Commit Graph

26 Commits

Author SHA1 Message Date
peter1138
3b6d2ed064 (svn r7348) -Feature: Initial support for saving NewGRF settings with savegames. Back up your savegames... 2006-12-04 08:30:04 +00:00
Darkvater
0074c82912 (svn r7336) -Codechange: [win32] Add freetype support for Windows project files. 2006-12-03 18:36:11 +00:00
matthijs
f3358b9813 (svn r7331) - Codechange: Rename all memory pool macro's and types to "old pool", so the new pool implementation can be committed alongside it.
- Codechange: Rename pool.[ch] to oldpool.[ch].
2006-12-03 17:27:43 +00:00
KUDr
acf4891180 (svn r7299) -CodeChange: Train and Aircraft Build window GUI code simplified a bit:
- using one engine list instead of 3
- removed engine filters (loco, wagons, helicopters, etc.)
- EngineList code isolated from GUI (moved to helpers.cpp - reusing CBlobT code which does exactly what is needed for EngineList)
- removed unnecessary  "optimization" (rebuild and sort engine list on each WE_PAINT)
2006-11-30 16:03:12 +00:00
Darkvater
5555643808 (svn r7281) -Codechange: [win32] Add win32.h to project file 2006-11-28 20:55:42 +00:00
Darkvater
b8cf1f7504 (svn r7226) -Fix (r7200): [win32] Don't ask my why but I told the linker to ignore the multithreaded
library in for VS2005, resulting in unlinkable code for Release builds.
2006-11-21 13:03:06 +00:00
peter1138
f660d48e6a (svn r7182) -Feature: Merge utf8 branch. This brings us support for Unicode/UTF-8 and the option for fonts rendered by FreeType. Language changes to come. 2006-11-16 22:05:33 +00:00
Darkvater
bf4c0b6f51 (svn r6922) -Feature: Add proper cloning sprites and cursors, different for each vehicle. Big thanks
to MB for the initial design and skidd13 for the iconified version(s).
-Codechange: Change the autorenew sprites from recycle to upgrade (skidd13)
-Codechange: Change the shared orders icon (MeusH)
-Add missing table/files.h file to VS project file.
2006-10-24 12:56:14 +00:00
glx
4b7bc3f567 (svn r6817) -Fix: set svn:eol-style for vs80 files 2006-10-18 00:10:38 +00:00
bjarni
95f5034da1 (svn r6722) -Codechange: [aircraft build window] moved aircraft build window to a file of it's own
Also made some changes to it so it should be easier to unify all the build vehicle windows
2006-10-10 15:02:38 +00:00
belugas
b0444e6a50 (svn r6644) -Fix(r6637): remove inline to allow MSVC compilation
-Fix(r5124): Add aircraft.h to MSVC projects
2006-10-05 02:26:27 +00:00
belugas
58fee3b851 (svn r6596) -Fix(r6562) : Add missing resize_window_widget.h to MSVC projects 2006-10-01 00:38:46 +00:00
belugas
9f40ac53ef (svn r6576) -CodeChange : Move depot_gui.c on "Gui Source codes" section of MSVC project files 2006-09-29 16:57:12 +00:00
peter1138
8b2e4e970a (svn r6532) - Feature: Add support for NewGRF sound effects. Currently sound priority isn't supported. 2006-09-27 18:17:01 +00:00
bjarni
40eecb3391 (svn r6513) -Codechange: unified the code to draw depot windows
This change is intended to make it easier to make depot behaviour consistent
   and faster to code when adding more features in the future
   The user interface should hopefully not be affected by this
2006-09-26 16:47:51 +00:00
glx
226662b0e0 (svn r6298) -Fix(r6297): add network_gui.h to MSVC projetc files 2006-09-01 13:48:43 +00:00
Darkvater
da621ff57b (svn r6138) - Remove stdafx.c since we do not use it. 2006-08-26 14:36:19 +00:00
truelight
4a840719ba (svn r5949) -Fix: vs80 project file was broken (tnx webfreakz) 2006-08-19 11:50:34 +00:00
truelight
7abad2b20e (svn r5946) -Add: merged the TGP branch to mainline. TGP adds:
- New optional landscape generator (TerraGenesis Perlin)
  - Load heightmaps (either BMP or PNG)
  - Progress dialog while generating worlds (no longer a 'hanging' screen)
  - New dialogs for NewGame, Create Scenario and Play Heightmap
    - Easier to configure your landscape
    - More things to configure (tree-placer, ..)
  - Speedup of world generation
  - New console command 'restart': restart the map EXACTLY as it was when you
      first started it (needs a game made after or with this commit)
  - New console command 'getseed': get the seed of your map and share it with
      others (of course only works with generated maps)
  - Many new, world generation related, things
  - Many internal cleanups and rewrites
  Many tnx to those people who helped making this:
     Belugas, DaleStan, glx, KUDr, RichK67, Rubidium, and TrueLight (alfabetic)
  Many tnx to those who helped testing:
     Arnau, Bjarni, and tokai (alfabetic)
  And to all other people who helped testing and sending comments / bugs
  Stats: 673 lines changed, 3534 new lines, 79 new strings
2006-08-19 10:00:30 +00:00
rubidium
9fc837ad85 (svn r5887) -Cleanup: move date related functions, defines and variables to date.[ch]
-Cleanup: fix whitespace related coding style issues in date.[ch]
-Cleanup: make original comments doxygen compatible and remove/change outdated comments
2006-08-14 14:21:15 +00:00
Darkvater
52124f27d4 (svn r5843) Wrong path for masm64.rules in VS2005 project file (michi_cc) 2006-08-11 13:51:04 +00:00
Darkvater
83290e8cea (svn r5813) Add x64 target to VS2005 project files (michi_cc) 2006-08-09 08:48:33 +00:00
Darkvater
48ea9fde32 (svn r5764) - Cleanup: - Cleanup: Move the now unified FiosAlloc, compare_FiosItems, FiosFreeSavegameList, FiosMakeSavegameName, FiosDelete and FileExists to newly created file fios.c where it belongs.
- Fix: forgot to remove GetLanguageList from functions.h in previous commit
2006-08-05 00:16:24 +00:00
belugas
351c878365 (svn r5464) [Behaviour Fix] : When starting the game, the system will now verify the presence of music files in gm forlder.
A song can now be removed from the programmed list (in custom list 1 and 2) by clicking on it.
Added music.c[ch] files, to make it all a bit cleaner.
Now, the name of the gm file is associated with the title of the song.
2006-07-07 02:44:51 +00:00
Darkvater
df90a8a89d (svn r5286) - Clean up VS2005 project files by making them identical to the VS2003 project file. Mainly put object files into a subdirectory of the project directory instead of a level higher which makes absolutely no sense. Also add some ignores, remove obsolete VS6 project files. 2006-06-16 00:28:15 +00:00
KUDr
308f27a3de (svn r4987) Feature: Merged YAPF into trunk. Thanks to devs for continuous support and users for testing. 2006-05-27 16:12:16 +00:00