Darkvater
28b9523053
(svn r3924) - Revert r3923, apparently we are not fond of CONDNULL() structs :)
19 years ago
Darkvater
99d8636902
(svn r3923) - [Pathces/HACK]: Add 32 empty bytes at the end of the patches chunk in the savegame to not to have to increase the savegame version every time we add one; at least for a while. To not break in-between nightlies a temporary hack is done. So make sure to upgrade to this nightly before you upgrade to newer ones. Releases are unaffected
19 years ago
tron
d3aa2addc2
(svn r3922) Fix copy&pasto in r3916 (Slowly it's getting a bad habit)
19 years ago
tron
7b1c7c31fb
(svn r3916) Get/Set the rail type by [GS]etRailType{Crossing,OnBridge,}()
19 years ago
Darkvater
e1abce7082
(svn r3915) - Savegame version 23: Do not save the autosave interval anymore with savegames. Some people should be very happe atm ;)
19 years ago
Darkvater
9b3f41df3b
(svn r3914) - Properly implement SDT(G)_CONDNULL macro's without special cases (add flag SLF_CONFIG_NO and empty string as name)
19 years ago
tron
853a9b2da4
(svn r3913) Move declarations to rail_map.h so rail.h is dependent on rail_map.h and not the other way round
19 years ago
tron
4fb11f23ad
(svn r3912) Move the signal type enum and GetSignalType() to rail_map.h; also add SetSignalType() and use the functions
19 years ago
tron
0e3699bd5c
(svn r3911) Add functions to retrieve/set the signal variant (electric/semaphore)
19 years ago
celestar
d0908375f4
(svn r3909) [multistop]
...
-Codechange: No longer hijack the VS_STOPPED flag when waiting for a slot.
-Fix: Vehicles waiting for slots can still be controlled (sent to depot, orders modified, ...)
-Fix: Vehicles no longer stop on crossings and during overtake operations
19 years ago
tron
7bd2b37fe7
(svn r3908) Fix last commit (I'm saying that way too often *sigh*) (Pointed out by Celestar)
19 years ago
tron
6e988259a4
(svn r3907) Replace many bridge related direct map accesses with calls to shiny new functions and mark some strange constructs with XXX
19 years ago
tron
b2e8045613
(svn r3906) Before removing a rail/setting the owner of a road to none check if there's a transport route at all under the bridge
19 years ago
tron
0681895b03
(svn r3905) -Fix: When returning the rail type under a bridge, check if there are rails at all
19 years ago
tron
1c6915bca3
(svn r3904) Move GetBridgePiece() and GetBridgeType() to bridge_map.h and make the only place which still extracted that info diretly use the wrapper
19 years ago
tron
3a36dba821
(svn r3903) Fix a copy&pasto in last commit and remove a redundant comment (the line above already says what's going on)
19 years ago
tron
13ed895336
(svn r3902) When drawing a bridge middle part get the bridge axis only once instead of again and again
19 years ago
tron
385326943d
(svn r3901) Remove the last user of FindEdgesOfBridge() by using functions with similar functionality
19 years ago
tron
633870df94
(svn r3900) When clearing a bridge determine the bridge direction and tile offset once instead of all over the place; also use UpdateSignalsOnSegment() instead of SetSignalsOnBothDir(), because this is sufficient
19 years ago
tron
666c0a379d
(svn r3899) Use wrapper functions to make more clear how deleting stuff under bridges works; also remove an unnecessary local variable
19 years ago
tron
1ac97fe008
(svn r3898) Add functions to find a bridge end starting at a middle tile
19 years ago
Darkvater
5bf4bbaffe
(svn r3897) - Add some more missing files to VS6 project. Thanks for bringing it to my attention glx.
19 years ago
Darkvater
73561f76cd
(svn r3896) - [Patches] Fix: Honour any conditional settings when retrieving the setting entries.
19 years ago
Darkvater
650b1b0c93
(svn r3895) - Add proper SLE(G)_CONDNULL macros for the empty space reservation in savegames and update where used
...
- Also add this capability to settings
19 years ago
truelight
9ae2e00644
(svn r3894) -Fix: use "" over in configure
19 years ago
Darkvater
a390b6e4d1
(svn r3893) - Fix: Properly set back the owner of a crossing/road-under bridge after removing it. For crossings we can always use .m2 because it is already 0 when not owned by a town.
