tron
2f35fea097
(svn r625) Almost complete support for deterministic variational vehicle spritegroups. (pasky)
2004-11-15 11:54:35 +00:00
tron
57c472e093
(svn r624) Merge r377 to trunk:
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Remove the memmove special case for MSVC
According to the MSDN it was just plain wrong and memmove was directly used in some places anyway
2004-11-15 10:31:48 +00:00
tron
01e88bb61d
(svn r623) -Feature: [ 1066504 ] Pause key pauses the game
2004-11-15 10:04:57 +00:00
tron
95a3e4fe1f
(svn r621) Merge r450 to trunk:
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Cleanups and #if 0 some unused debug code
2004-11-15 09:05:06 +00:00
miham
747d0fcca9
(svn r620) Daily langfile updates (automatic)
2004-11-15 08:11:04 +00:00
tron
5a07c9bd71
(svn r619) Add the necessary bits to make building under BeOS using GNU Make work
2004-11-15 07:53:09 +00:00
darkvater
4852474343
(svn r617) -newgrf: Support for parameter 0x8E (train Y-pitch in info windows) both setting and testing. This should fix displaced wagons in DBSetXL as reported by DarkVater. (pasky)
2004-11-14 23:36:19 +00:00
darkvater
afca207cf0
(svn r616) -newgrf: Fixed crashing when trying to resolve references to unknown or callback result spritegroups in variational spritegroup handler of NewSpriteGroup() (pasky).
2004-11-14 23:14:44 +00:00
bjarni
5914888ad6
(svn r615) Fix the same bug in ParamSet action loading, pointer out by Bjarni too. (pasky)
2004-11-14 22:31:57 +00:00
dominik
d99b89ab29
(svn r614) [newgrf] Some minor code fixes
2004-11-14 22:30:46 +00:00
bjarni
363a92bd43
(svn r613) Fix bug in GRFInhibit action loading, pointed out by Bjarni. (pasky)
2004-11-14 22:25:21 +00:00
dominik
fb64b4e499
(svn r612) [newgrf] Fix: custom waypoints on monorail/maglev are displayed correctly
2004-11-14 22:10:08 +00:00
darkvater
051e094921
(svn r611) -newgrf: Change GetCustomEngineSprite() calling convention (invisible to users of GetCustomVehicle*() wrappers). Needed for deterministic spritegroups support (pasky).
2004-11-14 20:53:34 +00:00
darkvater
ec434b208e
(svn r610) -newgrf: Support for some basic deterministical spritegroups regarding stations. Waypoints look changes based on year now :^) (pasky).
2004-11-14 20:50:38 +00:00
dominik
c2193ce1a8
(svn r609) Fixed choose waypoints dialogs, it works without assertion failures and with custom waypoint #0 selectable now. (pasky)
2004-11-14 20:25:07 +00:00
dominik
0bcc9b7573
(svn r608) [newgrf] enabled possibility to build default waypoint when custom waypoints are enabled
2004-11-14 20:02:43 +00:00
tron
249a170ace
(svn r607) -Patch: [ 985102 ] static cleanup
...
Thanks to lvoge
2004-11-14 19:44:06 +00:00
dominik
200d3fdbe8
(svn r606) -newgrf: Fixed waypoint scrollbar
2004-11-14 18:20:40 +00:00
darkvater
183c33931d
(svn r605) -newgrf: Framework for supporting variational spritegroups . Deterministic only at the moment, but random ones support shouldn't be that difficult now It doesn't do anything, but makes these actions actually possible (pasky).
2004-11-14 18:18:28 +00:00
tron
a348f74c65
(svn r604) -Fix: [ 999669 ] Wrong trees (toyland's) in sub-tropical landscape style
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Tree generation code sometimes set the non-existent growth state 7
This could also become manifest in snow covered trees below the swnow line in arctic climate and similar effects
2004-11-14 17:16:26 +00:00
darkvater
ea48b0d05c
(svn r603) -newgrf: Stupid TortoiseSVN converted the file to DOS newlines. Bah
2004-11-14 16:45:38 +00:00
darkvater
e656a91736
(svn r602) -newgrf: Move DrawTileSeqStruct & co and struct SpriteGroup to sprite.h (pasky)
2004-11-14 16:42:08 +00:00
darkvater
a415b8ecce
(svn r601) -newgrf: blaat
2004-11-14 16:13:43 +00:00
darkvater
5fcd71cf28
(svn r600) -newgrf: Relocation offset for custom station sprites is now stored separately, making it possible to show different sprites in waypoint selection dialog (pasky).
2004-11-14 16:11:48 +00:00
tron
2b5b1f4e06
(svn r594) -Fix/Feature: [ 1066121 ] Resetting file name after deleting a file
...
