KUDr
a9312f348c
(svn r7164) -Fix: [YAPF] assert when look-ahead polynomial result (red-signal penalty) is negative. Such penalty is now added as positive penalty for the appropriate green signal. (DannyA)
2006-11-16 10:51:42 +00:00
Darkvater
5a9e70b720
(svn r7163) -Codechange: Disable compilation of additional yapf code.
2006-11-16 00:09:39 +00:00
KUDr
336e0a1775
(svn r7162) -CodeChange: disabled compilation of unused code (Darkvater)
2006-11-15 23:47:52 +00:00
Darkvater
811455f74f
(svn r7161) -Codechange: Update currency exchange rates... yes I'm bored ;p
2006-11-15 21:57:47 +00:00
Darkvater
e89a255238
(svn r7160) -Feature [SF 1243657, 1171147]: Slovak/Brazil currency patch (gpsoft, klanticus)
2006-11-15 21:51:16 +00:00
Darkvater
a353e354fd
(svn r7157) -Fix [FS#221, SF1168820]: Some mouse events possibly lost under high CPU load, handle
...
mouse input right away instead of waiting for GameLoop. (KUDr)
2006-11-15 21:01:19 +00:00
Darkvater
b713974cd8
(svn r7156) -Codechange: Remove obsolete variable, localize global variable, use GB and change logic
...
of the win32: TAB speeds up, but ALT+TAB doesn't code.
2006-11-15 19:49:16 +00:00
miham
d33605ff21
(svn r7155) WebTranslator2 update to 2006-11-15 20:44:45
...
ukrainian - 6 fixed, 2 changed by znikoz (8)
2006-11-15 19:45:16 +00:00
miham
2defe34634
(svn r7154) [Translations] Added new language: serbian
2006-11-15 19:36:47 +00:00
Darkvater
3a03b70319
(svn r7153) -Fix [FS#279]: Some keyboard events possibly lost under high CPU load, handle
...
keyboard input in place instead of global variables magic. (KUDr)
2006-11-15 19:35:52 +00:00
rubidium
4a986e43d4
(svn r7152) -Feature (FS#396): allow towns to be built on top of trees in the scenario editor.
2006-11-15 18:57:00 +00:00
miham
118f5b796f
(svn r7149) WebTranslator2 update to 2006-11-14 18:26:05
...
estonian - 1 fixed by vermon (1)
portuguese - 22 fixed by izhirahider (22)
turkish - 2 fixed, 8 changed by jnmbk (10)
2006-11-14 17:26:41 +00:00
KUDr
ddda3c8b2f
(svn r7147) -CodeChange: Don't use references if they can refer to NULL (Tron)
2006-11-14 13:42:50 +00:00
KUDr
ecccf79c07
(svn r7146) -CodeChange: ST_CONST macro removed as it is no longer needed (Tron)
2006-11-14 12:02:36 +00:00
tron
55d6c98f89
(svn r7145) Remove extra semicolons
2006-11-14 11:01:59 +00:00
glx
2b034d9b5b
(svn r7144) -Cleanup r7102: remove STR_CONFIG_PATCHES_PROGRESS_UPDATE_INTERVAL in lang files
2006-11-14 01:08:20 +00:00
glx
c8685b8c38
(svn r7143) -CodeChange: remove redondancy in saveload dialogs
2006-11-14 00:27:28 +00:00
glx
30bc338f90
(svn r7142) -Fix: disable clone button in vehicle view for not owned vehicles (was already done for trains)
2006-11-14 00:02:02 +00:00
bjarni
ed46b7d380
(svn r7138) -Fix: [vehicle list windows] fixed a rare crash where having some (not all) vehicle list windows open for a player, that goes bankrupt would crash the game
...
-Codechange: closing all windows for a player will now loop all windows and close those, which got the player as caption instead of having a list of windows to close
2006-11-13 20:33:51 +00:00
Darkvater
21dd00b299
(svn r7137) -Codechange: [win32] Use windows function in main loop to check if we have pressed ALT
...
(for ALT+TAB) instead of magic global _pressed_key from input-loop. (KUDr)
2006-11-13 19:35:31 +00:00
KUDr
9d5befb22a
(svn r7134) - Fix (r7133) Still can't build oil refinery in the desert climate (this time i tested it)
2006-11-12 01:28:45 +00:00
KUDr
2ac1ba423d
(svn r7133) - Fix: Can't build oil refinery in other climates than temperate.
2006-11-12 01:14:44 +00:00
Darkvater
d550c47c9a
(svn r7131) -Fix (r7126) which fixes (r2817) the activating of a function call that was
...
1. never executed before that and even if it would, it
2. could never be executed because if it did OpenTTD would crash
2006-11-11 23:08:07 +00:00
Darkvater
47e7ad7771
(svn r7130) -Codechange: Handle the positioning of windows through the desc->left/top settings with
...
some special values (WDP_) instead of checking window-class. This also fixes FS#172
now that we can position windows arbitrarily and are not restricted to window-classes.
2006-11-11 10:12:00 +00:00
Darkvater
21db9ebb8e
(svn r7129) -Codechange: Get rid of a global variable that only sets a window's number.
