terkhen
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b6148914b0
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(svn r21803) -Cleanup: Remove unnecessary semicolons.
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14 years ago |
smatz
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e98fe27c5d
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(svn r21802) -Cleanup (r2600): remove unused _vehicle_id_ctr_day
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14 years ago |
smatz
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8c421116d9
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(svn r21799) -Fix: further variables need to be reset when we loaded a TTDPatch savegame in the past
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14 years ago |
smatz
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95d264953a
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(svn r21798) -Fix: loading a TTO savegame failed after loading a TTDP savegame with vehicle multiplier bigger than 1
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14 years ago |
rubidium
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680b090ddd
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(svn r21796) -Fix [FS#4398]: drive through road stop state wasn't properly converted from TTDPatch savegames
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14 years ago |
rubidium
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971252a204
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(svn r21795) -Fix (r21790): when converting TTDPatch train waypoints, convert the data on the map as well
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14 years ago |
smatz
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1b062d2249
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(svn r21794) -Fix (r21790): convert train orders too (Rubidium)
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14 years ago |
smatz
|
052cabb9f0
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(svn r21793) -Fix (r20446): broken usage of GetTileOwner() caused wrong conversion of old savegames
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14 years ago |
smatz
|
27630bd63c
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(svn r21790) -Fix [FS#4398]: TTDPatch savegames can have train waypoints encoded as buoys
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14 years ago |
smatz
|
4b543f10c1
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(svn r21786) -Fix [FS#4398]: don't trust rail station width and height data stored by TTDPatch, it is invalid for stations wider or higher than 7
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14 years ago |
smatz
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8e6ec374a5
|
(svn r21784) -Fix (r16909): crash when converting savegame with custom waypoint name
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14 years ago |
rubidium
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1850e6fd5c
|
(svn r21731) -Fix (r21728): don't forget to update the saveload version, or to check for MSVC warnings
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14 years ago |
rubidium
|
be077e030e
|
(svn r21728) -Fix/Feature [FS#4331]: (configurably) limit amount of tiles that can be cleared/terraformed by a company
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14 years ago |
terkhen
|
1af95597cf
|
(svn r21718) -Feature: Show a list of companies in the owner legend.
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14 years ago |
peter1138
|
109e4f79f9
|
(svn r21710) -Fix (r8128): Update oldloader for change in vehicle cur_image size.
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14 years ago |
peter1138
|
bf09d85f93
|
(svn r21709) -Fix (r8128): Vehicle sprite was cached into a 16 bit variable, causing incorrect sprites to be displayed.
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14 years ago |
smatz
|
3aa6650bf8
|
(svn r21657) -Cleanup (r17107): remove superfluous semicolon
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14 years ago |
terkhen
|
f69d280f14
|
(svn r21521) -Codechange: Unify some cached values that were present in both road vehicles and trains.
|
14 years ago |
terkhen
|
47c9189002
|
(svn r21516) -Codechange: Add IsGroundVehicle function to the Vehicle class.
|
14 years ago |
rubidium
|
45344d48bb
|
(svn r21504) -Codechange: move the "lost" bit from the train's flags to vehicle flags
|
14 years ago |
rubidium
|
1af7df8ba0
|
(svn r21453) -Codechange: add the view of an object to the savegame
|
14 years ago |
rubidium
|
7bed9deb4f
|
(svn r21426) -Change: introduce a setting for the types of commands that are allowed to be executed while paused
|
14 years ago |
rubidium
|
2a577707e7
|
(svn r21395) -Codechange: move the save and load filter's interface to a header
|
14 years ago |
rubidium
|
b5771255a6
|
(svn r21394) -Codechange: split the actual savegame loading from SaveOrLoad as well
|
14 years ago |
rubidium
|
924aba8e67
|
(svn r21393) -Codechange: support resetting of the "base" filters, i.e. reset their read location to be begin of the file. This is needed for trying to load savegames as a "buggy format"
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14 years ago |
rubidium
|
cd053de1f5
|
(svn r21382) -Fix (r21153) [FS#4290]: the road vehicle's frame wasn't properly set upon savegame conversion *if* the vehicle would be hidden, but isn't going to be hidden anymore after the conversion
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14 years ago |
rubidium
|
ae8ce70bbd
|
(svn r21381) -Fix (r21377,r21375): some compilers have to spoil the fun...
