Thomas den Hollander
412e6132b6
Fix: CompanyEconomy documentation
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Company income was described as an unsigned integer, but it should be signed.
6 years ago
translators
6b5ebe2b09
Update: Translations from eints
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english (us): 64 changes by njn
polish: 2 changes by McZapkie
danish: 1 change by njn
french: 2 changes by glx
6 years ago
PeterN
aa737715dd
Fix #7151 : AI start date deviation was still applied when not set to a random AI. ( #7223 )
6 years ago
translators
75d3054ae4
Update: Translations from eints
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faroese: 1 change by JayPee
german: 1 change by ShadowCop
norwegian (bokmal): 96 changes by Leifbk
6 years ago
Peter Nelson
cac2f6226c
Codechange: In CmdCompanyCtrl, move client_id assignment to where it is used, and document bit usage better.
6 years ago
PeterN
22f33fdd08
Fix 148e5b41d6: Uninitialized variable usage. ( #7216 )
6 years ago
translators
13af2b88b4
Update: Translations from eints
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russian: 3 changes by Lone_Wolf
6 years ago
Patric Stout
4d5d21be76
Fix: [AzurePipelines] always list the full changelog since last stable
6 years ago
Eddi-z
148e5b41d6
Change: Skip reliability decay if servicing is disabled
6 years ago
glx
2ff10327d7
Fix: projects/generate now keeps the line ending
6 years ago
glx
748d72202a
Fix: generate and generate.vbs were sorting differently
6 years ago
glx
0df95811ce
Fix: generate.vbs used wrong data for basesets_vs142
6 years ago
glx
70e1c57f81
Fix: line ending issues with MSYS2
6 years ago
PeterN
d242875d27
Fix #7197 : Invalidate depot buttons when necessary. ( #7212 )
6 years ago
Patric Stout
6e21190858
Update: Add changelog for 1.9.0-beta2 and prepare for release
6 years ago
Patric Stout
13b7e8774d
Fix: [AzurePipelines] manifest.sh didn't know when it was a stable release
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In result, the name of the release was wrong, causing confusing
in tools using the manifest.yaml.
6 years ago
Niels Martin Hansen
0151fe998a
Fix 5f8354f3: Non-Windows builds did not get correct git hash
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Effect is that gamelog and network revisions indicate a git revision of 0, potentially causing issues.
6 years ago
Patric Stout
887e524e06
Add: [AzurePipelines] build a stable release if a tag is created
6 years ago
glx
8c0bfb4637
Update: [AzurePipelines] NSIS is now part of the Hosted image
6 years ago
Patric Stout
b7ed49af33
Fix: [AzurePipelines] in case of a Pull Request, use that number (prefix with 'pr') as branchname
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Otherwise the branch name is always 'merge', which is not really
useful or verbose.
6 years ago
Charles Pigott
5b74118ae7
Update: Add changelog for 1.9.0-beta1 and prepare for release
6 years ago
translators
de1278290b
Update: Translations from eints
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greek: 15 changes by fumantsu
dutch: 73 changes by JanWillem
6 years ago
Henry Wilson
d03cb80346
Fix: trains cancelling their pending reversal when ordered to go to a depot behind them
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Previously, if a train had been ordered to reverse, and while it was slowing down, was
ordered to travel to a depot that is behind it, the train would continue forwards.
Also when a train had been ordered to reverse, and while it was slowing down, was
ordered to travel to a depot that is in front of it, the train would not cancel the
reversal.
In both cases the train would travel away from the target depot.
Trains in this situation now behave correctly and will travel towards the depot.
6 years ago
Gabda
37bb2c9308
Codechange: Make the style of MakeVoid calls uniform ( #7192 )
6 years ago
Gabda
5e4f76f2f9
Fix #5654 : (Re)initialise graph GUI on game (re)start ( #7191 )
6 years ago
Jonathan G Rennison
3af5861693
Fix ship sprite not being updated when rotating to match direction change
6 years ago
translators
62d6cd75ba
Update: Translations from eints
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korean: 6 changes by telk5093
polish: 18 changes by xaxa
6 years ago
Peter Nelson
bfdad9ad1b
Fix #7108 : Missed generate_widget script run for livery changes.