2006-11-11 09:47:44 +00:00
Darkvater
d50f6c8a8c
(svn r7128) -Codechange: Replace magic numbers by magic enums (windowdesc positioning WDP_AUTO = -1)
2006-11-10 19:24:14 +00:00
Darkvater
0d9f80839f
(svn r7127) -Codechange [FS#149]: Improve the usability of the signal-dragger, do not bail out
...
at (certain) errors, just silently ignore them.
2006-11-10 19:04:27 +00:00
Darkvater
d0e0b78a32
(svn r7126) -Synchronize the engine-renew settings of a player when joining a multiplayer game.
2006-11-10 18:34:19 +00:00
Darkvater
73ca5faa2e
(svn r7125) -Fix: Several errors/glitches related to multiplayer and bankrupcy, mainly such a
...
thing happening to a server, and non updated company-information. Also fixes FS#393.
2006-11-10 17:52:51 +00:00
Darkvater
82f7140357
(svn r7124) -Fix (r37xx): sizeof(bool) = 4 for (certain) OSX do not assume it is 1. This would break
...
the saving of certain values to the config. Thanks PandaMojo ford ebugging.
2006-11-10 11:45:50 +00:00
belugas
ebd054b8d8
(svn r7121) -Fix(r1): Tell the town that this player has built a statue only if it really did happened
2006-11-09 18:31:06 +00:00
Darkvater
fd2b3d3e14
(svn r7120) -Fix (r6631): A town size of 0 in the scenario editor is a random size. So to get a size
...
you need it between 1 and 3 and therefore there is no one-on-one correspondence between
widget-numbers and town-size. Based on a patch by Maedhros
2006-11-09 13:03:34 +00:00
miham
061f9ee5d5
(svn r7116) WebTranslator2 update to 2006-11-08 19:31:08
...
ukrainian - 7 fixed, 18 changed by znikoz (25)
2006-11-08 18:31:35 +00:00
peter1138
6a2583c43f
(svn r7115) -Fix [FS#371]: Cloning a vehicle that has been refitted would incur the expense as running costs, not new vehicles.
2006-11-08 17:44:17 +00:00
peter1138
2c17c649af
(svn r7114) -Codechange: [NewStations] Free up custom station layouts
2006-11-08 12:28:57 +00:00
peter1138
0aa8c0123a
(svn r7113) -Codechange: [NewStations] Add support for copying custom station layouts
2006-11-08 12:17:14 +00:00
peter1138
c73578aae6
(svn r7112) -Codechange (r7106): Improve the test for determining if the rail type should be converted
2006-11-08 10:09:46 +00:00
tron
2ebd07ecfc
(svn r7111) After checking p1 in CmdBuildSingleRail() assign it to a variable railtype instead of using p1 in the function. Also assign p2 to track only after it has been checked for validity
2006-11-08 09:18:27 +00:00
peter1138
d830874c12
(svn r7110) -Fix: Do not let ships enter partial water tiles under bridges; they will travel up land...
2006-11-08 08:41:54 +00:00
belugas
cfd69f21ff
(svn r7109) -Codechange: use map accessor IsClearWaterTile
2006-11-08 05:05:35 +00:00
Darkvater
cb34a5ad34
(svn r7108) -Fix (r7106): signed/unsigned comparison warning
2006-11-07 23:25:27 +00:00
peter1138
f03125c656
(svn r7106) -Feature: Allow over-building of compatible railtypes, i.e. normal and
...
electrified rail. If building electrified rail, normal rail is upgraded
for you (for the normal cost).
2006-11-07 22:34:59 +00:00
miham
0b733ac28a
(svn r7104) WebTranslator2 update to 2006-11-07 19:41:56
...
german - 1 changed by Neonox (1)
portuguese - 5 fixed by izhirahider (5)
turkish - 8 fixed, 4 changed by jnmbk (12)
2006-11-07 18:42:31 +00:00
peter1138
c281cf028f
(svn r7102) -Codechange: Remove and hardcode unnecessary patch setting progress_update_interval
2006-11-07 16:07:31 +00:00
tron
e37b5d13bd
(svn r7101) Evaluate the necessary flags for libpng once per make run, not every time the CFLAGS/LIBS variables are used
2006-11-07 15:58:54 +00:00
tron
1dd5dfd3b3
(svn r7100) Evaluate the necessary flags for SDL once per make run, not every time the CFLAGS/LIBS variables are used
2006-11-07 15:53:20 +00:00
peter1138
9dfc42bb84
(svn r7099) -Fix (r4768): When changing the selected newstation type, ensure the station size chosen is permitted. If not, pick the first valid sizes.
2006-11-07 15:25:07 +00:00
Darkvater
c4e4fa98fd
(svn r7098) -Regression (r7094): Zoom buttons were not properly updated with a new/loaded game. The
...
good thing is, we got rid of even more magic code (tm)
2006-11-07 14:41:53 +00:00
peter1138
745a5b8cc3
(svn r7096) -Fix (r6995 (sort-of)): Don't set bit 6 when convert grf ver 6 language ids to use ver 7 format
2006-11-07 13:09:44 +00:00
Darkvater
293a89dd71
(svn r7095) -Codechange: Move MaxZoomIn function to viewport.h and change it to MaxZoomInOut
...
with a zoom parameter and a pointer to the window which's viewport we want to zoom.
2006-11-07 13:08:42 +00:00