Commit Graph

19 Commits (94c6bdfdaf6dc67d8698c2b0a48e928f72bc3fde)

Author SHA1 Message Date
tron 4450ff105c (svn r1451) Fix some of the signed/unsigned comparison warnings 20 years ago
truelight 503ccc81c9 (svn r1389) -Add: [Network] Added packet protection. No longer a client or server
reads beyond the size of the packet
-Fix: [Network] A server no longer crashes when a client sends an 
invalid DoCommand, but drops the client instead.
20 years ago
truelight 5eeab7fcfe (svn r1322) -Add: banning system (mostly tnx to guru3)
A server can ban people via ClientList
  Both server and dedicated can do it via console:
   'ban', 'unban', 'banlist'.
20 years ago
truelight 2f2842ec05 (svn r1246) -Fix: [ 1090099 ] Company-messages did crash the game, because
company-index was sent, which should have been the client-index
20 years ago
darkvater 5eeb971de0 (svn r1240) -Fix: OpenTTD once again compiles if ENABLE_NETWORK is disabled.
-Fix: removed some warnings
-Enabled ENABLE_NETWORK on windows again which I accidentally commented out.
20 years ago
truelight 6b047f7b14 (svn r1204) -Add: [Network] Added some cheaters-protection (money-cheat mostly) 20 years ago
truelight 9938d19d76 (svn r1186) -Fix: [Network] You can now join a company on a server where a company
went bankrupt, without joining the wrong company (or even failing to do so)
20 years ago
truelight 182eb874e8 (svn r1174) -Fix: [Network] All strings can now be translated (no more hardcoded strings) 20 years ago
truelight 84475dc503 (svn r1169) -Fix: [Network] [ 1087591 ] When you want to be a spectator, you now
stay a spectator even if someone else joins.
20 years ago
truelight df995a32ed (svn r1168) -Cleanup: [Network] Cleaned the network code a bit. Added 'const'
and 'void' where needed, prefixed all functions, typedefs and global 
vars with 'Network' and organized all externals nicely.
20 years ago
truelight 196dbd66c9 (svn r1125) -Fix: [Network] You can now safely join a company again 20 years ago
truelight 2f6a26ab2d (svn r1108) -Fix: [Network] Fixed problem around slow clients:
They joined, they got the map, but it took some time before the new 
player was created. In this time a player could do stuff, causing a 
player-id-mismatch, and the player was kicked out. Now a player get's a 
nice GUI which says: registering.. When that is gone, the player is 
joined and can play safely. Tnx to Moriarty for bugging me with this bug ;)
20 years ago
truelight ac96c1ae07 (svn r1096) -Fix: [Network] PlayAs is now registered correctly
-Codewise: [Network] Cleaned some code, removed some comment, changed 
some wrong comment
20 years ago
darkvater c21659ae7e (svn r1093) -Fix: Hopefully fixed windows revision issues once and for all. Removed globalness of _openttd_revision and put all such ifdefs into one place. If server has a revision only the same revisions can join; if the server has no revision everyone can join. I reckon this should be a server-side option to allow people to join or not to join. 20 years ago
truelight b0fa342aaa (svn r1090) -Fix: Made the _openttd_revision variable global, and with that
hopefully killed the windows-revision problem. If WITH_REV is defined, 
for both Windows as *nix system _openttd_revision is filled with normal 
info, else _openttd_revision is set to 'norev000'
-Fix: Small possible server-crash
20 years ago
truelight 05c585d593 (svn r1042) -Fix: [Network] Hopefully enabled revision-check for windows (somehow
windows uses WITH_REV_HACK instead of WITH_REV :s)
20 years ago
truelight b50b664f36 (svn r1026) -Add: [Network] Added unique id, so in network, each client has an
unique id (generated via md5)
20 years ago
truelight d86b06a7f5 (svn r982) -Fix: [Network] Because dparams are misused as a char, we had some
endian-problems. To fix this, we are sending dparams byte by byte 
(instead of an uint32). Because of this dparam is sent 
not-uint32-endian-safe, but char-endian-safe. Too bad dparam can no 
longer be used for normal stuff (which is currently not the case) (tnx 
to Tron and Bjarni)
20 years ago
truelight d6a1f3e412 (svn r942) -Merged branch/network back into the trunk 20 years ago