19 years ago
Darkvater
7cdf803d0b
(svn r3892) - Add missing file to VS project-file
19 years ago
tron
8208ee5ea2
(svn r3891) Fix r3885
19 years ago
tron
0c9a269bd3
(svn r3890) Simplify deleting a bridge by handling the ramps outside of the removal loop
19 years ago
tron
23d5188b7b
(svn r3889) Change a part of the bridge drawing code to make it more comprehensible and add the needed accessors
19 years ago
tron
e74d77211f
(svn r3888) If you think you've checked everything, check once more. *sigh* Fix r3887
19 years ago
tron
626109f3f9
(svn r3887) Add a function to get the other bridge end when you're at a bridge ramp
19 years ago
tron
bd5def0092
(svn r3885) Simplify DoConvertTunnelBridgeRail() a bit
19 years ago
bjarni
38569fe229
(svn r3884) renamed TRIPPLE_BINARY to TRIPLE_BINARY
19 years ago
bjarni
3ebc41c9fe
(svn r3882) -Codechange: [OSX] changed the way universal and tripple binaries are build
...
Instead of compiling a binary for each arch and then join them in the end, each .o file is now compiled as a fat file
This means that the makefile will not call itself to make a binary for each target and we don't have to make clean between each build
it also means that if one file changed, we don't have to recompile all files
Another benefit is since it's handled at .o level and though LDFLAGS, no special code is needed if we decide to compile more binaries (like a lot of stuff used to happen at post linking)
We also needs much less flags to set up, so it should be even easier to get to work out of the box now
The tradeoff in doing so is that now the binary needs at least OSX 10.3.9 to execute
To deal with this issue, the JAGUAR flag can be used to compile for older OSes. We will release a binary for old OSes at next release to see if anybody even downloads it (not that many people use OSX 10.2 anymore)
GPMI will not work on 10.2 anyway so we will cut support for it some day anyway
19 years ago
Darkvater
63a181f396
(svn r3880) - just do a string compare without length restrictions; followup for r3875
19 years ago
tron
c515c34008
(svn r3877) Add functions to turn a tile into a rail/road bridge ramp/middle part
19 years ago
Darkvater
3fd42fab5d
(svn r3876) - Fix: We know on a level crossing's town owner of the road (if any); it is in m2 so properly set it back when the crossing's removed.
19 years ago
Darkvater
19dee66a26
(svn r3875) - [Patches] Fix up the intro menu so the right values for the mapsize are shown (the default ones). Setting the value involves a small hack in that we also set the _patches value because that is used for world-generation and only inside there do the values get copied from _newgame
...
- [Patches] Fix a stupid, stupid bug where I used sizeof() as length instead of strlen() in getting console values for patches.
19 years ago
Darkvater
5642bbb91d
(svn r3874) - Codechange: move the extern decleration of _patches_newgame inside the WE_CREATE event because it is only used there.
19 years ago
truelight
e7bfbc08c5
(svn r3873) -Fix: don't remove Makefile.config if it isn't there in the first place
...
-Add: allow --debug=3 to enable DEBUG lvl 3 (--debug results in a lvl 1)
19 years ago
Darkvater
bf3fefb129
(svn r3872) - [win32] Show the revision in crash.txt and enable the button to show the crash text in the crash-window
19 years ago
Darkvater
50beefb31f
(svn r3871) - [win32] Remove mapfile generation and generate a pdb file instead. This and the corresponding executable is enough to trace the source of a crash given by crash.txt by using WinDbg for example. Mapfiles are a bit deprecated in the newer VS environments.
19 years ago
truelight
2651cad689
(svn r3870) -Fix: missed one item in last commit, tnx glx :)
19 years ago
truelight
755fff761b
(svn r3869) -Fix: don't use OS in configure, some system have that defined ;)
19 years ago
truelight
1dd104e09a
(svn r3867) -Add: added --debug, --profile and --revision to configure
19 years ago
truelight
382104ce89
(svn r3866) -Fix: only add CXX if it is given
...
Word of warning: configure _does_ delete your Makefile.config!
19 years ago
truelight
88b6b44566
(svn r3865) -Add: a fully optional configure script, that is a wrapper around
...
Makefile.config, inserting data directly into it. This is needed for the
CompileFarm (nightly) and most likely it will help out many people who want
to cross-compile. I might have missed several options out of the
Makefile.config, but those are the needed ones for the CompileFarm.
19 years ago
truelight
be15d8ec2e
(svn r3864) -Fix: small problems with make-system, making room for a wrapper-configure
19 years ago
tron
273533d4c7
(svn r3857) Add and use GetBridgeRampDirection()
...
Note: This slightly changes the behavior of GetAnyRoadBits() to only return a road piece for the start of the bridge ramp instead of a full ROAD_[XY]
19 years ago