Thanks to dannys9 for the patch
2004-11-14 15:11:25 +00:00
darkvater
80f787e60a
(svn r593) -newgrf: Support for two more TTD(Patch) version relate) SkipIf in-game variables (pasky).
2004-11-14 14:54:10 +00:00
darkvater
5847317526
(svn r592) -newgrf: Dynamically allocate global custom station IDs (pasky).
2004-11-14 14:53:15 +00:00
darkvater
ccc496ba2c
(svn r591) -newgrf: Store whole struct StationSpec in SetCustomStation(), not just the rendering data. This will be needed for variational stationspecs (pasky).
2004-11-14 14:10:03 +00:00
darkvater
5663926aaf
(svn r590) -newgrf: Instead of a bunch of statinfo arrays, use station-array of struct StationSpec-s (pasky).
2004-11-14 13:59:11 +00:00
darkvater
770eb4c8c3
(svn r589) -newgrf: Rename spritesset to spritegroups (pasky).
2004-11-14 13:45:38 +00:00
darkvater
552689b7fe
(svn r588) -newgrf: Silent ignore those stupid one-byte zero special sprites (dbsetw.grf is crawling with them) (pasky).
2004-11-14 13:11:38 +00:00
darkvater
397cc50f61
(svn r587) -newgrf: Rename all /Checkpoint/i tokens to 'Waypoint's. The name actually makes some sense and is also compatible with TTDPatch (pasky).
2004-11-14 13:07:07 +00:00
darkvater
8946e92468
(svn r586) -Fix: [1066114] Code error in win32.c Thanks Shai
...
-Fix: ttd.vcproj change to hard-set compilation as C, as well as adding WITH_SDL to debug mode. If you don't have SDL just remove that.
2004-11-14 12:37:23 +00:00
darkvater
989289fadd
(svn r585) -newgrf: GUI for selecting custom waypoint graphics to use. Patch by dominik81 and pasky.
2004-11-14 11:04:59 +00:00
darkvater
4f6fa3b468
(svn r584) -newgrf: Increase chance to get a TTDPatch savegame using custom GRF files loaded (pasky)
2004-11-14 10:18:15 +00:00
darkvater
a9a7957eaa
(svn r583) -newgrf: Hopefully prevent GRF files introducing new bridges or townhouses to crash the game (pasky).
2004-11-14 10:03:21 +00:00
tron
2f56162f35
(svn r582) -Fix: [ 1034318 ] place sign and blue message box
...
A name change wasn't possible while an always-on-top window (like news) has been visible
2004-11-14 09:31:39 +00:00
celestar
eb50427670
(svn r581) -newgrf: Basic support for new stations - only waypoints supported now and only
...
the first custom one can be placed (no selector GUI, coming soon). This
also moves some global variables to {struct GRFFile} and reorders which
actions are processed in what stage, to get it all working together --
(pasky)
2004-11-14 09:07:15 +00:00
tron
a9a852a4d6
(svn r580) Fix latent bug in BringWindowToFrontByID() - a wrong pointer was returned
2004-11-14 08:15:50 +00:00
tron
37cbae0370
(svn r579) Remove now unused function memswap()
2004-11-14 08:11:57 +00:00
tron
84d1041edf
(svn r578) Simplify BringWindowToFront()
2004-11-14 08:11:05 +00:00
darkvater
7a2a973b48
(svn r577) -newgrf: fixed some typos of last commit (airports were looking weird)
2004-11-14 01:50:15 +00:00
darkvater
7930faace9
(svn r576) -newgrf: Cleanup horrible table/(station|unmovable)_land.h DrawTileSeqStruct hacks needed for custom station supports (pasky)
2004-11-14 01:25:05 +00:00
miham
e9ef930155
(svn r575) Daily langfile updates (automatic)
2004-11-14 00:19:48 +00:00
darkvater
1f12dee3a0
(svn r572) -newgrf: Support for custom (newGRF-yielded) refit masks for trains and aircrafts (pasky).
2004-11-13 21:42:35 +00:00
darkvater
0a2f28c2f2
(svn r570) -newgrf: Support for custom aircrafts via GRF files. Planeset seems to work :). Also use aircraft_vehinfo() instead of the old tables (pasky).
2004-11-13 20:37:57 +00:00
tron
e260aa3870
(svn r569) Fix type mismatch
2004-11-13 18:15:03 +00:00
celestar
e31f37d578
(svn r568) -newgrf: Make @wagover bool, simplifying stuff. (pasky)
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-newgrf: "More debugging and severity levels consolidation. (pasky)
2004-11-13 18:08:45 +00:00
celestar
20e9a8061d
(svn r567) -newgrf: Support for road vehicles customization (seems to work at
...
least with tropicset). (pasky)
2004-11-13 18:01:33 +00:00
miham
dae7b4ae21
(svn r566) Daily langfile updates (automatic)
2004-11-13 17:10:41 +00:00