3
Add: [Actions] Allow partial cache invalidation on dependencies change
4 years ago
dP
b284d34277
Add: Support Zstandard(zstd) savegame compression
...
(cherry picked from commit 6f0aeaf2c5436550c93205e704624957e9abc969)
4 years ago
glx22
70e4845915
Change: [Actions] Use only CMake, CTest and CPack
4 years ago
glx22
90adac8f09
Change: [Actions] stop using 'run-vcpkg' action for Release
4 years ago
glx22
58640824d1
Change: [Actions] stop using 'run-cmake' action for Release
4 years ago
glx22
2fd2950eb5
Change: [Actions] stop using 'run-vcpkg' action for CI
4 years ago
glx22
30ae019095
Change: [Actions] stop using 'run-cmake' action for CI
4 years ago
Jonathan G Rennison
68a0a4d1b9
Merge branch 'master' into jgrpp
...
# Conflicts:
# src/newgrf_config.cpp
4 years ago
Patric Stout
b124c49ea4
Fix: [Actions] Also run CI against libsdl1.2 for every pull request
4 years ago
Jonathan G Rennison
e95216b59d
Merge branch 'master' into jgrpp
...
# Conflicts:
# src/company_cmd.cpp
# src/core/geometry_func.cpp
# src/date.cpp
# src/genworld_gui.cpp
# src/gfx.cpp
# src/object_gui.cpp
# src/openttd.cpp
# src/settings_type.h
# src/video/allegro_v.cpp
# src/video/dedicated_v.cpp
# src/video/null_v.cpp
# src/video/sdl2_v.cpp
# src/video/sdl_v.cpp
# src/video/win32_v.cpp
4 years ago
Patric Stout
cb8e1706b2
Fix: [Actions] if SDL2 is installed, it is always picked over SDL1
...
So no need to install both SDL1 and SDL2, that gives a false idea
of reality.
4 years ago
Patric Stout
d3df4674f9
Fix: [Actions] build our allegro driver too in our CI
...
This prevents us breaking it without realising.
4 years ago
Owen Rudge
d3b50b9c47
Fix: [Actions] Use vcpkg to provide libpng on macOS
4 years ago
Michael Lutz
6755ff63e1
Add: [OSX] Native font rendering without using FreeType.
4 years ago
glx22
f181037bed
Change: [Actions] Also run CI for VS2017
4 years ago
Owen Rudge
395e015282
Change: Convert .md to .rtf for Windows/Mac packages
4 years ago
Owen Rudge
da4c404f3d
Fix: [Actions] Use same vcpkg commit for CI on macOS as release builds
4 years ago
Patric Stout
4f0692c437
Codechange: [Actions] Document better why we build our own fluidsynth ( #8646 )
...
nielsmh nicely correct us in #8641 , pointing out the old comment
is not telling a complete truth. The result is the same, but it
is better to not mislead future-us.
4 years ago
Patric Stout
a667ed945f
Add: [Actions] Automatically upload releases to Steam ( #8644 )
4 years ago
Patric Stout
05df7996a4
Feature: [Actions / CMake] support for generic linux builds ( #8641 )
...
These bundles can be opened on any "modern" Linux machine with
a driver that SDL2 supports.
Machines needs at least glibc 2.15, which was released 10 years ago.
It is build with CentOS 7 as base, and only assumes the following
libraries are available on the system:
- libc
- libdl
- libgcc_s
- libpthread
- librt
- libstdc++
All other libraries the game depends on are bundled together with
the game, so users don't need any library installed to use this
bundle. The downside of course is that this increases the binary
size a bit: 30 MiB of libraries are in this bundle.
RPATH is used to make ld-linux find the folder libraries are
stored in; however, system libraries are always used before these,
in the assumption libraries on the user system are more up-to-date.
Using -DOPTION_PACKAGE_DEPENDENCIES=ON switches on packaging
of libraries in the "lib" folder. This requires CMake 3.16 to
be installed; otherwise it will fail.
4 years ago
Jonathan G Rennison
650d5e014e
Merge branch 'master' into jgrpp
...
# Conflicts:
# src/ai/ai_gui.cpp
# src/company_cmd.cpp
# src/lang/estonian.txt
# src/lang/german.txt
# src/lang/hungarian.txt
# src/lang/korean.txt
# src/lang/slovak.txt
# src/main_gui.cpp
# src/video/sdl2_v.cpp
4 years ago
Jonathan G Rennison
7154f8859d
Merge tag '1.11.0-beta1' into jgrpp
...