|
14 years ago |
rubidium
|
df2880e68c
|
(svn r21380) -Codechange: move ThreadedSave variables to a more logical place, and move an include to the right place
|
14 years ago |
rubidium
|
2770e24e5c
|
(svn r21379) -Codechange: move the actual save code into a separate function
|
14 years ago |
rubidium
|
1fb2849566
|
(svn r21378) -Codechange: move the logic for reading bytes from a savegame into a class
|
14 years ago |
rubidium
|
e589dca253
|
(svn r21377) -Codechange: rewrite the savegame decompressors to behave more like filters
|
14 years ago |
rubidium
|
07ee6b9ccf
|
(svn r21376) -Codechange: generalise ClearMemoryDumper
|
14 years ago |
rubidium
|
cc8d1198d5
|
(svn r21375) -Codechange: rewrite the savegame compressors to behave more like filters
|
14 years ago |
rubidium
|
1f409aa285
|
(svn r21373) -Codechange: rewrite the game state to memory dumper
|
14 years ago |
rubidium
|
944a544fe3
|
(svn r21371) -Codechange: pass the buffer to the compressor directly instead of using a global variable
|
14 years ago |
rubidium
|
805e768e3a
|
(svn r21299) -Fix (r21263): a road vehicle in a depot or wormhole could get into an incorrect state upon savegame conversion causing it to break up later in the game
|
14 years ago |
alberth
|
16f678a990
|
(svn r21284) -Codechange: Rename CheckSavegameVersion() to IsSavegameVersionBefore().
|
14 years ago |
alberth
|
8b104cbdfd
|
(svn r21283) -Codechange: Allow minor argument IsSavegameVersionBefore() to be optional.
|
14 years ago |
alberth
|
160b6834e9
|
(svn r21282) -Codechange: Rename CheckSavegameVersionOldStyle() to IsSavegameVersionBefore().
|
14 years ago |
alberth
|
41041dda9a
|
(svn r21281) -Doc: Add doxygen comments to saveload code.
|
14 years ago |
alberth
|
de9c678901
|
(svn r21270) -Doc: Doxyment updates and additions. Removal of doxyment in code.
|
14 years ago |
alberth
|
9ef150d7ea
|
(svn r21267) -Doc: Typo fixes.
|
14 years ago |
rubidium
|
d24dbdac7b
|
(svn r21263) -Fix [FS#3935]: under some circumstances two vehicles could leave a non-drive through road stop at once
|
14 years ago |
rubidium
|
bc247f1e41
|
(svn r21195) -Fix [FS#4230] (r21135): in some corner cases the savegame conversion didn't do the right thing
|
14 years ago |
alberth
|
40d69ce604
|
(svn r21171) -Change: Reset industry build data at game start or load.
|
14 years ago |
alberth
|
701fb1907f
|
(svn r21170) -Codechange: Store industry management data in the save game (some of it is used in the very near future).
|
14 years ago |
rubidium
|
127a70cb19
|
(svn r21153) -Change: unify the moment trains/road vehicles become (un)visible when entering/leaving a tunnel. As a side effect some tunnel related glitches are gone.
|
14 years ago |
terkhen
|
c7a2d1f883
|
(svn r21123) -Codechange: Remove max_speed from the Vehicle class.
|
14 years ago |
terkhen
|
79ab8cb571
|
(svn r21098) -Codechange: Ships now store their max speed in the cache instead of recalculating it every time.
|
14 years ago |
rubidium
|
0f942d3ed5
|
(svn r21074) -Fix [FS#4194]: Crash when loading a corrupted 0.7.x (or before) savegame where the waypoint refered to an already removed town
|
14 years ago |