Commit Graph

13 Commits (a039ec0d21008668b79509d097b9a6f59ea64977)

Author SHA1 Message Date
truebrain 103cd2a5ed (svn r15091) -Add [NoAI] [API CHANGE]: introduce GetCategory() as a requirement for every library.nut, to indicate in which category it belongs. Currently the directory indicates the category, but this doesn't allow planned future additions 16 years ago
truebrain d62a85f2ce (svn r15090) -Add [NoAI] [API CHANGE]: info.nut/library.nut now requires a function GetShortName(), which should return a 4 (four) character string, unique throughout the world. This id is simular to a GRFid. 16 years ago
truebrain 2e30efb530 (svn r15068) -Add [NoAI]: introducing 'step_size' for AIConfig, for future AIGUI (Yexo) 16 years ago
truebrain 890074a03e (svn r15063) -Fix [NoAI]: starting companies now listen correctly to 'start_date' set to the AI slot (Yexo)
-Add [NoAI]: add a 'deviation' value for all settings, giving a slight deviation of the value of a setting (Yexo)
16 years ago
truebrain c3249d599f (svn r15059) -Add [NoAI]: use 'start_date' from the AI configure to see when an AI should start next 16 years ago
truebrain 07f2afa635 (svn r15057) -Fix [NoAI]: clamp the values of a setting between the ones allowed by info.nut 16 years ago
glx 37500a13f6 (svn r15049) -Fix (r15045): MSVC performance warning 16 years ago
truebrain 0adcb5bc2f (svn r15048) -Fix (r15047): the one time you don't compile a patch of someone, it contains a warning .. ;) 16 years ago
truebrain c9d20bfd47 (svn r15047) -Fix [NoAI]: AICONFIG_BOOLEAN (in AddSetting) doesn't require (or even allow) a min/max setting .. it is always 0/1 (Yexo) 16 years ago
truebrain e06e372529 (svn r15046) -Fix (r15045): in case CanLoadFromRevision does not exist, only allow savedata from the same version as we are now 16 years ago
truebrain bcbbf2c366 (svn r15045) -Add [NoAI API CHANGE]: in info.nut you can now have (optional) a CanLoadFromVersion(version), which should return true/false, to indicate if you can load a savegame made with your AI of version 'version'
-Add [NoAI API CHANGE]: in main.nut the Load() function now should be Load(version, data), where 'version' is the version of your AI which made the savegame
-Codechange [NoAI]: various of function renames to make things more sane
-Add [NoAI]: push the 'version' of the AI through various of layers
-Codechange [NoAI]: various of code cleanups
-Add [NoAI]: store the version of the AI in the savegame too
16 years ago
truebrain 695765fde7 (svn r15042) -Fix (r15027): don't leak memory in AIInfo (Yexo) 16 years ago
truebrain a3dd7506d3 (svn r15027) -Merge: tomatos and bananas left to be, here is NoAI for all to see.
NoAI is an API (a framework) to build your own AIs in. See:
   http://wiki.openttd.org/wiki/index.php/AI:Main_Page
 With many thanks to:
  - glx and Rubidium for their syncing, feedback and hard work
  - Yexo for his feedback, patches, and AIs which tested the system very deep
  - Morloth for his feedback and patches
  - TJIP for hosting a challenge which kept NoAI on track
  - All AI authors for testing our AI API, and all other people who helped in one way or another
-Remove: all old AIs and their cheats/hacks
16 years ago