Patric Stout
e0b953b804
Fix: [Emscripten] compile with exceptions enabled, as our AIs depend on it
...
Also parts of the saveload code does, and some other places. This
does slow down builds, but for most computers this will not be
measurable. At least, the ones I had access to I could not find
a difference in FPS, mainly as that is heavily limited by the Hz
of the screens of the computer.
Either way, it is better to have a full functional game than a
fast one in my opinion
2020-12-25 20:56:25 +01:00
Jonathan G Rennison
8b94d92158
CMake: Suppress warning messages when Fcitx is not found
2020-12-15 17:47:57 +00:00
Patric Stout
d15dc9f40f
Add: support for emscripten (play-OpenTTD-in-the-browser)
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Emscripten compiles to WASM, which can be loaded via
HTML / JavaScript. This allows you to play OpenTTD inside a
browser.
Co-authored-by: milek7 <me@milek7.pl>
2020-12-15 15:46:39 +01:00
frosch
5d278b62cc
Codechange: switch to C++17 on all platforms.
2020-12-14 23:50:50 +01:00
glx22
d1fa6b129c
Add: [CMake] Option to only build tools/docs
2020-12-13 22:46:46 +01:00
glx22
6fae0b83d9
Add: [CMake] targets to generate documentation
2020-12-12 15:48:04 +01:00
Jonathan G Rennison
bad2cd0677
CMake: Do not look for fctix on Apple
2020-12-12 00:10:52 +00:00
Owen Rudge
6e689e2038
Fix: FreeType is still required on macOS
2020-12-08 09:24:15 +00:00
Jonathan G Rennison
4da3cfcf56
Merge branch 'master' into jgrpp
...
# Conflicts:
# CMakeLists.txt
# src/bootstrap_gui.cpp
2020-12-07 17:56:44 +00:00
Patric Stout
ad47ebc1a8
Change: don't encourage the use of LZO
...
LZO was used before the first version we track in our version
control system, which dates back to Aug 2004. Somewhere before
that time a few savegames / scenarios exist which use LZO. No
other savegame / scenario does since then. Let's not encourage
people to install something that ancient.
There are no scenarios on BaNaNaS that require LZO.
2020-12-06 19:25:46 +00:00
glx22
a06fe8e8a7
Fix: [CMake] cross-compiling requires native tools
2020-12-04 09:49:31 +00:00
Jonathan G Rennison
d85a529f87
Merge branch 'master' into jgrpp
2020-10-14 17:38:23 +01:00
Charles Pigott
85ca1c535e
Codechange: Set CMAKE_BUILD_TYPE to default to debug if not otherwise set
2020-09-25 21:50:06 +01:00
Charles Pigott
348c231e12
Codechange: Make codestyle for CMake files consistent for 'control' statements
2020-09-25 14:43:13 +01:00
Jonathan G Rennison
5970c936a6
CMake: Use freetype on Apple
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See: #183 , #188
2020-09-14 20:51:30 +01:00
Jonathan G Rennison
5b78090a61
Merge branch 'master' into jgrpp
...
# Conflicts:
# CMakeLists.txt
# src/saveload/town_sl.cpp
# src/screenshot.h
# src/script/api/ai/ai_date.hpp.sq
# src/script/api/ai/ai_marine.hpp.sq
# src/script/api/ai/ai_station.hpp.sq
# src/script/api/game/game_date.hpp.sq
# src/script/api/game/game_marine.hpp.sq
# src/script/api/game/game_station.hpp.sq
# src/script/api/game/game_window.hpp.sq
# src/script/api/script_window.hpp
# src/script/api/template/template_window.hpp.sq
# src/signal.cpp
# src/statusbar_gui.cpp
# src/toolbar_gui.cpp
# src/viewport.cpp
# src/viewport_func.h
2020-08-27 18:31:09 +01:00
glx
8794c61f25
Change: rewrote generate_widget in CMake
2020-07-16 00:53:26 +02:00
Jonathan G Rennison
68f216cad6
CMake: Fix compilation on CMake < 3.12
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Bump minimum version to 3.6
2020-07-13 21:23:37 +01:00
Jonathan G Rennison
7467051331
Merge branch 'master' into jgrpp
...
# Conflicts:
# .gitignore
# src/network/network_server.cpp
# src/vehicle_gui.cpp
2020-07-12 12:29:28 +01:00
Michael Lutz
00eccbe298
Add: [CMake] Source group definitions to create file filters in generated project files (like the old MSVC projects).
