jgrpp
tmp-jgrpp
master
mapgen-water-desert-removal-circular
wip-string-2
wip-string
diagonal_road_investigations
sse-blitter-set-alpha
desync-debugging
save_ext
tracerestrict
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${ noResults }
4 Commits (a501e896241e119b0a1d9b3e50e8ce787f8e556b)
Author | SHA1 | Message | Date |
---|---|---|---|
|
13e8d01dcb |
(svn r1009) -Feature: per-station vehicle lists
This adds a little button per vehicle class to the station window which opens a list of all vehicles that have this station on their schedule. As side effect this gets rid of some global variables. |
20 years ago |
|
b07357373f |
(svn r813) Push two tables from vehicle_gui.h into vehicle_gui.c - they were in the binary 48 (!) times.
While here change the type for one table from uint16 to StringID. |
20 years ago |
|
78b64ed192 |
(svn r169) -Fix: move around sort-widgets a bit so it looks more natural
-Fix: savegames are sorted with newest date first by default -Codechange: refine sorter functions -Fix: fixed linux warnings (tokai) |
20 years ago |
|
bf0652d3fc |
(svn r165) -Feature: Option to sort vehicles in vehicle-list window by different criteria. Total independent sort for all types and players. Periodic resort of list every 10 TTD days. Thank you for your graphical inspiration follow and buxo (since none of you provided any code).
-Fix: Sorter icon pointing down 'v' sorts in every window lowest value first, '^' highest value first -CodeChange: move Dropdownlist from settings_gui.c to widget.c. More in place there. |
20 years ago |