# Conflicts:
# src/console_cmds.cpp
# src/gfx_func.h
# src/industry.h
# src/lang/czech.txt
# src/lang/estonian.txt
# src/lang/german.txt
# src/lang/indonesian.txt
# src/lang/japanese.txt
# src/lang/norwegian_bokmal.txt
# src/lang/russian.txt
# src/lang/slovak.txt
# src/saveload/saveload.h
# src/station_gui.cpp
# src/town_gui.cpp
# src/vehicle_gui.cpp
# src/video/sdl2_v.cpp
# src/waypoint_gui.cpp
4 years ago
Jonathan G Rennison
b7ddd486cf
Merge branch 'master' into jgrpp
...
# Conflicts:
# cmake/CompileFlags.cmake
# src/aircraft_cmd.cpp
# src/blitter/32bpp_anim.cpp
# src/cargopacket.cpp
# src/cheat_gui.cpp
# src/company_cmd.cpp
# src/company_gui.cpp
# src/core/pool_func.hpp
# src/date.cpp
# src/economy.cpp
# src/error_gui.cpp
# src/ground_vehicle.cpp
# src/ground_vehicle.hpp
# src/group_gui.cpp
# src/industry_cmd.cpp
# src/lang/dutch.txt
# src/lang/french.txt
# src/lang/german.txt
# src/linkgraph/linkgraph_gui.cpp
# src/linkgraph/mcf.cpp
# src/network/network_content.cpp
# src/network/network_server.cpp
# src/network/network_udp.cpp
# src/newgrf_engine.cpp
# src/newgrf_station.cpp
# src/order_cmd.cpp
# src/order_gui.cpp
# src/pathfinder/follow_track.hpp
# src/pathfinder/yapf/yapf_common.hpp
# src/saveload/saveload.cpp
# src/settings_gui.cpp
# src/station_cmd.cpp
# src/station_kdtree.h
# src/string_func.h
# src/table/settings.ini
# src/tgp.cpp
# src/timetable_cmd.cpp
# src/timetable_gui.cpp
# src/toolbar_gui.cpp
# src/town_cmd.cpp
# src/train_cmd.cpp
# src/train_gui.cpp
# src/tree_gui.cpp
# src/tunnelbridge_cmd.cpp
# src/vehicle.cpp
# src/vehicle_gui.cpp
# src/video/sdl2_v.cpp
# src/video/sdl_v.cpp
# src/video/win32_v.cpp
# src/viewport.cpp
# src/viewport_sprite_sorter_sse4.cpp
# src/window.cpp
4 years ago
Jonathan G Rennison
6c3e5642f8
Merge branch 'master' into jgrpp
...
# Conflicts:
# cmake/CompileFlags.cmake
# src/crashlog.cpp
# src/fileio.cpp
# src/fileio_func.h
# src/fios_gui.cpp
# src/ini_load.cpp
# src/ini_type.h
# src/lang/english.txt
# src/lang/german.txt
# src/lang/korean.txt
# src/network/network_client.cpp
# src/order_base.h
# src/order_cmd.cpp
# src/os/windows/win32.cpp
# src/road_cmd.cpp
# src/saveload/saveload.cpp
# src/saveload/saveload.h
# src/settings.cpp
# src/station_cmd.cpp
# src/stdafx.h
# src/table/settings.ini
# src/tree_cmd.cpp
# src/tree_gui.cpp
# src/vehicle_base.h
# src/video/cocoa/cocoa_v.mm
# src/video/cocoa/event.mm
# src/video/cocoa/wnd_quartz.mm
# src/viewport.cpp
# src/widgets/tree_widget.h
4 years ago
Jonathan G Rennison
cb69611248
Merge branch 'master' into jgrpp
...
# Conflicts:
# .github/changelog.sh
# cmake/PackageDeb.cmake
# src/network/network_client.cpp
# src/settings_gui.cpp
4 years ago
Jonathan G Rennison
43980639de
Merge branch 'master' into jgrpp
...
# Conflicts:
# .gitignore
# CMakeLists.txt
# src/3rdparty/optional/optional.hpp
# src/group_cmd.cpp
# src/industry_cmd.cpp
# src/misc_gui.cpp
# src/video/sdl2_v.cpp
4 years ago
Patric Stout
4831b4fa96
Codechange: [Actions] we no longer need xdg-basedir ( #8615 )
...
This was already removed from the "ci-build", but not yet from
"release".
