miham
46dddda22f
(svn r649) Support for custom rail vehicle refit bitmasks. (pasky)
2004-11-17 01:09:15 +00:00
miham
e2f3634db3
(svn r648) Dummy skip-support for two new station properties. Rename FOR_EACH_ENGINE() to more appropriate FOR_EACH_OBJECT(). (pasky)
2004-11-17 01:00:04 +00:00
miham
86d19cb577
(svn r647) Cleanup custom station classes handling. (pasky)
2004-11-17 00:52:54 +00:00
darkvater
cd6cb84889
(svn r646) -Fix: braindead case-sensitive file extension filter replaced with a case-INsensitive one (joint effort of Bjarni and Darkvater).
2004-11-16 23:51:38 +00:00
darkvater
60184e1495
(svn r645) -Feature: Finally support for TTDLX games on Big Endian machines such as Macintosh and MorphOS; thanks for testing Bjarni :)
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-Added turkish.txt to lang-project and screenshot.h to ttd-project
2004-11-16 23:26:15 +00:00
tron
cc428ef6cf
(svn r637) Add keycode for the key to open the console on BeOS
2004-11-16 16:13:54 +00:00
tron
69159b6e52
(svn r636) Set svn:eol-style for screenshot.h
2004-11-16 11:40:32 +00:00
tron
b65bda506c
(svn r635) Fix choosing a spritegroup from deterministic variational spritegroups if there is no structure to search (i.e. in purchase lists) (pasky)
2004-11-15 20:52:11 +00:00
miham
61103119fb
(svn r634) Added turkish translation (iso8859-1)
2004-11-15 20:45:25 +00:00
miham
f1a3b32dc4
(svn r633) Daily langfile updates (automatic)
2004-11-15 20:44:39 +00:00
tron
450c669eb2
(svn r631) Merge r440, r444, r485, r630 to trunk:
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r440
Move screenshot function declarations to new file screenshot.h
Clean up screenshot.c a bit, mostly whitespace, alloca() -> malloc() and checking return values
r485
Remove unused field from struct ScreenshotFormat
2004-11-15 19:25:59 +00:00
tron
fb4b5fa841
(svn r628) Merge r442 to trunk:
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In bemidi.cpp
- Whitespace cleanup
- Simplify one if ()
2004-11-15 12:15:03 +00:00
tron
6da3e44fc7
(svn r627) Merge r439 to trunk:
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Cleaned up whitespace in namegen.c
2004-11-15 12:11:43 +00:00
tron
a0b4161a32
(svn r626) Merge r438 to trunk:
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Some whitespace and magic number cleanup (in news_gui)
2004-11-15 12:05:01 +00:00
tron
2f35fea097
(svn r625) Almost complete support for deterministic variational vehicle spritegroups. (pasky)
2004-11-15 11:54:35 +00:00
tron
57c472e093
(svn r624) Merge r377 to trunk:
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Remove the memmove special case for MSVC
According to the MSDN it was just plain wrong and memmove was directly used in some places anyway
2004-11-15 10:31:48 +00:00
tron
01e88bb61d
(svn r623) -Feature: [ 1066504 ] Pause key pauses the game
2004-11-15 10:04:57 +00:00
tron
95a3e4fe1f
(svn r621) Merge r450 to trunk:
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Cleanups and #if 0 some unused debug code
2004-11-15 09:05:06 +00:00
miham
747d0fcca9
(svn r620) Daily langfile updates (automatic)
2004-11-15 08:11:04 +00:00
tron
5a07c9bd71
(svn r619) Add the necessary bits to make building under BeOS using GNU Make work
2004-11-15 07:53:09 +00:00
darkvater
4852474343
(svn r617) -newgrf: Support for parameter 0x8E (train Y-pitch in info windows) both setting and testing. This should fix displaced wagons in DBSetXL as reported by DarkVater. (pasky)
2004-11-14 23:36:19 +00:00
darkvater
afca207cf0
(svn r616) -newgrf: Fixed crashing when trying to resolve references to unknown or callback result spritegroups in variational spritegroup handler of NewSpriteGroup() (pasky).
2004-11-14 23:14:44 +00:00
bjarni
5914888ad6
(svn r615) Fix the same bug in ParamSet action loading, pointer out by Bjarni too. (pasky)
2004-11-14 22:31:57 +00:00
dominik
d99b89ab29
(svn r614) [newgrf] Some minor code fixes
2004-11-14 22:30:46 +00:00
bjarni
363a92bd43
(svn r613) Fix bug in GRFInhibit action loading, pointed out by Bjarni. (pasky)
2004-11-14 22:25:21 +00:00
dominik
fb64b4e499
(svn r612) [newgrf] Fix: custom waypoints on monorail/maglev are displayed correctly
2004-11-14 22:10:08 +00:00
darkvater
051e094921
(svn r611) -newgrf: Change GetCustomEngineSprite() calling convention (invisible to users of GetCustomVehicle*() wrappers). Needed for deterministic spritegroups support (pasky).
