Owen Rudge
d4a6ee9554
Change: [CI] Use Azure Code Signing for Windows build
2024-03-19 23:12:36 +00:00
Patric Stout
d6e8e83052
Fix: [CI] patch in SHF_COMPRESSED symbol for our Linux Generic binaries ( #11651 )
2023-12-30 14:40:09 +01:00
Patric Stout
b866e52b17
Remove: officially mark Vista as no longer supported ( #11531 )
...
It is very likely Vista hasn't been working for years, but the
amount of users that use an OS that has been EoL for over 11 years
is very small, so reports happen rarely.
2023-12-02 22:12:50 +00:00
Patric Stout
ba67f39db6
Codechange: vendor the nlohmann-json library ( #11290 )
2023-09-13 16:11:34 +02:00
glx22
4eddec9e79
Add: [Emscripten] Support for bootstrapping
2023-08-31 12:59:12 +02:00
glx22
3d1c4a8589
Codechange: [Emscripten] Improve syncfs synchronisation on exit/abort
2023-08-31 12:59:12 +02:00
Patric Stout
75d3dc0a19
Codechange: [Emscripten] remove "relative_mode" parameter from -vsdl as it doesn't exist ( #11249 )
2023-08-31 12:04:22 +02:00
Patric Stout
323dd619bb
Change: [CI] rework preview flow and use Cloudflare Pages to publish ( #11116 )
2023-07-08 12:30:27 +02:00
Patric Stout
153323a4c0
Fix: [Emscripten] actually link against nlohmann_json ( #11120 )
...
We fake a plain (non-scoped) library, but we don't actually set
the library to anything valid. In result, it is never actually
linked.
2023-07-07 21:21:43 +00:00
Loïc Guilloux
5f2246eabf
Fix 021c45c
: [CMake] detection and use of nlohmann-json for emscripten ( #11113 )
2023-07-06 11:49:06 +02:00
Patric Stout
bc83974b38
Fix: [Emscripten] switch to URL for content-service that supports WebSocket ( #11106 )
...
In the old days, content.openttd.org and bananas-server.openttd.org
ended up on the same route. But with a recent migration, they do not.
content.openttd.org only serves the custom TCP protocol, and
bananas-server.openttd.org only serves the HTTP(S).
Websockets use HTTPS, and as such, should be routed via the latter.
2023-07-04 12:39:55 +00:00
Owen Rudge
1a3d1bca59
Remove: OS/2 port
2023-06-16 14:29:14 +01:00
Owen Rudge
5a7098cb41
Change: [Actions] Use notarytool for notarization instead of gon
2023-06-15 14:52:00 +01:00
Patric Stout
021c45c4f6
Add: [CMake] JSON library (nlohmann)
2023-05-14 23:22:02 +02:00
Patric Stout
fbad57ecf7
Change: [CI] update emscripten and liblzma to the latest version ( #10757 )
2023-05-02 23:12:52 +02:00
Owen Rudge
f951ce6931
Fix: Ensure logo for Windows Store common assets package is named correctly
2023-02-07 09:23:44 +00:00
Patric Stout
be0d65d978
Add: [Actions] upload releases to GOG automatically
2023-01-28 20:41:08 +01:00
clienthax
25f247047d
Update: emsdk to 3.1.28 and lzma (for emsdk) to 5.4.0 ( #10234 )
...
Co-authored-by: Patric Stout <truebrain@openttd.org>
2022-12-29 23:34:45 +01:00
Czcibor Bohusz-Dobosz
7425660b3e
Change: Set minimum macOS version to 10.13 ( #10253 )
2022-12-17 18:35:45 +01:00
Bouke Haarsma
45d98f689a
Fix #9993 : Handle DPI changes on macOS and Windows
2022-10-16 16:52:14 +02:00
Owen Rudge
5a6ea11ead
Feature: [Actions] Package builds for the Windows Store automatically
2022-05-04 11:40:49 +01:00
Patric Stout
0cbe94256e
Change: [Emscripten] update to 2.0.34 and use Release over RelWithDebInfo ( #9696 )
...
It turns out that having "-g" in the compile-statement causes
Emscripten to pick -g3, which makes for very big binaries. This
is very likely not your intention when building Emscripten, as
smaller really is better.
For comparison, with RelWithDebInfo the binary is ~80MB. With
Release it is ~7.4MB.
