Commit Graph

11 Commits (92270500e990b2039049ad0dec842a7f5a27d32a)

Author SHA1 Message Date
tron 19f5036c46 (svn r2866) Move all functions and tables which aren't directly involved in managing the sprite heap to a new file gfxinit.c.
This doesn't ease the global variable mess, but makes the distinction between sprite heap and gfx loading routines easier.
19 years ago
tron b67af2df3e (svn r2844) Update the MSVC project files, thanks AsterixMG 19 years ago
tron c78af95d1d (svn r2810) Threads may now return information when they terminate using a void*.
Also add the new files to the MSVC project files.
19 years ago
orudge 7f1877a617 (svn r2715) - Update MSVC project with dmusic.cpp updates 19 years ago
orudge 28a2ed0a2c (svn r2708) Update MSVC6 project with recent changes 19 years ago
ludde 5862c0a174 (svn r2636) Fix: Switched to using the _fastcall calling convention instead of cdecl. (Please tell me if you get linking problems) 19 years ago
Darkvater 39c9b8a665 (svn r2618) - Fix: add mersenne.c to VS6 project file (ludde) 19 years ago
truelight a09342c1fc (svn r2606) -Codechange: renamed ai.c to ai_old.c, and ai.h to ai_new.h to make room
for a global AI-handler
19 years ago
Darkvater e4215f1751 (svn r2524) - Add pbs.[ch] to VS.NET2003 and VS6 project files. 19 years ago
matthijs 958df2b229 (svn r2454) * Codechange: Move #include "stdafx.h" and "openttd.h" from rail.h to rail.c
* Codechange: Move declaration of lookup arrays into the functions that need them. This doesn't pollute the global namespace with the array names.
* Add: rail.h to the openttd.vcproj and openttd.dsp for MSVC.
19 years ago
Darkvater b438b1248c (svn r2397) - CodeChange: rename all "ttd" files to "openttd" files. 19 years ago