tron
|
647fe2e866
|
(svn r2806) Remove unnecessary #includes
|
2005-08-04 18:02:03 +00:00 |
|
tron
|
a2c42e06ed
|
(svn r2762) Simplify a loop, remove an unused variable and add many consts
|
2005-07-30 18:04:49 +00:00 |
|
tron
|
a227065ab7
|
(svn r2701) Insert Id tags into all source files
|
2005-07-24 14:12:37 +00:00 |
|
tron
|
284d9ed7fb
|
(svn r2663) Include variables.h only in these files which need it, not globally via openttd.h
|
2005-07-21 18:44:27 +00:00 |
|
Darkvater
|
b438b1248c
|
(svn r2397) - CodeChange: rename all "ttd" files to "openttd" files.
|
2005-06-02 19:30:21 +00:00 |
|
tron
|
4bf173e9c1
|
(svn r1981) Typedef some structs and enums
|
2005-03-10 07:01:43 +00:00 |
|
tron
|
13f0b6c0cf
|
(svn r654) Hopefully complete support for randomized variational spritegroups (i.e. the cars transporter in DBSetXL gets different cars each time) (pasky)
|
2004-11-17 08:52:47 +00:00 |
|
darkvater
|
051e094921
|
(svn r611) -newgrf: Change GetCustomEngineSprite() calling convention (invisible to users of GetCustomVehicle*() wrappers). Needed for deterministic spritegroups support (pasky).
|
2004-11-14 20:53:34 +00:00 |
|
darkvater
|
ec434b208e
|
(svn r610) -newgrf: Support for some basic deterministical spritegroups regarding stations. Waypoints look changes based on year now :^) (pasky).
|
2004-11-14 20:50:38 +00:00 |
|