Commit Graph

611 Commits (a9b1cddbb34ec361906c30b35493d6f33fcadb81)

Author SHA1 Message Date
Darkvater fa0b625552 (svn r8429) -Codechange: Add a name for AircraftVehicleInfo subtype helicopter and remove some magic numbers related to the subtype. 18 years ago
truelight 561daaba2c (svn r8412) [MorphOS] -Fix: assert_compile(x != y) doesn't work, but assert_compile(!(x == y)) does.. don't ask me why! 18 years ago
tron 7fffe8b3d4 (svn r8385) -Fix
-Regression (r8314): I only did half the necessary changes to move railtype from Engine to RailVehicleInfo. Now do the rest.
18 years ago
tron 900113f8d2 (svn r8321) -Fix
Reduce the size of EngineInfo (from 28 to 24 bytes) by moving one of its attributes
18 years ago
tron 3d5acc1450 (svn r8314) -Fix
-Codechange: Move the railtype from EngineInfo to RailVehicleInfo, because having a railtype for non-rail vehicles isn't that useful
18 years ago
maedhros cf06eae3bb (svn r8300) -Codechange: Add a prototype for DrawPlayerIcon to players.h and include that
instead of using externs. Also move DrawPlayerIcon from graph_gui.cpp to
players.cpp.
18 years ago
tron 659adc7c42 (svn r8275) -Fix
Factor common data tables and use a bit more sensible names
18 years ago
peter1138 13da8502c0 (svn r8129) -Codechange: Change data tables to use split off palette map. And
include a file missed last time...
18 years ago
peter1138 ca9843424b (svn r8128) -Codechange: Split sprite and palette remap into separate 32 bit values.
This lets us increase the sprite width from 14 to up to 29 bits, 
effectively nulling the old sprite limit. Table changes in next commit.
18 years ago
rubidium a7d0cdf95f (svn r8038) -Merge: the cpp branch. Effort of KUDr, Celestar, glx, Smoovius, stillunknown and pv2b. 18 years ago
rubidium 013df98f79 (svn r7759) -Merge: makefile rewrite. This merge features:
- A proper ./configure, so everything needs to be configured only once, not for every make.
 - Usage of makedepend when available. This greatly reduces the time needed for generating the dependencies.
 - A generator for all project files. There is a single file with sources, which is used to generate Makefiles and the project files for MSVC.
 - Proper support for OSX universal binaries.
 - Object files for non-MSVC compiles are also placed in separate directories, making is faster to switch between debug and release compiles and it does not touch the directory with the source files.
 - Functionality to make a bundle of all needed files for for example a nightly or distribution of a binary with all needed GRFs and language files.

Note: as this merge moves almost all files, it is recommended to make a backup of your working copy before updating your working copy.
18 years ago