2020-07-10 19:33:00 +02:00
Jonathan G Rennison
737ced9f50
Merge branch 'master' into jgrpp
2020-07-07 17:28:19 +01:00
Jonathan G Rennison
e39a1d2b6e
CMake: Copy bin/ subdirs to build directory
2020-07-04 21:04:16 +01:00
glx22
97592c4093
Add: [CMake] Allow renaming of openttd binary
2020-07-02 21:18:14 +02:00
Jonathan G Rennison
903b0fdd39
CMake: Windows: Add usp10 lib
2020-07-02 00:04:44 +01:00
Jonathan G Rennison
1304d7c8b6
CMake: Add DbgHelp define for MinGW
2020-07-01 00:25:50 +01:00
Jonathan G Rennison
3adeff1883
Merge branch 'master' into jgrpp
...
# Conflicts:
# CMakeLists.txt
# cmake/CompileFlags.cmake
# src/bridge_gui.cpp
# src/saveload/afterload.cpp
# src/saveload/saveload.cpp
# src/saveload/saveload.h
# src/saveload/town_sl.cpp
# src/screenshot.cpp
# src/screenshot.h
# src/toolbar_gui.cpp
# src/town.h
# src/town_cmd.cpp
2020-06-30 21:43:04 +01:00
Jonathan G Rennison
5075d8cdca
CMake: Fix builtins compiler condition
2020-06-30 21:04:20 +01:00
glx22
909c9656ce
Fix: [CMake] cross-compiling requires native tools
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(cherry picked from commit fdaf0d0b2f82701c8ea1e9a1125415351cf49e57)
2020-06-30 20:56:45 +01:00
Dan Villiom Podlaski Christiansen
7fd7b51593
Fix: don't search for SDL, etc., on macOS
2020-06-30 09:43:00 +01:00
Dan Villiom Podlaski Christiansen
c593893b56
Fix: set Mac deployment target
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This silences an awful lot of warnings.
2020-06-30 09:43:00 +01:00
Dan Villiom Podlaski Christiansen
04c050f93e
Fix: don't use ICU on macOS
2020-06-30 09:43:00 +01:00
Jonathan G Rennison
33c2150c49
CMake: Add demangle and BFD to MinGW
2020-06-29 12:04:05 +01:00
Jonathan G Rennison
10aab3e3a3
CMake: Add BFD, support new BFD API
2020-06-28 21:57:02 +01:00
Jonathan G Rennison
73edc5aaba
CMake: Add ucontext on Mac/OSX
2020-06-28 21:57:02 +01:00
Jonathan G Rennison
9470ad050b
CMake: Fix configure defines
2020-06-28 21:57:02 +01:00
Jonathan G Rennison
0fb31fd693
CMake: Add fcitx
2020-06-28 21:57:02 +01:00
Jonathan G Rennison
e05fa5c1c3
CMake: Add builtins
2020-06-28 21:57:02 +01:00
Jonathan G Rennison
39eaa94435
CMake: Add ucontext
2020-06-28 21:57:02 +01:00
Jonathan G Rennison
6b7668dc83
CMake: Add sigaction, sigaltstack, self dbg
2020-06-28 21:57:02 +01:00
Jonathan G Rennison
a8c3ceb3c9
CMake: Add libdl and demangle support
2020-06-28 21:57:02 +01:00
Dan Church
506598a80a
Fix: [CMake] Fix install paths using GNUInstallDirs
2020-06-18 21:18:53 +01:00
Frédéric Simonis
fb7723a9d7
Add: [CMake] Always export compile commands ( #8199 )
2020-06-12 16:33:04 +02:00
Frédéric Simonis
90e849198f
Fix: [CMake] Error when SDL2 provides SDL2Config
2020-06-07 13:36:57 +02:00
Patric Stout
b7643b1d36
Add: create bundles via CPack
...
CPack works closely together with CMake to do the right thing in
terms of bundling (called 'package'). This generates all the
packaging we need, and some more.
2020-06-05 19:36:05 +02:00
Patric Stout
56d54cf60e
Add: introduce CMake for project management
...
CMake works on all our supported platforms, like MSVC, Mingw, GCC,
Clang, and many more. It allows for a single way of doing things,
so no longer we need shell scripts and vbs scripts to work on all
our supported platforms.
Additionally, CMake allows to generate project files for like MSVC,
KDevelop, etc.
This heavily reduces the lines of code we need to support multiple
platforms from a project perspective.
Addtiionally, this heavily improves our detection of libraries, etc.
2020-06-05 19:36:05 +02:00