Commit Graph

5 Commits (a2ef2e748e449733efb10730857d687d7e1a6970)

Author SHA1 Message Date
peter1138 b23d16d76f (svn r15799) -Codechange: Save rail type label list to savegame and perform mapping on load if necessary. 16 years ago
smatz 3a8d57816a (svn r15340) -Fix [FS#2121]: changing town road layout in-game caused ugly road networks
-Fix: use a flag instead of TL_NO_ROADS to forbid towns to build roads. The flag is ignored during world generation, so there won't be 'ghost' towns anymore
-Feature: town layout is now stored per town, so it is possible to (manually) set different layout for each town
16 years ago
smatz f0ff90d71c (svn r15216) -Feature: native support for Transport Tycoon (Original) savegames. Based on SVXConverter's source code and documentation by Roman Vetter 16 years ago
smatz e7af36ae79 (svn r15166) -Codechange: reduce number of includes in afterload.cpp 16 years ago
smatz 91233ea596 (svn r14828) -Codechange: move most of save/load-specific code to separate files 16 years ago