Commit Graph

37 Commits (a363b2c317c681888ca0f09c94f3c811f04b9921)

Author SHA1 Message Date
frosch ef4c2ce031 (svn r26485) -Codechange: Replace ttd_strlcpy and ttd_strlcat with strecpy and strecat. 11 years ago
rubidium 18a3a569fb (svn r26005) -Fix [FS#5478]: crash when transferring savegame from server to client 11 years ago
planetmaker c24374f99c (svn r24900) -Fix [FS#5389]: Comments with typos (most fixes supplied by Eagle_rainbow) 12 years ago
rubidium df16ebd730 (svn r23595) -Codechange: add comma after last enum to get a more uniform coding style 13 years ago
rubidium c4aa943aaa (svn r22424) -Document: some more bits 14 years ago
rubidium 2e572b98de (svn r22400) -Codechange: replace some defines in the tcp/game code so doxygen can create better documentation 14 years ago
rubidium 2cae0cd54c (svn r22368) -Codechange: move the IP address field from the ClientInfo to ClientSocket 14 years ago
rubidium c61abe0019 (svn r22366) -Codechange: make GetClientIP a function of the server's ClientSocket, after all the Socket is the bit that's associated with the network 14 years ago
rubidium f1d0c1a746 (svn r22363) -Codechange: NetworkFindClientStateFromClientID -> NetworkClientSocket::GetByClientID 14 years ago
smatz 756cc6cf65 (svn r22116) -Codechange: use PoolBase::Clean() at more places 14 years ago
rubidium 795a528328 (svn r21854) -Codechange: refactor the password setting methods to make it possible to change the password of other companies (on the server) 14 years ago
rubidium e54a1f6721 (svn r21853) -Codechange: HashCurrentCompanyPassword is only used by servers, so move it to network_server.* (dihedral) 14 years ago
rubidium 216e48cd07 (svn r21399) -Change/Feature/Fix [FS#4284]: perform the compression of savegames to send to the client asynchroniously. This will reduce the lag of the other clients to the time it takes to make the memory dump and it will speed up downloading the map as the download starts earlier (possibly with a slightly lower bandwidth due to slow compression). This should also fix the lag message people get when the savegame compression takes more than a few seconds. 14 years ago
rubidium 02b3bc57d5 (svn r21398) -Change/Feature-ish: when making a savegame to send to a client, don't write it to disk but create the packets immediately 14 years ago
rubidium fd752ca2b0 (svn r21363) -Add: support for limiting the amount of (accepted) incoming data 14 years ago
rubidium 31c8ab0ed8 (svn r21361) -Change: make sure the client is listening, or rather receiving, our frames 14 years ago
rubidium f24c91c487 (svn r21030) -Codechange: move ClientStatus into the network server socket class 14 years ago
rubidium 234bee0858 (svn r20938) -Codechange: make the code for listening on a socket (more) reusable 14 years ago
rubidium c9cbab14ea (svn r20937) -Codechange: move some variables from client/server to server only 14 years ago
rubidium f712055002 (svn r20936) -Codechange: make server side packet sending methods class methods 14 years ago
rubidium 9858d699a3 (svn r20935) -Codechange: only let the server side use a pool of connected sockets 14 years ago
rubidium bda26d03b5 (svn r20934) -Codechange: move NetworkGetClientName to the server's socket 14 years ago
rubidium 7ba07d9573 (svn r20929) -Codechange: make NetworkCloseClient a class method 14 years ago
rubidium 0ca7e4e82e (svn r20924) -Codechange: make the game connection packet handling look more like UDP/content packet handling 14 years ago
rubidium 8eb07d097e (svn r20923) -Codechange: prepare creating sub-classes of NetworkClientSocket for server and client side 14 years ago
rubidium 82fc28f77f (svn r18809) -Codechange/Cleanup: remove unneeded headers from some files, if a header require a header make it include that header 15 years ago
rubidium 7d24e84a81 (svn r17617) -Codechange: make the server side packet handling be more like the client side's handling, i.e. return the connection status
-Fix: do not do invalid reads when a packet handling function closed a connection
15 years ago
rubidium 7fbc33dae1 (svn r17248) -Fix: add GPL license notice where appropriate 15 years ago
rubidium c0a8d09ca7 (svn r15428) -Codechange: consistently use colour instead of having both color and colour. 16 years ago
rubidium 04709f2798 (svn r15242) -Feature: allow moving clients between companies/spectators by the server and the clients themselves (dihedral) 16 years ago
rubidium ae96ca635c (svn r14721) -Codechange: s/NetworkTCPSocketHandler/NetworkClientSocket/ as it's (way) more descriptive what it's used for. 16 years ago
rubidium 782b80eff7 (svn r14709) -Codechange: make a clearer distinction between 'unique' client identification ids and the indices into the clients/client info arrays. 16 years ago
rubidium 2f3b88ef9a (svn r13343) -Codechange: reorder/move variable/functions in the network headers so that nothing from the network directory needs to include basically all network headers. 17 years ago
rubidium d03994098b (svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description. 17 years ago
rubidium 36bb92ae24 (svn r9050) -Codechange: Foo(void) -> Foo() 18 years ago
rubidium f66b373b52 (svn r8083) -Codechange: make a NetworkSocketHandler as base for all sockets and move a little of NetworkClientState functionality to the NetworkSocketHandler. Move the rest of the NetworkClientState to the new NetworkTCPSocketHandler class/struct, which is not yet implemented in an object oriented manner. The UDP socket handler now extends the NetworkSocketHandler instead of having a reference to a NetworkClientState. 18 years ago
rubidium 66bbf336c6 (svn r7759) -Merge: makefile rewrite. This merge features:
- A proper ./configure, so everything needs to be configured only once, not for every make.
 - Usage of makedepend when available. This greatly reduces the time needed for generating the dependencies.
 - A generator for all project files. There is a single file with sources, which is used to generate Makefiles and the project files for MSVC.
 - Proper support for OSX universal binaries.
 - Object files for non-MSVC compiles are also placed in separate directories, making is faster to switch between debug and release compiles and it does not touch the directory with the source files.
 - Functionality to make a bundle of all needed files for for example a nightly or distribution of a binary with all needed GRFs and language files.

Note: as this merge moves almost all files, it is recommended to make a backup of your working copy before updating your working copy.
18 years ago