truelight
|
af4f4069ee
|
(svn r1208) -Fix: the owner-check introduced in r1203 now also works correctly for
bridges (the middle-parts don't have any owner)
|
20 years ago |
celestar
|
d9199657c1
|
(svn r1207) -Fix: Compiler warning due to the modified catchment areas
|
20 years ago |
dominik
|
8bf52f8c0f
|
(svn r1206) Fix: Polished build docks window a bit.
|
20 years ago |
dominik
|
1e1eac5f17
|
(svn r1205) Fix: Made the network window a bit wider, so that other languages don't have overlapping strings
|
20 years ago |
truelight
|
19e3842615
|
(svn r1204) -Add: [Network] Added some cheaters-protection (money-cheat mostly)
|
20 years ago |
truelight
|
8ab0190c29
|
(svn r1203) -Fix: the pathfinder no longer sees rail with an other owner as a
possible route. This also makes sure signals don't show red because
there is a train on the track of an other owner.
|
20 years ago |
truelight
|
07d0fd6719
|
(svn r1202) -Fix: removed unused variable
|
20 years ago |
truelight
|
9044110096
|
(svn r1201) -Fix: I forgot to add a * in r1183 ;)
|
20 years ago |
truelight
|
d8709b18c6
|
(svn r1200) -Fix: Fixed bug pointed out by Tron: when a train is on the
road/rail-crossing, and you let an other train drive towards it, reverse
it, the lights no longer go off.
|
20 years ago |
truelight
|
8ee37e7b47
|
(svn r1199) -Fix: [ 958098 ] No longer road/rail crossing signals hang when a train
is reversed at the wrong moment (Yeah, our longest open bug finally
fixed :) :) :))
|
20 years ago |
truelight
|
24853eb42c
|
(svn r1198) -Fix: [ 1087701 ] It is no longer possible to crash trains of other
companies by building a depot close to a station. (even more: trains do
no longer enter tiles that do not belong to his owner)
|
20 years ago |
truelight
|
c136432978
|
(svn r1197) -Fix: [GUI] in r1194 someone deleted too much code from WE_KEYPRESS. Now
you can change your player-name in the GUI again :)
|
20 years ago |
truelight
|
245bc59c68
|
(svn r1196) -Fix: Preview Vehicle had a small glitch. Fixed now.
|
20 years ago |
miham
|
97865f03f6
|
(svn r1195) Daily langfile updates (automatic)
|
20 years ago |
dominik
|
7cfaa8a418
|
(svn r1194) Feature: You can now add and remove servers from the server list. Those will be remembered until you delete them by pressing the Delete key.
|
20 years ago |
tron
|
3bbea05a93
|
(svn r1189) Fix vehicle list update glitch when moving waggons in depots
|
20 years ago |
truelight
|
3d0cd51f27
|
(svn r1188) -Fix: [Network] Fixed that CTRL+<key> could sometimes hang a dedicated
server till enter was pressed. CTRL+D after a random key still does hang
the dedicated server till enter is pressed.
|
20 years ago |
truelight
|
9b237345d1
|
(svn r1187) -Fix: [Network] You can no longer join as spectator a game with no
companies (a lot of code can simply not handle it)
|
20 years ago |
truelight
|
5f25a0788a
|
(svn r1186) -Fix: [Network] You can now join a company on a server where a company
went bankrupt, without joining the wrong company (or even failing to do so)
|
20 years ago |
truelight
|
7460764d91
|
(svn r1185) -Fix: [Network] Send to team now results in correct company on the sender
|
20 years ago |
truelight
|
36ce6a7e4f
|
(svn r1184) -Fix: [Network] %p as chat message no longer gives funny result (tnx to
GeniusDex (that makes 10 ;)))
|
20 years ago |
truelight
|
7e61a04785
|
(svn r1183) -Fix: Newsmessage-validation-pointer was never reset, causing some nasty
crashes (tnx to GeniusDex for the clear backtrace)
|
20 years ago |
truelight
|
28d34b0f56
|
(svn r1182) -Fix: Makefile had a small glitch, making it impossible to compile the game (Oskar_)
|
20 years ago |
miham
|
5caca8d64e
|
(svn r1181) Daily langfile updates (automatic)
|
20 years ago |
bjarni
|
123acd5a73
|
(svn r1180) Makefile: fixed dependancies so the flag -j can be used. It makes the compilation process into more than one job which makes it able to benefit from multiple CPUs. Using -j without setting a limit of jobs (like -j2) is not a great idea (thanks to ln-- for reporting the need for this one)
|
20 years ago |
dominik
|
110b410af4
|
(svn r1179) Fix: Tooltips for vehicle list sorting
This has gotta be the greatest kick for Moriarty!