2021-11-14 16:59:49 +01:00
Owen Rudge
2f72eb0657
Add: Specify minimum version for macOS ( #9689 )
2021-11-11 20:06:31 +01:00
Owen Rudge
7d40cc9291
Change: Explicitly specify SHA1 for legacy code signing on Windows
2021-11-10 10:26:33 +00:00
Patric Stout
3046a6ce39
Change: upgrade Emscripten to 2.0.31 and enable LZMA by default ( #9604 )
2021-10-03 16:20:05 +02:00
embeddedt
883e4ea325
Change: [Emscripten] set default scrolling mode to non-pointer-locking ( #9191 )
2021-06-28 18:39:09 +02:00
Owen Rudge
3ce7e31f64
Feature: Sign Windows builds
2021-05-26 13:40:44 +01:00
rubidium42
44ca7d9377
Change: Use gender-neutral pronouns
2021-05-15 10:16:48 +02:00
embeddedt
86741ad489
Fix: [Emscripten] Force secure WebSockets over HTTPS ( #9248 )
2021-05-13 10:13:34 +02:00
Patric Stout
69118d063f
Change: use TCP for everything except for master-server and initial server scan ( #9130 )
...
This means that pressing Refresh button and adding servers manually
now uses TCP.
The master-server and initial scan are still UDP as they will be
replaced by Game Coordinator; no need to change this now.
If we query a server that is too old, show a proper warning to the
user informing him the server is too old.
2021-04-30 11:34:47 +02:00
Michael Lutz
0fc763bc55
Change: [OSX] Render screen in full native resolution on HiDPI displays.
2021-02-14 11:50:18 +01:00
embeddedt
6c8f2227cd
Fix: [Emscripten] open links in browser ( #8655 )
2021-02-08 19:18:30 +01:00
Patric Stout
a667ed945f
Add: [Actions] Automatically upload releases to Steam ( #8644 )
2021-02-05 20:58:15 +01:00
embeddedt
76a279ef68
Fix: [Emscripten] Pin Dockerfile to emsdk:2.0.10 to prevent patch failure ( #8628 )
2021-01-31 15:27:17 +01:00
Owen Rudge
1187dc3217
Feature: [Actions] Create .zip for macOS build
2021-01-28 19:15:36 +00:00
Owen Rudge
60851ef1a6
Feature: Sign macOS builds
2021-01-13 13:45:52 +00:00
Patric Stout
7cdf7c7ca0
Fix: [bundle] custom launch.sh is no longer required for Mac OS
...
Co-authored-by: Owen Rudge <owen@owenrudge.net>
2020-12-19 18:26:29 +01:00
Patric Stout
d15dc9f40f
Add: support for emscripten (play-OpenTTD-in-the-browser)
...
Emscripten compiles to WASM, which can be loaded via
HTML / JavaScript. This allows you to play OpenTTD inside a
browser.
Co-authored-by: milek7 <me@milek7.pl>
2020-12-15 15:46:39 +01:00
Patric Stout
b7643b1d36
Add: create bundles via CPack
...
CPack works closely together with CMake to do the right thing in
terms of bundling (called 'package'). This generates all the
packaging we need, and some more.
2020-06-05 19:36:05 +02:00
Patric Stout
56d54cf60e
Add: introduce CMake for project management
...
CMake works on all our supported platforms, like MSVC, Mingw, GCC,
Clang, and many more. It allows for a single way of doing things,
so no longer we need shell scripts and vbs scripts to work on all
our supported platforms.
Additionally, CMake allows to generate project files for like MSVC,
KDevelop, etc.
This heavily reduces the lines of code we need to support multiple
platforms from a project perspective.
Addtiionally, this heavily improves our detection of libraries, etc.
2020-06-05 19:36:05 +02:00
duck
e1c85e67a7
Fix #8102 : Update Windows installer strings to reference newer Windows version ( #8114 )
...
* Fix #8102 : Update Windows installer strings to reference versions newer than 7
* Fix 2c53390: Version strings incorrectly capitalised
2020-05-05 22:05:40 +02:00
glx
2f264f2c92
Change: Heading for 1.11 now
2020-02-08 23:38:49 +01:00
Charles Pigott
18f03a300b
Update: Prepare for 1.10.0-beta2 release
2019-12-24 22:20:28 +00:00
S. D. Cloudt
13cc8a0cee
Cleanup: Removed SVN headers
2019-11-10 17:59:20 +00:00
Charles Pigott
9f50c754ff
Codechange: No longer expect iculx when building debs
2019-10-30 17:28:22 +00:00
Charles Pigott
dd07b23ed3
Fix: A few places still referred to old name of COPYING and README
2019-10-28 23:52:54 +01:00
Charles Pigott
f5b72059be
Update: Changelog and other release files for 1.10.0-beta1
2019-10-28 23:52:54 +01:00
Charles Pigott
57add90b0f
Doc: Updates from 1.9
2019-10-28 23:52:54 +01:00
glx
93e42a9407
Fix 3575dd551
: update names for installer
2019-10-23 15:05:40 +02:00
JMcKiern
04f659e768
Fix: Some typos found using codespell
2019-09-29 21:27:32 +01:00