2004-11-14 20:53:34 +00:00
darkvater
ec434b208e
(svn r610) -newgrf: Support for some basic deterministical spritegroups regarding stations. Waypoints look changes based on year now :^) (pasky).
2004-11-14 20:50:38 +00:00
dominik
c2193ce1a8
(svn r609) Fixed choose waypoints dialogs, it works without assertion failures and with custom waypoint #0 selectable now. (pasky)
2004-11-14 20:25:07 +00:00
dominik
0bcc9b7573
(svn r608) [newgrf] enabled possibility to build default waypoint when custom waypoints are enabled
2004-11-14 20:02:43 +00:00
tron
249a170ace
(svn r607) -Patch: [ 985102 ] static cleanup
...
Thanks to lvoge
2004-11-14 19:44:06 +00:00
dominik
200d3fdbe8
(svn r606) -newgrf: Fixed waypoint scrollbar
2004-11-14 18:20:40 +00:00
darkvater
183c33931d
(svn r605) -newgrf: Framework for supporting variational spritegroups . Deterministic only at the moment, but random ones support shouldn't be that difficult now It doesn't do anything, but makes these actions actually possible (pasky).
2004-11-14 18:18:28 +00:00
tron
a348f74c65
(svn r604) -Fix: [ 999669 ] Wrong trees (toyland's) in sub-tropical landscape style
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Tree generation code sometimes set the non-existent growth state 7
This could also become manifest in snow covered trees below the swnow line in arctic climate and similar effects
2004-11-14 17:16:26 +00:00
darkvater
ea48b0d05c
(svn r603) -newgrf: Stupid TortoiseSVN converted the file to DOS newlines. Bah
2004-11-14 16:45:38 +00:00
darkvater
e656a91736
(svn r602) -newgrf: Move DrawTileSeqStruct & co and struct SpriteGroup to sprite.h (pasky)
2004-11-14 16:42:08 +00:00
darkvater
a415b8ecce
(svn r601) -newgrf: blaat
2004-11-14 16:13:43 +00:00
darkvater
5fcd71cf28
(svn r600) -newgrf: Relocation offset for custom station sprites is now stored separately, making it possible to show different sprites in waypoint selection dialog (pasky).
2004-11-14 16:11:48 +00:00
tron
2b5b1f4e06
(svn r594) -Fix/Feature: [ 1066121 ] Resetting file name after deleting a file
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Thanks to dannys9 for the patch
2004-11-14 15:11:25 +00:00
darkvater
80f787e60a
(svn r593) -newgrf: Support for two more TTD(Patch) version relate) SkipIf in-game variables (pasky).
2004-11-14 14:54:10 +00:00
darkvater
5847317526
(svn r592) -newgrf: Dynamically allocate global custom station IDs (pasky).
2004-11-14 14:53:15 +00:00
darkvater
ccc496ba2c
(svn r591) -newgrf: Store whole struct StationSpec in SetCustomStation(), not just the rendering data. This will be needed for variational stationspecs (pasky).
2004-11-14 14:10:03 +00:00
darkvater
5663926aaf
(svn r590) -newgrf: Instead of a bunch of statinfo arrays, use station-array of struct StationSpec-s (pasky).
2004-11-14 13:59:11 +00:00
darkvater
770eb4c8c3
(svn r589) -newgrf: Rename spritesset to spritegroups (pasky).
2004-11-14 13:45:38 +00:00
darkvater
552689b7fe
(svn r588) -newgrf: Silent ignore those stupid one-byte zero special sprites (dbsetw.grf is crawling with them) (pasky).
2004-11-14 13:11:38 +00:00
darkvater
397cc50f61
(svn r587) -newgrf: Rename all /Checkpoint/i tokens to 'Waypoint's. The name actually makes some sense and is also compatible with TTDPatch (pasky).
2004-11-14 13:07:07 +00:00
darkvater
8946e92468
(svn r586) -Fix: [1066114] Code error in win32.c Thanks Shai
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-Fix: ttd.vcproj change to hard-set compilation as C, as well as adding WITH_SDL to debug mode. If you don't have SDL just remove that.
2004-11-14 12:37:23 +00:00
darkvater
989289fadd
(svn r585) -newgrf: GUI for selecting custom waypoint graphics to use. Patch by dominik81 and pasky.
2004-11-14 11:04:59 +00:00
darkvater
4f6fa3b468
(svn r584) -newgrf: Increase chance to get a TTDPatch savegame using custom GRF files loaded (pasky)
2004-11-14 10:18:15 +00:00
darkvater
a9a7957eaa
(svn r583) -newgrf: Hopefully prevent GRF files introducing new bridges or townhouses to crash the game (pasky).
2004-11-14 10:03:21 +00:00