|
20 years ago |
dominik
|
862370f232
|
(svn r1178) Fix: Error message for building canals on slopes is correct
|
20 years ago |
tron
|
7182b2508d
|
(svn r1177) Enable non-stop flag for waypoints
|
20 years ago |
truelight
|
0807891501
|
(svn r1176) -Fix: [Network] PlayerBasedMenu's caused crashes when a company went bankrupt
|
20 years ago |
truelight
|
60204bd309
|
(svn r1175) -Fix: [ 1086375 ] Backup-order-list was not closed with an OT_NOTHING,
resulting in order-lists mixing together (maybe tnx to Darkvater, not
sure though..)
|
20 years ago |
truelight
|
db16262698
|
(svn r1174) -Fix: [Network] All strings can now be translated (no more hardcoded strings)
|
20 years ago |
truelight
|
96c1e88d56
|
(svn r1173) -Fix: [Network] Console input in dedicated server for windows was not
working (Hackykid)
|
20 years ago |
truelight
|
9bd54b592d
|
(svn r1172) -Fix: [Network] Pressing CTRL+C in dedicated server now closed the server
|
20 years ago |
dominik
|
8c6c4e5262
|
(svn r1171) Fix: Console hotkey works again on keyboards where this key is a deadkey.
|
20 years ago |
dominik
|
18dd7ebae2
|
(svn r1170) Fix: news_gui.c should compile everywhere without warnings now.
|
20 years ago |
truelight
|
4d94803d32
|
(svn r1169) -Fix: [Network] [ 1087591 ] When you want to be a spectator, you now
stay a spectator even if someone else joins.
|
20 years ago |
truelight
|
0e19f74c16
|
(svn r1168) -Cleanup: [Network] Cleaned the network code a bit. Added 'const'
and 'void' where needed, prefixed all functions, typedefs and global
vars with 'Network' and organized all externals nicely.
|
20 years ago |
dominik
|
bb5dca016d
|
(svn r1167) Feature: Added the possibility to add validation functions to NewsItems. This is now done for "Train in depot" messages. Before displaying such a message, it checks if the train really still is in the depot. Can be applied to other news items as well.
|
20 years ago |
dominik
|
cf89cb12cd
|
(svn r1166) Fix: [ 1040119 ] Flooded wagons in depots don't keep constantly exploding any more
|
20 years ago |
dominik
|
f18b913493
|
(svn r1165) Fix: [ 1085255 ] Docks now have a button to display the catchment area
|
20 years ago |
dominik
|
61d744c38a
|
(svn r1164) Redid fix from revision 1163 to work with all patch settings
|
20 years ago |
dominik
|
453c85e61d
|
(svn r1163) Fix: [ 1087403 ] Crashed trains aren't reported to have too few orders any more
|
20 years ago |
dominik
|
853c11d301
|
(svn r1162) The server list can now be automatically filled from the config file. Add a section [servers] with the addresses each in a new line. Those will be checked upon OpenTTD startup.
|
20 years ago |
tron
|
b9779176d5
|
(svn r1161) Don't make redundant GetAirport() calls, use the cached value
|
20 years ago |
truelight
|
c7b5cc3787
|
(svn r1160) -Fix: redid revision 1159. pid_t should not be defined under windows.
|
20 years ago |
darkvater
|
158a4d897b
|
(svn r1159) -Fix: pid_t was unknown to windows; typedeffed to int.
|
20 years ago |
tron
|
1fd06cf773
|
(svn r1158) Make network compile on SunOS
|
20 years ago |
dominik
|
74a0d26d0e
|
(svn r1157) Enhanced the config file (openttd.cfg) to use another section type. "List sections" as opposed to "variable sections" contain a list of values, separated by a new line. This is now used for the [newgrf] group. You have to edit each line in this section from e.g. "0 = firstset.grf" to only "firstset.grf".
|
20 years ago |
truelight
|
17a613546c
|
(svn r1154) -Add: [Network] Forked dedicated server (start openttd with -Df) (GeniusDex)
|
20 years ago |
truelight
|
3f2d2d8f37
|
(svn r1153) -Fix: FindCatchmentRadius is now a function that uses the enums instead
of magic numbers (tnx to Stumo)
|
20 years ago |