6 years ago
Niels Martin Hansen
db2c0ccae0
Fix fdc2e85: Double close of file handles
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When unpacking downloaded content, the downloaded .gz file was being opened with `fopen`, the OS file handle given to zlib, and then afterwards zlib told to close the file.
But the `FILE *` object was never closed with `fclose`, meaning the stdio library would have a hanging file object, whose file handle was now invalid or referred to a different file. This caused asserts during shutdown with Microsoft's C library in debug mode.
Fix this by properly duplicating the OS handle and `fclose`ing the `FILE *` object, before giving the handle to zlib.
6 years ago
Jonathan G Rennison
a983a94ee5
Update vehicle window depot/refit button states at build and when paused
6 years ago
Peter Nelson
e3b440c9c5
Add #5006 : Flag to hide rail type from construction.
6 years ago
PeterN
4764d1c45e
Doc #7181 : AAT_STATION_AIRPLANE_LAND triggers only a single tile, not all airport tiles. ( #7182 )
6 years ago
translators
9fc430a920
Update: Translations from eints
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swedish: 21 changes by Joel_A
german: 1 change by smwforever45
6 years ago
Jonathan G Rennison
b11f1a233f
Fix type mismatch in _sl_version extern declaration
6 years ago
Peter Nelson
b1e40b6b56
Fix #7151 : Hang when concurrently starting AIs in multiplayer, or with shift pressed.
6 years ago
Jonathan G Rennison
f5728b8c48
Version: Committing version data for tag: jgrpp-0.29.2
6 years ago
Jonathan G Rennison
c59ecb01ad
Fix loading of bridges from Spring 2013 Patchpack v2.1.147 and later
6 years ago
Peter Nelson
64878320cc
Fix #6803 : CargoMonitorID bit packing updated to handle 64 cargo types.
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This requires a saveload bump to change the bitpacking on loading older saves.
6 years ago
Peter Nelson
0b10678050
Change: Make ships stop in locks to move up/down instead of following the slope.
6 years ago
glx
8e7fe3973f
Add: CompanyCtrlAction enum for CMD_COMPANY_CTRL actions
6 years ago
Jonathan G Rennison
2142452305
Merge branch 'save_ext' into jgrpp
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# Conflicts:
# Makefile.src.in
# findversion.sh
# projects/determineversion.vbs
# src/gamelog.cpp
# src/gamelog_internal.h
# src/lang/german.txt
# src/lang/korean.txt
# src/network/core/config.h
# src/network/network.cpp
# src/network/network_udp.cpp
# src/rev.h
# src/saveload/afterload.cpp
# src/saveload/company_sl.cpp
# src/saveload/depot_sl.cpp
# src/saveload/gamelog_sl.cpp
# src/saveload/misc_sl.cpp
# src/saveload/order_sl.cpp
# src/saveload/saveload.cpp
# src/saveload/station_sl.cpp
# src/saveload/town_sl.cpp
# src/saveload/vehicle_sl.cpp
# src/table/settings.ini
# src/viewport.cpp
6 years ago
Jonathan G Rennison
46b5b0155c
Merge branch 'cpp-11' into save_ext
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# Conflicts:
# src/saveload/saveload.cpp
# src/saveload/saveload.h
6 years ago
Jonathan G Rennison
09c62d6951
Merge branch 'master' into cpp-11
6 years ago
Peter Nelson
33e3f49161
Fix #7119 : When rotating a ship, apply an additional offset to avoid movement glitch.
6 years ago
Peter Nelson
0749a291c4
Revert 479f13fc41
, Fix #7133 , Fix #7136 : "Codechange: Tweak ViewportAddLandscape so it no more relies on "go down as fast as possible" tile height model (Patch by adf88, #6583 )"
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This reverts commit 479f13fc41
.
6 years ago
glx
bf5898018f
Fix #7171 : incorrect modified status with determineversion.vbs
6 years ago
translators
de5614a4d8
Update: Translations from eints
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german: 64 changes by smwforever45
6 years ago
Niels Martin Hansen
5f8354f358
Change: Make a shortened network revision string for use in server queries
6 years ago
Niels Martin Hansen
c511b0e801
Change: Increase NETWORK_REVISION_LENGTH to 33 bytes
6 years ago
Niels Martin Hansen
cd757ecbf4
Change: Use git revision hash (with "modified" prefix) for gamelog
6 years ago