rubidium
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e589c7e580
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(svn r14422) -Codechange: also reflect the changes of r14421 in the filenames.
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2008-09-30 20:51:04 +00:00 |
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rubidium
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f56e630e5c
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(svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
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2008-09-30 20:39:50 +00:00 |
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rubidium
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6e67ea1f9d
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(svn r14258) -Codechange: rework the way to query the vehicle hash to make sure it always results in the same irregardless of the order of the hash-linked-list.
-Fix: desync in PBS reservation following, vehicle flooding and road vehicle overtake/follow code.
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2008-09-07 11:23:10 +00:00 |
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rubidium
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e78a235293
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(svn r13960) -Codechange [YAPP]: Reserve a path when exiting a depot into a PBS block. (michi_cc)
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2008-08-02 22:55:52 +00:00 |
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rubidium
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c34a1db15e
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(svn r13933) -Codechange [YAPP]: Handle through and PBS signals correctly in the signal code. (michi_cc)
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2008-08-02 22:48:57 +00:00 |
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rubidium
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2b6978e48e
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(svn r13912) -Codechange: remove some casts by returning the proper type instead of void*.
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2008-08-01 15:07:31 +00:00 |
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rubidium
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6898a76c5f
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(svn r13719) -Codechange: rename IsValidPlayer to IsValidPlayerID in line with all other structs/classes that are in a pool.
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2008-07-17 20:13:01 +00:00 |
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smatz
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c1a1e28b88
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(svn r13589) -Fix (r11802): signals could be propagated through waypoints built in orthogonal axis
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2008-06-19 20:06:55 +00:00 |
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smatz
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6b4f70099e
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(svn r13207) -Fix: misleading comments (michi_cc)
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2008-05-22 00:37:27 +00:00 |
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smatz
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9b8d16b7ff
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(svn r13088) -Codechange: use SigSegState enum instead of bool variable (michi_cc)
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2008-05-14 16:38:53 +00:00 |
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rubidium
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f4b07a78c4
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(svn r12762) -Fix: tabs after the first non-tab character are generally not okay (or lines starting with a space and then tabs).
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2008-04-18 04:54:09 +00:00 |
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frosch
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7f3d56041b
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(svn r12199) -Codechange: Remove magic around the results of GetTileTrackStatus().
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2008-02-20 17:49:50 +00:00 |
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smatz
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e01a7e2e91
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(svn r11903) -Fix: try to fix MorphOS compilation
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2008-01-17 18:21:31 +00:00 |
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smatz
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61e40b1aa5
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(svn r11871) -Fix [FS#1074]: do not update signals after each tile when building/removing a large block of track/signals/station
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2008-01-16 01:18:15 +00:00 |
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smatz
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81cad58c68
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(svn r11864) -Codechange: pass owner whose signals we will update instead of complex detection later
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2008-01-15 15:00:01 +00:00 |
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rubidium
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2fc62eab05
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(svn r11818) -Codechange: split player.h into smaller pieces.
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2008-01-12 14:10:35 +00:00 |
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smatz
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81b3635c80
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(svn r11815) -Codechange (r11802): some compilers were giving a false warning about uninitialized variable
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2008-01-11 22:29:47 +00:00 |
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smatz
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2ba5bf8947
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(svn r11810) -Fix (r11802): reset sets when leaving prematurely
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2008-01-10 22:46:04 +00:00 |
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smatz
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bc4ed3eafd
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(svn r11802) -Fix [FS#716]: do not crash trains when leaving depot to a very long track
-Codechange: use dedicated pathfinder for signal updating, resulting in better performance and possible future improvements
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2008-01-09 23:00:59 +00:00 |
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