4 years ago
Owen Rudge
1187dc3217
Feature: [Actions] Create .zip for macOS build
4 years ago
Owen Rudge
a2bd0a14e1
Feature: [Actions] ARM64 builds for Windows
4 years ago
Owen Rudge
2d9e164ec4
Fix: [Actions] Give Universal Mac packages the "universal" suffix
4 years ago
Owen Rudge
ce42e819b9
Feature: Build macOS build as a universal binary
4 years ago
Owen Rudge
bc8f347ef2
Fix: vcpkg binaries were not being cached on Mac
4 years ago
Patric Stout
cc5f190cb3
Fix: [Actions] circumvent Windows tar warning about read-only files ( #8570 )
...
This was already applied on the CI build, but not yet on the
release build.
4 years ago
Owen Rudge
4f5990fa26
Fix: Remove .sha256 files from macOS builds
4 years ago
Owen Rudge
60851ef1a6
Feature: Sign macOS builds
4 years ago
Owen Rudge
fec5ce093f
Feature: Build ARM64 (Apple Silicon) version for macOS
4 years ago
Patric Stout
4059ccf863
Fix: [Actions] circumvent Windows tar warning about read-only files ( #8524 )
...
Because certain files are read-only, the "restore-cache" step
fails, as Windows tar refuses to overwrite those files (even
if they are identical). Instead of hoping upstream fixes
"restore-cache", just remove the read-only flag on these files
instead.
4 years ago
Charles Pigott
3dfee979a7
Codechange: Drop libxdg-basedir dependency in favour of finding the directories ourselves
4 years ago
Jonathan G Rennison
483ed2f468
Merge branch 'master' into jgrpp
...
# Conflicts:
# .github/workflows/ci-build.yml
# .github/workflows/commit-checker.yml
# src/openttd.cpp
4 years ago
Patric Stout
f2d78b11dd
Fix: [Actions] cmakeBuildType is only used with CMakeListsTxtBasic ( #8435 )
...
We use CMakeListsTxtAdvanced, and as such, we have to do this our
self via "-DCMAKE_BUILD_TYPE=RelWithDebInfo". Otherwise we are
producing Debug builds instead of Release builds. Oops.
4 years ago
Patric Stout
7ea5904395
Add: [Actions] release workflow for both releases and nightlies
...
This has several ways of being triggered:
- When creating a new release via the GitHub interface. Fully
automated that will produce new binaries, upload them, and it
will even update the website to tell about the new version.
- When triggered in an automated way from OpenTTD/workflows to
start a nightly.
- Manually via the Release workflow, which accepts branches,
Pull Requests and tags to build.
Rerunning a job is safe and should be without issues. Everything
retriggers and updates what-ever might have been broken. In fact,
except for dates, it should produce identical results.
Co-authored-by: Charles Pigott <charlespigott@googlemail.com>
4 years ago
Patric Stout
93ef759a25
Add: [Actions] preview workflow, where PRs can be reviewed in the browser
...
When a developer attaches the "preview" label, a build is created
and published on https://preview.openttd.org/ . After that, new
pushes to the PR are automatically build (as long as the "preview"
label exists).
If a non-developer attaches the "preview" label, it will be
removed.
4 years ago
Patric Stout
d15dc9f40f
Add: support for emscripten (play-OpenTTD-in-the-browser)
...
Emscripten compiles to WASM, which can be loaded via
HTML / JavaScript. This allows you to play OpenTTD inside a
browser.
Co-authored-by: milek7 <me@milek7.pl>
4 years ago
Patric Stout
abb746fae3
Fix: [Actions] cleanup ci-build workflow to be up-to-date ( #8375 )
...
Also, while at it, make it more like the upcoming release-workflow,
so they look a lot more similar.
Functional it should be the same, except that Windows should
now also output when a test fails.
4 years ago
Jonathan G Rennison
5aac3d71ee
Github: Remove regression tests from build workflow
4 years ago
Jonathan G Rennison
0d46b5e88a
Github: Remove commit checker workflow
4 years ago
glx22
e2eafd86de
Fix: Prevent infinite recursion in commit checker
4 years ago
Charles Pigott
13e1b13a4e
Fix: [Actions] Call apt-get update before trying to install packages
4 years ago
Charles Pigott
2073c8d67f
Add: [Actions] Add problem matchers for CI platforms
4 years ago
glx
5af98c69e6
Add: [Actions] CI build workflow
4 years ago
glx
fb3de33a38
Add: [Actions] commit-checker workflow
5 years ago