Commit Graph

445 Commits (a7be8c1f09af1e6570835003f032a33d40819c3b)

Author SHA1 Message Date
terkhen b6148914b0 (svn r21803) -Cleanup: Remove unnecessary semicolons. 14 years ago
smatz e98fe27c5d (svn r21802) -Cleanup (r2600): remove unused _vehicle_id_ctr_day 14 years ago
smatz 8c421116d9 (svn r21799) -Fix: further variables need to be reset when we loaded a TTDPatch savegame in the past 14 years ago
smatz 95d264953a (svn r21798) -Fix: loading a TTO savegame failed after loading a TTDP savegame with vehicle multiplier bigger than 1 14 years ago
rubidium 680b090ddd (svn r21796) -Fix [FS#4398]: drive through road stop state wasn't properly converted from TTDPatch savegames 14 years ago
rubidium 971252a204 (svn r21795) -Fix (r21790): when converting TTDPatch train waypoints, convert the data on the map as well 14 years ago
smatz 1b062d2249 (svn r21794) -Fix (r21790): convert train orders too (Rubidium) 14 years ago
smatz 052cabb9f0 (svn r21793) -Fix (r20446): broken usage of GetTileOwner() caused wrong conversion of old savegames 14 years ago
smatz 27630bd63c (svn r21790) -Fix [FS#4398]: TTDPatch savegames can have train waypoints encoded as buoys 14 years ago
smatz 4b543f10c1 (svn r21786) -Fix [FS#4398]: don't trust rail station width and height data stored by TTDPatch, it is invalid for stations wider or higher than 7 14 years ago
smatz 8e6ec374a5 (svn r21784) -Fix (r16909): crash when converting savegame with custom waypoint name 14 years ago
rubidium 1850e6fd5c (svn r21731) -Fix (r21728): don't forget to update the saveload version, or to check for MSVC warnings 14 years ago
rubidium be077e030e (svn r21728) -Fix/Feature [FS#4331]: (configurably) limit amount of tiles that can be cleared/terraformed by a company 14 years ago
terkhen 1af95597cf (svn r21718) -Feature: Show a list of companies in the owner legend. 14 years ago
peter1138 109e4f79f9 (svn r21710) -Fix (r8128): Update oldloader for change in vehicle cur_image size. 14 years ago
peter1138 bf09d85f93 (svn r21709) -Fix (r8128): Vehicle sprite was cached into a 16 bit variable, causing incorrect sprites to be displayed. 14 years ago
smatz 3aa6650bf8 (svn r21657) -Cleanup (r17107): remove superfluous semicolon 14 years ago
terkhen f69d280f14 (svn r21521) -Codechange: Unify some cached values that were present in both road vehicles and trains. 14 years ago
terkhen 47c9189002 (svn r21516) -Codechange: Add IsGroundVehicle function to the Vehicle class. 14 years ago
rubidium 45344d48bb (svn r21504) -Codechange: move the "lost" bit from the train's flags to vehicle flags 14 years ago
rubidium 1af7df8ba0 (svn r21453) -Codechange: add the view of an object to the savegame 14 years ago
rubidium 7bed9deb4f (svn r21426) -Change: introduce a setting for the types of commands that are allowed to be executed while paused 14 years ago
rubidium 2a577707e7 (svn r21395) -Codechange: move the save and load filter's interface to a header 14 years ago
rubidium b5771255a6 (svn r21394) -Codechange: split the actual savegame loading from SaveOrLoad as well 14 years ago
rubidium 924aba8e67 (svn r21393) -Codechange: support resetting of the "base" filters, i.e. reset their read location to be begin of the file. This is needed for trying to load savegames as a "buggy format" 14 years ago
rubidium cd053de1f5 (svn r21382) -Fix (r21153) [FS#4290]: the road vehicle's frame wasn't properly set upon savegame conversion *if* the vehicle would be hidden, but isn't going to be hidden anymore after the conversion 14 years ago
rubidium ae8ce70bbd (svn r21381) -Fix (r21377,r21375): some compilers have to spoil the fun... 14 years ago
rubidium df2880e68c (svn r21380) -Codechange: move ThreadedSave variables to a more logical place, and move an include to the right place 14 years ago
rubidium 2770e24e5c (svn r21379) -Codechange: move the actual save code into a separate function 14 years ago
rubidium 1fb2849566 (svn r21378) -Codechange: move the logic for reading bytes from a savegame into a class 14 years ago
rubidium e589dca253 (svn r21377) -Codechange: rewrite the savegame decompressors to behave more like filters 14 years ago
rubidium 07ee6b9ccf (svn r21376) -Codechange: generalise ClearMemoryDumper 14 years ago
rubidium cc8d1198d5 (svn r21375) -Codechange: rewrite the savegame compressors to behave more like filters 14 years ago
rubidium 1f409aa285 (svn r21373) -Codechange: rewrite the game state to memory dumper 14 years ago
rubidium 944a544fe3 (svn r21371) -Codechange: pass the buffer to the compressor directly instead of using a global variable 14 years ago
rubidium 805e768e3a (svn r21299) -Fix (r21263): a road vehicle in a depot or wormhole could get into an incorrect state upon savegame conversion causing it to break up later in the game 14 years ago
alberth 16f678a990 (svn r21284) -Codechange: Rename CheckSavegameVersion() to IsSavegameVersionBefore(). 14 years ago
alberth 8b104cbdfd (svn r21283) -Codechange: Allow minor argument IsSavegameVersionBefore() to be optional. 14 years ago
alberth 160b6834e9 (svn r21282) -Codechange: Rename CheckSavegameVersionOldStyle() to IsSavegameVersionBefore(). 14 years ago
alberth 41041dda9a (svn r21281) -Doc: Add doxygen comments to saveload code. 14 years ago
alberth de9c678901 (svn r21270) -Doc: Doxyment updates and additions. Removal of doxyment in code. 14 years ago
alberth 9ef150d7ea (svn r21267) -Doc: Typo fixes. 14 years ago
rubidium d24dbdac7b (svn r21263) -Fix [FS#3935]: under some circumstances two vehicles could leave a non-drive through road stop at once 14 years ago
rubidium bc247f1e41 (svn r21195) -Fix [FS#4230] (r21135): in some corner cases the savegame conversion didn't do the right thing 14 years ago
alberth 40d69ce604 (svn r21171) -Change: Reset industry build data at game start or load. 14 years ago
alberth 701fb1907f (svn r21170) -Codechange: Store industry management data in the save game (some of it is used in the very near future). 14 years ago
rubidium 127a70cb19 (svn r21153) -Change: unify the moment trains/road vehicles become (un)visible when entering/leaving a tunnel. As a side effect some tunnel related glitches are gone. 14 years ago
terkhen c7a2d1f883 (svn r21123) -Codechange: Remove max_speed from the Vehicle class. 14 years ago
terkhen 79ab8cb571 (svn r21098) -Codechange: Ships now store their max speed in the cache instead of recalculating it every time. 14 years ago
rubidium 0f942d3ed5 (svn r21074) -Fix [FS#4194]: Crash when loading a corrupted 0.7.x (or before) savegame where the waypoint refered to an already removed town 14 years ago