Commit Graph

9 Commits

Author SHA1 Message Date
belugas
b1b5aecae9 (svn r8853) -Cleanup: doxygen changes. Correct forgotten c files to cpp files with the @file tag as well as a few general comments style 2007-02-23 01:48:53 +00:00
bjarni
f626458af7 (svn r8610) -Codechange/Feature: rewrote the list handling in the autoreplace window
-The user will notice the following changes:
      All vehicle types behaves in the same way
      Adding/removing an engine (new design and so on) can no longer result in the window selecting a new engine
      All valid replacements will be displayed since it looks at refitting options as well (this solves the missing ships with the newships GRF)
      Since you can't replace an engine into itself, the engine selected in the left list will no longer appear in the right list

   -The code changes:
      Instead of looping all engines all the time, each list generates a list like the build windows
        This ensures consistent list generation since only one function can loop all engines
      Unified code for all vehicle types
      It now use the lists to call the drawing code in the build vehicle window
      Works on selected EngineIDs instead of selected index in the list
2007-02-06 11:11:12 +00:00
belugas
e8af755d7f (svn r8455) -Codechange: Give a more meaningful name (railveh_type)to member flags of RailVehInfo, as well as changing the code to reflect the fact that it was not a flag but rather a one value only variable. Doing so, some evaluations have been simplified.
-Codechange: Add and use RAILVEH_SINGLEHEAD when railveh_type is set to 0, which was implicit before.
-Cleanup: Remove some extraneous parenthesis.
2007-01-30 11:53:35 +00:00
tron
7fffe8b3d4 (svn r8385) -Fix
-Regression (r8314): I only did half the necessary changes to move railtype from Engine to RailVehicleInfo. Now do the rest.
2007-01-24 07:14:09 +00:00
maedhros
cf06eae3bb (svn r8300) -Codechange: Add a prototype for DrawPlayerIcon to players.h and include that
instead of using externs. Also move DrawPlayerIcon from graph_gui.cpp to
players.cpp.
2007-01-21 11:49:18 +00:00
bjarni
b10556a90e (svn r8155) -Fix: fixed compilation when --disable-network is in use 2007-01-16 15:20:22 +00:00
peter1138
ca9843424b (svn r8128) -Codechange: Split sprite and palette remap into separate 32 bit values.
This lets us increase the sprite width from 14 to up to 29 bits, 
effectively nulling the old sprite limit. Table changes in next commit.
2007-01-14 19:57:49 +00:00
rubidium
a7d0cdf95f (svn r8038) -Merge: the cpp branch. Effort of KUDr, Celestar, glx, Smoovius, stillunknown and pv2b. 2007-01-10 18:56:51 +00:00
KUDr
07c30785ab (svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp) 2007-01-10 18:12:09 +00:00